Enhance overworld editor with music editing features and custom overworld support

- Added a new Music tab in the Map Properties panel for editing music tracks associated with different game states.
- Implemented functionality to save music data for both Light and Dark World maps.
- Updated feature flags to enable custom overworld features based on ASM version, improving flexibility for ROM modifications.
- Enhanced UI elements with tooltips and popups for better user guidance on custom overworld settings.
This commit is contained in:
scawful
2025-09-27 11:32:42 -04:00
parent 8fe90c4c50
commit c6490314f3
10 changed files with 337 additions and 44 deletions

View File

@@ -65,7 +65,8 @@ class FeatureFlags {
// Save overworld properties to the Rom.
bool kSaveOverworldProperties = true;
// Load custom overworld data from the ROM and enable UI.
// Enable custom overworld features for vanilla ROMs or override detection.
// If ZSCustomOverworld ASM is already applied, features are auto-enabled.
bool kLoadCustomOverworld = false;
// Apply ZSCustomOverworld ASM patches when upgrading ROM versions.
@@ -134,8 +135,19 @@ struct FlagsMenu {
&FeatureFlags::get().overworld.kSaveOverworldItems);
Checkbox("Save Overworld Properties",
&FeatureFlags::get().overworld.kSaveOverworldProperties);
Checkbox("Load Custom Overworld",
Checkbox("Enable Custom Overworld Features",
&FeatureFlags::get().overworld.kLoadCustomOverworld);
ImGui::SameLine();
if (ImGui::Button("?")) {
ImGui::OpenPopup("CustomOverworldHelp");
}
if (ImGui::BeginPopup("CustomOverworldHelp")) {
ImGui::Text("This flag enables ZSCustomOverworld features.");
ImGui::Text("If ZSCustomOverworld ASM is already applied to the ROM,");
ImGui::Text("features are auto-enabled regardless of this flag.");
ImGui::Text("For vanilla ROMs, enable this to use custom features.");
ImGui::EndPopup();
}
Checkbox("Apply ZSCustomOverworld ASM",
&FeatureFlags::get().overworld.kApplyZSCustomOverworldASM);
}

View File

@@ -155,6 +155,12 @@ void MapPropertiesSystem::DrawMapPropertiesPanel(int current_map, bool& show_map
ImGui::EndTabItem();
}
// Music Tab
if (ImGui::BeginTabItem("Music")) {
DrawMusicTab(current_map);
ImGui::EndTabItem();
}
ImGui::EndTabBar();
}
}
@@ -521,6 +527,43 @@ void MapPropertiesSystem::DrawBasicPropertiesTab(int current_map) {
}
HOVER_HINT("Enable Mosaic effect for the current map");
// Add music editing controls
TableNextColumn(); ImGui::Text("Music (Beginning)");
TableNextColumn();
if (gui::InputHexByte("##Music0",
overworld_->mutable_overworld_map(current_map)->mutable_area_music(0),
kInputFieldSize)) {
RefreshMapProperties();
}
HOVER_HINT("Music track for game beginning state");
TableNextColumn(); ImGui::Text("Music (Zelda)");
TableNextColumn();
if (gui::InputHexByte("##Music1",
overworld_->mutable_overworld_map(current_map)->mutable_area_music(1),
kInputFieldSize)) {
RefreshMapProperties();
}
HOVER_HINT("Music track for Zelda rescued state");
TableNextColumn(); ImGui::Text("Music (Master Sword)");
TableNextColumn();
if (gui::InputHexByte("##Music2",
overworld_->mutable_overworld_map(current_map)->mutable_area_music(2),
kInputFieldSize)) {
RefreshMapProperties();
}
HOVER_HINT("Music track for Master Sword obtained state");
TableNextColumn(); ImGui::Text("Music (Agahnim)");
TableNextColumn();
if (gui::InputHexByte("##Music3",
overworld_->mutable_overworld_map(current_map)->mutable_area_music(3),
kInputFieldSize)) {
RefreshMapProperties();
}
HOVER_HINT("Music track for Agahnim defeated state");
ImGui::EndTable();
}
}
@@ -667,6 +710,74 @@ void MapPropertiesSystem::DrawTileGraphicsTab(int current_map) {
}
}
void MapPropertiesSystem::DrawMusicTab(int current_map) {
ImGui::Text("Music Settings for Different Game States:");
Separator();
if (BeginTable("MusicSettings", 2, ImGuiTableFlags_Borders | ImGuiTableFlags_SizingFixedFit)) {
ImGui::TableSetupColumn("Game State", ImGuiTableColumnFlags_WidthFixed, 150);
ImGui::TableSetupColumn("Music Track ID", ImGuiTableColumnFlags_WidthStretch);
const char* music_state_names[] = {
"Beginning (Pre-Zelda)",
"Zelda Rescued",
"Master Sword Obtained",
"Agahnim Defeated"
};
const char* music_descriptions[] = {
"Music before rescuing Zelda",
"Music after rescuing Zelda from Hyrule Castle",
"Music after obtaining the Master Sword",
"Music after defeating Agahnim (Dark World)"
};
for (int i = 0; i < 4; i++) {
TableNextColumn();
ImGui::Text("%s", music_state_names[i]);
TableNextColumn();
if (gui::InputHexByte(absl::StrFormat("##Music%d", i).c_str(),
overworld_->mutable_overworld_map(current_map)->mutable_area_music(i),
kInputFieldSize)) {
RefreshMapProperties();
// Update the ROM directly since music is not automatically saved
int music_address = 0;
switch (i) {
case 0: music_address = zelda3::kOverworldMusicBeginning + current_map; break;
case 1: music_address = zelda3::kOverworldMusicZelda + current_map; break;
case 2: music_address = zelda3::kOverworldMusicMasterSword + current_map; break;
case 3: music_address = zelda3::kOverworldMusicAgahnim + current_map; break;
}
if (music_address > 0) {
(*rom_)[music_address] = *overworld_->mutable_overworld_map(current_map)->mutable_area_music(i);
}
}
if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("%s", music_descriptions[i]);
}
}
ImGui::EndTable();
}
Separator();
ImGui::Text("Music tracks control the background music for different");
ImGui::Text("game progression states on this overworld map.");
// Show common music track IDs for reference
Separator();
ImGui::Text("Common Music Track IDs:");
ImGui::BulletText("0x02 - Overworld Theme");
ImGui::BulletText("0x05 - Kakariko Village");
ImGui::BulletText("0x07 - Lost Woods");
ImGui::BulletText("0x09 - Dark World Theme");
ImGui::BulletText("0x0F - Ganon's Tower");
ImGui::BulletText("0x11 - Death Mountain");
}
void MapPropertiesSystem::RefreshMapProperties() {
// Implementation would refresh map properties
}

View File

@@ -64,6 +64,7 @@ class MapPropertiesSystem {
void DrawSpritePropertiesTab(int current_map);
void DrawCustomFeaturesTab(int current_map);
void DrawTileGraphicsTab(int current_map);
void DrawMusicTab(int current_map);
// Utility methods
void RefreshMapProperties();

View File

@@ -802,6 +802,8 @@ void OverworldEditor::CheckForOverworldEdits() {
// Calculate the index within the overall map structure
int index_x = local_map_x * tiles_per_local_map + tile16_x;
int index_y = local_map_y * tiles_per_local_map + tile16_y;
overworld_.set_current_world(current_world_);
overworld_.set_current_map(current_map_);
int tile16_id = overworld_.GetTileFromPosition(
ow_map_canvas_.selected_tiles()[i]);
selected_world[index_x][index_y] = tile16_id;
@@ -818,6 +820,8 @@ void OverworldEditor::CheckForSelectRectangle() {
// Single tile case
if (ow_map_canvas_.selected_tile_pos().x != -1) {
overworld_.set_current_world(current_world_);
overworld_.set_current_map(current_map_);
current_tile16_ =
overworld_.GetTileFromPosition(ow_map_canvas_.selected_tile_pos());
ow_map_canvas_.set_selected_tile_pos(ImVec2(-1, -1));
@@ -831,13 +835,18 @@ void OverworldEditor::CheckForSelectRectangle() {
}
if (ow_map_canvas_.selected_tiles().size() > 0) {
// Set the current world and map in overworld for proper tile lookup
overworld_.set_current_world(current_world_);
overworld_.set_current_map(current_map_);
for (auto &each : ow_map_canvas_.selected_tiles()) {
tile16_ids.push_back(overworld_.GetTileFromPosition(each));
}
}
}
// Create a composite image of all the tile16s selected
ow_map_canvas_.DrawBitmapGroup(tile16_ids, tile16_blockset_, 0x10);
if (!tile16_ids.empty()) {
ow_map_canvas_.DrawBitmapGroup(tile16_ids, tile16_blockset_, 0x10, ow_map_canvas_.global_scale());
}
}
absl::Status OverworldEditor::Copy() {
@@ -847,6 +856,8 @@ absl::Status OverworldEditor::Copy() {
!ow_map_canvas_.selected_tiles().empty()) {
std::vector<int> ids;
ids.reserve(ow_map_canvas_.selected_tiles().size());
overworld_.set_current_world(current_world_);
overworld_.set_current_map(current_map_);
for (const auto &pos : ow_map_canvas_.selected_tiles()) {
ids.push_back(overworld_.GetTileFromPosition(pos));
}
@@ -972,8 +983,22 @@ absl::Status OverworldEditor::CheckForCurrentMap() {
parent_map_y * kOverworldMapSize, large_map_size,
large_map_size);
} else {
const int current_map_x = current_highlighted_map % 8;
const int current_map_y = current_highlighted_map / 8;
// Calculate map coordinates accounting for world offset
int current_map_x, current_map_y;
if (current_world_ == 0) {
// Light World (0x00-0x3F)
current_map_x = current_highlighted_map % 8;
current_map_y = current_highlighted_map / 8;
} else if (current_world_ == 1) {
// Dark World (0x40-0x7F)
current_map_x = (current_highlighted_map - 0x40) % 8;
current_map_y = (current_highlighted_map - 0x40) / 8;
} else {
// Special World (0x80-0x9F) - use display coordinates based on current_world_
// The special world maps are displayed in the same 8x8 grid as LW/DW
current_map_x = (current_highlighted_map - 0x80) % 8;
current_map_y = (current_highlighted_map - 0x80) / 8;
}
ow_map_canvas_.DrawOutline(current_map_x * kOverworldMapSize,
current_map_y * kOverworldMapSize,
kOverworldMapSize, kOverworldMapSize);
@@ -1012,7 +1037,12 @@ void OverworldEditor::CheckForMousePan() {
void OverworldEditor::DrawOverworldCanvas() {
if (all_gfx_loaded_) {
if (core::FeatureFlags::get().overworld.kLoadCustomOverworld) {
// Use ASM version with flag as override to determine UI
uint8_t asm_version = (*rom_)[zelda3::OverworldCustomASMHasBeenApplied];
bool use_custom_overworld = (asm_version != 0xFF) ||
core::FeatureFlags::get().overworld.kLoadCustomOverworld;
if (use_custom_overworld) {
map_properties_system_->DrawSimplifiedMapSettings(
current_world_, current_map_, current_map_lock_,
show_map_properties_panel_, show_custom_bg_color_editor_,
@@ -1434,6 +1464,7 @@ absl::Status OverworldEditor::Save() {
}
if (core::FeatureFlags::get().overworld.kSaveOverworldProperties) {
RETURN_IF_ERROR(overworld_.SaveMapProperties());
RETURN_IF_ERROR(overworld_.SaveMusic());
}
return absl::OkStatus();
}

View File

@@ -559,8 +559,22 @@ void Canvas::DrawSelectRect(int current_map, int tile_size, float scale) {
const float scaled_size = tile_size * scale;
static bool dragging = false;
constexpr int small_map_size = 0x200;
int superY = current_map / 8;
int superX = current_map % 8;
// Calculate superX and superY accounting for world offset
int superY, superX;
if (current_map < 0x40) {
// Light World
superY = current_map / 8;
superX = current_map % 8;
} else if (current_map < 0x80) {
// Dark World
superY = (current_map - 0x40) / 8;
superX = (current_map - 0x40) % 8;
} else {
// Special World
superY = (current_map - 0x80) / 8;
superX = (current_map - 0x80) % 8;
}
// Handle right click for single tile selection
if (IsMouseClicked(ImGuiMouseButton_Right)) {
@@ -758,6 +772,11 @@ void Canvas::DrawBitmapGroup(std::vector<int> &group, gfx::Tilemap &tilemap,
int i = 0;
for (int y = 0; y < tiles_per_col + 1; ++y) {
for (int x = 0; x < tiles_per_row + 1; ++x) {
// Check bounds to prevent access violations
if (i >= static_cast<int>(group.size())) {
break;
}
int tile_id = group[i];
// Check if tile_id is within the range of tile16_individual_
@@ -770,10 +789,15 @@ void Canvas::DrawBitmapGroup(std::vector<int> &group, gfx::Tilemap &tilemap,
// Draw the tile bitmap at the calculated position
gfx::RenderTile(tilemap, tile_id);
DrawBitmap(tilemap.tile_bitmaps[tile_id], tile_pos_x, tile_pos_y, scale,
150.0f);
i++;
if (tilemap.tile_bitmaps.find(tile_id) != tilemap.tile_bitmaps.end()) {
DrawBitmap(tilemap.tile_bitmaps[tile_id], tile_pos_x, tile_pos_y, scale, 150);
}
}
i++;
}
// Break outer loop if we've run out of tiles
if (i >= static_cast<int>(group.size())) {
break;
}
}

View File

@@ -120,8 +120,12 @@ absl::Status Overworld::AssembleMap32Tiles() {
rom()->version_constants().kMap32TileTR,
rom()->version_constants().kMap32TileBL,
rom()->version_constants().kMap32TileBR};
if (rom()->data()[kMap32ExpandedFlagPos] != 0x04 &&
core::FeatureFlags::get().overworld.kLoadCustomOverworld) {
// Use ASM version to determine expanded tile32 support, with flag as override
uint8_t asm_version = (*rom_)[zelda3::OverworldCustomASMHasBeenApplied];
bool use_custom_overworld = (asm_version != 0xFF) ||
core::FeatureFlags::get().overworld.kLoadCustomOverworld;
if (rom()->data()[kMap32ExpandedFlagPos] != 0x04 && use_custom_overworld) {
map32address[0] = rom()->version_constants().kMap32TileTL;
map32address[1] = kMap32TileTRExpanded;
map32address[2] = kMap32TileBLExpanded;
@@ -169,8 +173,12 @@ absl::Status Overworld::AssembleMap32Tiles() {
absl::Status Overworld::AssembleMap16Tiles() {
int tpos = kMap16Tiles;
int num_tile16 = kNumTile16Individual;
if (rom()->data()[kMap16ExpandedFlagPos] != 0x0F &&
core::FeatureFlags::get().overworld.kLoadCustomOverworld) {
// Use ASM version to determine expanded tile16 support, with flag as override
uint8_t asm_version = (*rom_)[zelda3::OverworldCustomASMHasBeenApplied];
bool use_custom_overworld = (asm_version != 0xFF) ||
core::FeatureFlags::get().overworld.kLoadCustomOverworld;
if (rom()->data()[kMap16ExpandedFlagPos] != 0x0F && use_custom_overworld) {
tpos = kMap16TilesExpanded;
num_tile16 = NumberOfMap16Ex;
expanded_tile16_ = true;
@@ -313,12 +321,17 @@ absl::Status Overworld::LoadEntrances() {
int ow_entrance_pos_ptr = kOverworldEntrancePos;
int ow_entrance_id_ptr = kOverworldEntranceEntranceId;
int num_entrances = 129;
if (rom()->data()[kOverworldEntranceExpandedFlagPos] != 0xB8 &&
core::FeatureFlags::get().overworld.kLoadCustomOverworld) {
// Use ASM version to determine expanded entrance support, with flag as override
uint8_t asm_version = (*rom_)[zelda3::OverworldCustomASMHasBeenApplied];
bool use_custom_overworld = (asm_version != 0xFF) ||
core::FeatureFlags::get().overworld.kLoadCustomOverworld;
if (rom()->data()[kOverworldEntranceExpandedFlagPos] != 0xB8 && use_custom_overworld) {
ow_entrance_map_ptr = kOverworldEntranceMapExpanded;
ow_entrance_pos_ptr = kOverworldEntrancePosExpanded;
ow_entrance_id_ptr = kOverworldEntranceEntranceIdExpanded;
expanded_entrances_ = true;
num_entrances = 256; // Expanded entrance count
}
for (int i = 0; i < num_entrances; i++) {
@@ -416,16 +429,38 @@ absl::Status Overworld::LoadExits() {
}
absl::Status Overworld::LoadItems() {
ASSIGN_OR_RETURN(uint32_t pointer,
rom()->ReadLong(zelda3::kOverworldItemsAddress));
uint32_t pointer_pc = SnesToPc(pointer); // 1BC2F9 -> 0DC2F9
for (int i = 0; i < 128; i++) {
ASSIGN_OR_RETURN(uint16_t word_address,
rom()->ReadWord(pointer_pc + i * 2));
uint32_t addr = (pointer & 0xFF0000) | word_address; // 1B F9 3C
// byte asmVersion = ROM.DATA[Constants.OverworldCustomASMHasBeenApplied];
// // Version 0x03 of the OW ASM added item support for the SW.
// int maxOW = asmVersion >= 0x03 && asmVersion != 0xFF ? Constants.NumberOfOWMaps : 0x80;
// int pointerSNES = ROM.ReadLong(Constants.overworldItemsAddress);
// this.ItemPointerAddress = Utils.SnesToPc(pointerSNES); // 0x1BC2F9 -> 0x0DC2F9
// Version 0x03 of the OW ASM added item support for the SW.
uint8_t asm_version = (*rom_)[zelda3::OverworldCustomASMHasBeenApplied];
// Determine max number of overworld maps based on ASM version
int max_ow = (asm_version >= 0x03 && asm_version != 0xFF) ? kNumOverworldMaps : 0x80;
ASSIGN_OR_RETURN(uint32_t pointer_snes,
rom()->ReadLong(zelda3::overworldItemsAddress));
uint32_t item_pointer_address = SnesToPc(pointer_snes); // 0x1BC2F9 -> 0x0DC2F9
for (int i = 0; i < max_ow; i++) {
ASSIGN_OR_RETURN(uint8_t bank_byte, rom()->ReadByte(zelda3::overworldItemsAddressBank));
int bank = bank_byte & 0x7F;
ASSIGN_OR_RETURN(uint8_t addr_low, rom()->ReadByte(item_pointer_address + (i * 2)));
ASSIGN_OR_RETURN(uint8_t addr_high, rom()->ReadByte(item_pointer_address + (i * 2) + 1));
uint32_t addr = (bank << 16) + // 1B
(addr_high << 8) + // F9
addr_low; // 3C
addr = SnesToPc(addr);
if (overworld_maps_[i].is_large_map()) {
// Check if this is a large map and skip if not the parent
if (overworld_maps_[i].area_size() != zelda3::AreaSizeEnum::SmallArea) {
if (overworld_maps_[i].parent() != (uint8_t)i) {
continue;
}
@@ -442,13 +477,10 @@ absl::Status Overworld::LoadItems() {
int p = (((b2 & 0x1F) << 8) + b1) >> 1;
int x = p % 64;
int x = p % 0x40; // Use 0x40 instead of 64 to match ZS
int y = p >> 6;
int fakeID = i;
if (fakeID >= 64) {
fakeID -= 64;
}
int fakeID = i % 0x40; // Use modulo 0x40 to match ZS
int sy = fakeID / 8;
int sx = fakeID - (sy * 8);
@@ -467,15 +499,35 @@ absl::Status Overworld::LoadItems() {
absl::Status Overworld::LoadSprites() {
std::vector<std::future<absl::Status>> futures;
futures.emplace_back(std::async(std::launch::async, [this]() {
return LoadSpritesFromMap(kOverworldSpritesBeginning, 64, 0);
}));
futures.emplace_back(std::async(std::launch::async, [this]() {
return LoadSpritesFromMap(kOverworldSpritesZelda, 144, 1);
}));
futures.emplace_back(std::async(std::launch::async, [this]() {
return LoadSpritesFromMap(kOverworldSpritesAgahnim, 144, 2);
}));
// Use ASM version to determine sprite table locations, with flag as override
uint8_t asm_version = (*rom_)[zelda3::OverworldCustomASMHasBeenApplied];
bool use_custom_overworld = (asm_version != 0xFF) ||
core::FeatureFlags::get().overworld.kLoadCustomOverworld;
if (use_custom_overworld && asm_version >= 3 && asm_version != 0xFF) {
// v3: Use expanded sprite tables
futures.emplace_back(std::async(std::launch::async, [this]() {
return LoadSpritesFromMap(overworldSpritesBeginingExpanded, 64, 0);
}));
futures.emplace_back(std::async(std::launch::async, [this]() {
return LoadSpritesFromMap(overworldSpritesZeldaExpanded, 144, 1);
}));
futures.emplace_back(std::async(std::launch::async, [this]() {
return LoadSpritesFromMap(overworldSpritesAgahnimExpanded, 144, 2);
}));
} else {
// Vanilla/v2: Use original sprite tables
futures.emplace_back(std::async(std::launch::async, [this]() {
return LoadSpritesFromMap(kOverworldSpritesBeginning, 64, 0);
}));
futures.emplace_back(std::async(std::launch::async, [this]() {
return LoadSpritesFromMap(kOverworldSpritesZelda, 144, 1);
}));
futures.emplace_back(std::async(std::launch::async, [this]() {
return LoadSpritesFromMap(kOverworldSpritesAgahnim, 144, 2);
}));
}
for (auto &future : futures) {
future.wait();
@@ -532,6 +584,7 @@ absl::Status Overworld::Save(Rom *rom) {
RETURN_IF_ERROR(SaveOverworldMaps())
RETURN_IF_ERROR(SaveEntrances())
RETURN_IF_ERROR(SaveExits())
RETURN_IF_ERROR(SaveMusic())
RETURN_IF_ERROR(SaveAreaSizes())
return absl::OkStatus();
}
@@ -1602,6 +1655,30 @@ absl::Status Overworld::SaveMapProperties() {
return absl::OkStatus();
}
absl::Status Overworld::SaveMusic() {
util::logf("Saving Music Data");
// Save music data for Light World maps
for (int i = 0; i < kDarkWorldMapIdStart; i++) {
RETURN_IF_ERROR(rom()->WriteByte(kOverworldMusicBeginning + i,
overworld_maps_[i].area_music(0)));
RETURN_IF_ERROR(rom()->WriteByte(kOverworldMusicZelda + i,
overworld_maps_[i].area_music(1)));
RETURN_IF_ERROR(rom()->WriteByte(kOverworldMusicMasterSword + i,
overworld_maps_[i].area_music(2)));
RETURN_IF_ERROR(rom()->WriteByte(kOverworldMusicAgahnim + i,
overworld_maps_[i].area_music(3)));
}
// Save music data for Dark World maps
for (int i = kDarkWorldMapIdStart; i < kSpecialWorldMapIdStart; i++) {
RETURN_IF_ERROR(rom()->WriteByte(kOverworldMusicDarkWorld + (i - kDarkWorldMapIdStart),
overworld_maps_[i].area_music(0)));
}
return absl::OkStatus();
}
absl::Status Overworld::SaveAreaSizes() {
util::logf("Saving V3 Area Sizes");

View File

@@ -87,6 +87,29 @@ constexpr int kMap32ExpandedFlagPos = 0x01772E; // 0x04
constexpr int kMap16ExpandedFlagPos = 0x02FD28; // 0x0F
constexpr int kOverworldEntranceExpandedFlagPos = 0x0DB895; // 0xB8
constexpr int overworldSpritesBeginingExpanded = 0x141438;
constexpr int overworldSpritesZeldaExpanded = 0x141578;
constexpr int overworldSpritesAgahnimExpanded = 0x1416B8;
constexpr int overworldSpritesDataStartExpanded = 0x04C881;
constexpr int overworldSpecialSpriteGFXGroupExpandedTemp = 0x0166E1;
constexpr int overworldSpecialSpritePaletteExpandedTemp = 0x016701;
constexpr int ExpandedOverlaySpace = 0x120000;
constexpr int overworldTilesType = 0x071459;
constexpr int overworldMessages = 0x03F51D;
constexpr int overworldMessagesExpanded = 0x1417F8;
constexpr int overworldItemsPointers = 0x0DC2F9;
constexpr int overworldItemsAddress = 0x0DC8B9; // 1BC2F9
constexpr int overworldItemsAddressBank = 0x0DC8BF;
constexpr int overworldItemsEndData = 0x0DC89C; // 0DC89E
constexpr int overworldBombDoorItemLocationsNew = 0x012644;
constexpr int overworldItemsPointersNew = 0x012784;
constexpr int overworldItemsStartDataNew = 0x0DC2F9;
constexpr int kOverworldCompressedMapPos = 0x058000;
constexpr int kOverworldCompressedOverflowPos = 0x137FFF;
@@ -138,6 +161,7 @@ class Overworld {
absl::Status SaveMap32Tiles();
absl::Status SaveMapProperties();
absl::Status SaveMusic();
absl::Status SaveAreaSizes();
auto rom() const { return rom_; }
@@ -212,6 +236,7 @@ class Overworld {
}
auto is_loaded() const { return is_loaded_; }
void set_current_map(int i) { current_map_ = i; }
void set_current_world(int world) { current_world_ = world; }
auto map_tiles() const { return map_tiles_; }
auto mutable_map_tiles() { return &map_tiles_; }
auto all_items() const { return all_items_; }

View File

@@ -19,6 +19,10 @@ constexpr int kOverworldItemsAddress = 0xDC8B9; // 1BC2F9
constexpr int kOverworldItemsBank = 0xDC8BF;
constexpr int kOverworldItemsEndData = 0xDC89C; // 0DC89E
constexpr int kOverworldBombDoorItemLocationsNew = 0x012644;
constexpr int kOverworldItemsPointersNew = 0x012784;
constexpr int kOverworldItemsStartDataNew = 0x0DC2F9;
class OverworldItem : public GameEntity {
public:
OverworldItem() = default;

View File

@@ -18,16 +18,21 @@ OverworldMap::OverworldMap(int index, Rom *rom)
: index_(index), parent_(index), rom_(rom) {
LoadAreaInfo();
if (core::FeatureFlags::get().overworld.kLoadCustomOverworld) {
// If the custom overworld ASM has NOT already been applied, manually set
// the vanilla values.
uint8_t asm_version = (*rom_)[OverworldCustomASMHasBeenApplied];
if (asm_version == 0x00) {
// Use ASM version byte as source of truth, with flag as override
uint8_t asm_version = (*rom_)[OverworldCustomASMHasBeenApplied];
bool use_custom_overworld = (asm_version != 0xFF) ||
core::FeatureFlags::get().overworld.kLoadCustomOverworld;
if (use_custom_overworld) {
if (asm_version == 0x00 || asm_version == 0xFF) {
// No custom ASM applied but flag enabled - set up vanilla values manually
LoadCustomOverworldData();
} else {
// Custom overworld ASM applied - set up custom tileset
SetupCustomTileset(asm_version);
}
}
// For vanilla ROMs without flag, LoadAreaInfo already handles everything
}
absl::Status OverworldMap::BuildMap(int count, int game_state, int world,

View File

@@ -67,6 +67,9 @@ constexpr int kOverworldPalettesScreenToSetNew = 0x4C635;
constexpr int kOverworldSpecialSpriteGfxGroupExpandedTemp = 0x0166E1;
constexpr int kOverworldSpecialSpritePaletteExpandedTemp = 0x016701;
constexpr int transition_target_northExpanded = 0x1411B8;
constexpr int transition_target_westExpanded = 0x1412F8;
constexpr int kDarkWorldMapIdStart = 0x40;
constexpr int kSpecialWorldMapIdStart = 0x80;