Enhance overworld editor with music editing features and custom overworld support
- Added a new Music tab in the Map Properties panel for editing music tracks associated with different game states. - Implemented functionality to save music data for both Light and Dark World maps. - Updated feature flags to enable custom overworld features based on ASM version, improving flexibility for ROM modifications. - Enhanced UI elements with tooltips and popups for better user guidance on custom overworld settings.
This commit is contained in:
@@ -64,6 +64,7 @@ class MapPropertiesSystem {
|
||||
void DrawSpritePropertiesTab(int current_map);
|
||||
void DrawCustomFeaturesTab(int current_map);
|
||||
void DrawTileGraphicsTab(int current_map);
|
||||
void DrawMusicTab(int current_map);
|
||||
|
||||
// Utility methods
|
||||
void RefreshMapProperties();
|
||||
|
||||
Reference in New Issue
Block a user