Enhance overworld editor with music editing features and custom overworld support

- Added a new Music tab in the Map Properties panel for editing music tracks associated with different game states.
- Implemented functionality to save music data for both Light and Dark World maps.
- Updated feature flags to enable custom overworld features based on ASM version, improving flexibility for ROM modifications.
- Enhanced UI elements with tooltips and popups for better user guidance on custom overworld settings.
This commit is contained in:
scawful
2025-09-27 11:32:42 -04:00
parent 8fe90c4c50
commit c6490314f3
10 changed files with 337 additions and 44 deletions

View File

@@ -120,8 +120,12 @@ absl::Status Overworld::AssembleMap32Tiles() {
rom()->version_constants().kMap32TileTR,
rom()->version_constants().kMap32TileBL,
rom()->version_constants().kMap32TileBR};
if (rom()->data()[kMap32ExpandedFlagPos] != 0x04 &&
core::FeatureFlags::get().overworld.kLoadCustomOverworld) {
// Use ASM version to determine expanded tile32 support, with flag as override
uint8_t asm_version = (*rom_)[zelda3::OverworldCustomASMHasBeenApplied];
bool use_custom_overworld = (asm_version != 0xFF) ||
core::FeatureFlags::get().overworld.kLoadCustomOverworld;
if (rom()->data()[kMap32ExpandedFlagPos] != 0x04 && use_custom_overworld) {
map32address[0] = rom()->version_constants().kMap32TileTL;
map32address[1] = kMap32TileTRExpanded;
map32address[2] = kMap32TileBLExpanded;
@@ -169,8 +173,12 @@ absl::Status Overworld::AssembleMap32Tiles() {
absl::Status Overworld::AssembleMap16Tiles() {
int tpos = kMap16Tiles;
int num_tile16 = kNumTile16Individual;
if (rom()->data()[kMap16ExpandedFlagPos] != 0x0F &&
core::FeatureFlags::get().overworld.kLoadCustomOverworld) {
// Use ASM version to determine expanded tile16 support, with flag as override
uint8_t asm_version = (*rom_)[zelda3::OverworldCustomASMHasBeenApplied];
bool use_custom_overworld = (asm_version != 0xFF) ||
core::FeatureFlags::get().overworld.kLoadCustomOverworld;
if (rom()->data()[kMap16ExpandedFlagPos] != 0x0F && use_custom_overworld) {
tpos = kMap16TilesExpanded;
num_tile16 = NumberOfMap16Ex;
expanded_tile16_ = true;
@@ -313,12 +321,17 @@ absl::Status Overworld::LoadEntrances() {
int ow_entrance_pos_ptr = kOverworldEntrancePos;
int ow_entrance_id_ptr = kOverworldEntranceEntranceId;
int num_entrances = 129;
if (rom()->data()[kOverworldEntranceExpandedFlagPos] != 0xB8 &&
core::FeatureFlags::get().overworld.kLoadCustomOverworld) {
// Use ASM version to determine expanded entrance support, with flag as override
uint8_t asm_version = (*rom_)[zelda3::OverworldCustomASMHasBeenApplied];
bool use_custom_overworld = (asm_version != 0xFF) ||
core::FeatureFlags::get().overworld.kLoadCustomOverworld;
if (rom()->data()[kOverworldEntranceExpandedFlagPos] != 0xB8 && use_custom_overworld) {
ow_entrance_map_ptr = kOverworldEntranceMapExpanded;
ow_entrance_pos_ptr = kOverworldEntrancePosExpanded;
ow_entrance_id_ptr = kOverworldEntranceEntranceIdExpanded;
expanded_entrances_ = true;
num_entrances = 256; // Expanded entrance count
}
for (int i = 0; i < num_entrances; i++) {
@@ -416,16 +429,38 @@ absl::Status Overworld::LoadExits() {
}
absl::Status Overworld::LoadItems() {
ASSIGN_OR_RETURN(uint32_t pointer,
rom()->ReadLong(zelda3::kOverworldItemsAddress));
uint32_t pointer_pc = SnesToPc(pointer); // 1BC2F9 -> 0DC2F9
for (int i = 0; i < 128; i++) {
ASSIGN_OR_RETURN(uint16_t word_address,
rom()->ReadWord(pointer_pc + i * 2));
uint32_t addr = (pointer & 0xFF0000) | word_address; // 1B F9 3C
// byte asmVersion = ROM.DATA[Constants.OverworldCustomASMHasBeenApplied];
// // Version 0x03 of the OW ASM added item support for the SW.
// int maxOW = asmVersion >= 0x03 && asmVersion != 0xFF ? Constants.NumberOfOWMaps : 0x80;
// int pointerSNES = ROM.ReadLong(Constants.overworldItemsAddress);
// this.ItemPointerAddress = Utils.SnesToPc(pointerSNES); // 0x1BC2F9 -> 0x0DC2F9
// Version 0x03 of the OW ASM added item support for the SW.
uint8_t asm_version = (*rom_)[zelda3::OverworldCustomASMHasBeenApplied];
// Determine max number of overworld maps based on ASM version
int max_ow = (asm_version >= 0x03 && asm_version != 0xFF) ? kNumOverworldMaps : 0x80;
ASSIGN_OR_RETURN(uint32_t pointer_snes,
rom()->ReadLong(zelda3::overworldItemsAddress));
uint32_t item_pointer_address = SnesToPc(pointer_snes); // 0x1BC2F9 -> 0x0DC2F9
for (int i = 0; i < max_ow; i++) {
ASSIGN_OR_RETURN(uint8_t bank_byte, rom()->ReadByte(zelda3::overworldItemsAddressBank));
int bank = bank_byte & 0x7F;
ASSIGN_OR_RETURN(uint8_t addr_low, rom()->ReadByte(item_pointer_address + (i * 2)));
ASSIGN_OR_RETURN(uint8_t addr_high, rom()->ReadByte(item_pointer_address + (i * 2) + 1));
uint32_t addr = (bank << 16) + // 1B
(addr_high << 8) + // F9
addr_low; // 3C
addr = SnesToPc(addr);
if (overworld_maps_[i].is_large_map()) {
// Check if this is a large map and skip if not the parent
if (overworld_maps_[i].area_size() != zelda3::AreaSizeEnum::SmallArea) {
if (overworld_maps_[i].parent() != (uint8_t)i) {
continue;
}
@@ -442,13 +477,10 @@ absl::Status Overworld::LoadItems() {
int p = (((b2 & 0x1F) << 8) + b1) >> 1;
int x = p % 64;
int x = p % 0x40; // Use 0x40 instead of 64 to match ZS
int y = p >> 6;
int fakeID = i;
if (fakeID >= 64) {
fakeID -= 64;
}
int fakeID = i % 0x40; // Use modulo 0x40 to match ZS
int sy = fakeID / 8;
int sx = fakeID - (sy * 8);
@@ -467,15 +499,35 @@ absl::Status Overworld::LoadItems() {
absl::Status Overworld::LoadSprites() {
std::vector<std::future<absl::Status>> futures;
futures.emplace_back(std::async(std::launch::async, [this]() {
return LoadSpritesFromMap(kOverworldSpritesBeginning, 64, 0);
}));
futures.emplace_back(std::async(std::launch::async, [this]() {
return LoadSpritesFromMap(kOverworldSpritesZelda, 144, 1);
}));
futures.emplace_back(std::async(std::launch::async, [this]() {
return LoadSpritesFromMap(kOverworldSpritesAgahnim, 144, 2);
}));
// Use ASM version to determine sprite table locations, with flag as override
uint8_t asm_version = (*rom_)[zelda3::OverworldCustomASMHasBeenApplied];
bool use_custom_overworld = (asm_version != 0xFF) ||
core::FeatureFlags::get().overworld.kLoadCustomOverworld;
if (use_custom_overworld && asm_version >= 3 && asm_version != 0xFF) {
// v3: Use expanded sprite tables
futures.emplace_back(std::async(std::launch::async, [this]() {
return LoadSpritesFromMap(overworldSpritesBeginingExpanded, 64, 0);
}));
futures.emplace_back(std::async(std::launch::async, [this]() {
return LoadSpritesFromMap(overworldSpritesZeldaExpanded, 144, 1);
}));
futures.emplace_back(std::async(std::launch::async, [this]() {
return LoadSpritesFromMap(overworldSpritesAgahnimExpanded, 144, 2);
}));
} else {
// Vanilla/v2: Use original sprite tables
futures.emplace_back(std::async(std::launch::async, [this]() {
return LoadSpritesFromMap(kOverworldSpritesBeginning, 64, 0);
}));
futures.emplace_back(std::async(std::launch::async, [this]() {
return LoadSpritesFromMap(kOverworldSpritesZelda, 144, 1);
}));
futures.emplace_back(std::async(std::launch::async, [this]() {
return LoadSpritesFromMap(kOverworldSpritesAgahnim, 144, 2);
}));
}
for (auto &future : futures) {
future.wait();
@@ -532,6 +584,7 @@ absl::Status Overworld::Save(Rom *rom) {
RETURN_IF_ERROR(SaveOverworldMaps())
RETURN_IF_ERROR(SaveEntrances())
RETURN_IF_ERROR(SaveExits())
RETURN_IF_ERROR(SaveMusic())
RETURN_IF_ERROR(SaveAreaSizes())
return absl::OkStatus();
}
@@ -1602,6 +1655,30 @@ absl::Status Overworld::SaveMapProperties() {
return absl::OkStatus();
}
absl::Status Overworld::SaveMusic() {
util::logf("Saving Music Data");
// Save music data for Light World maps
for (int i = 0; i < kDarkWorldMapIdStart; i++) {
RETURN_IF_ERROR(rom()->WriteByte(kOverworldMusicBeginning + i,
overworld_maps_[i].area_music(0)));
RETURN_IF_ERROR(rom()->WriteByte(kOverworldMusicZelda + i,
overworld_maps_[i].area_music(1)));
RETURN_IF_ERROR(rom()->WriteByte(kOverworldMusicMasterSword + i,
overworld_maps_[i].area_music(2)));
RETURN_IF_ERROR(rom()->WriteByte(kOverworldMusicAgahnim + i,
overworld_maps_[i].area_music(3)));
}
// Save music data for Dark World maps
for (int i = kDarkWorldMapIdStart; i < kSpecialWorldMapIdStart; i++) {
RETURN_IF_ERROR(rom()->WriteByte(kOverworldMusicDarkWorld + (i - kDarkWorldMapIdStart),
overworld_maps_[i].area_music(0)));
}
return absl::OkStatus();
}
absl::Status Overworld::SaveAreaSizes() {
util::logf("Saving V3 Area Sizes");

View File

@@ -87,6 +87,29 @@ constexpr int kMap32ExpandedFlagPos = 0x01772E; // 0x04
constexpr int kMap16ExpandedFlagPos = 0x02FD28; // 0x0F
constexpr int kOverworldEntranceExpandedFlagPos = 0x0DB895; // 0xB8
constexpr int overworldSpritesBeginingExpanded = 0x141438;
constexpr int overworldSpritesZeldaExpanded = 0x141578;
constexpr int overworldSpritesAgahnimExpanded = 0x1416B8;
constexpr int overworldSpritesDataStartExpanded = 0x04C881;
constexpr int overworldSpecialSpriteGFXGroupExpandedTemp = 0x0166E1;
constexpr int overworldSpecialSpritePaletteExpandedTemp = 0x016701;
constexpr int ExpandedOverlaySpace = 0x120000;
constexpr int overworldTilesType = 0x071459;
constexpr int overworldMessages = 0x03F51D;
constexpr int overworldMessagesExpanded = 0x1417F8;
constexpr int overworldItemsPointers = 0x0DC2F9;
constexpr int overworldItemsAddress = 0x0DC8B9; // 1BC2F9
constexpr int overworldItemsAddressBank = 0x0DC8BF;
constexpr int overworldItemsEndData = 0x0DC89C; // 0DC89E
constexpr int overworldBombDoorItemLocationsNew = 0x012644;
constexpr int overworldItemsPointersNew = 0x012784;
constexpr int overworldItemsStartDataNew = 0x0DC2F9;
constexpr int kOverworldCompressedMapPos = 0x058000;
constexpr int kOverworldCompressedOverflowPos = 0x137FFF;
@@ -138,6 +161,7 @@ class Overworld {
absl::Status SaveMap32Tiles();
absl::Status SaveMapProperties();
absl::Status SaveMusic();
absl::Status SaveAreaSizes();
auto rom() const { return rom_; }
@@ -212,6 +236,7 @@ class Overworld {
}
auto is_loaded() const { return is_loaded_; }
void set_current_map(int i) { current_map_ = i; }
void set_current_world(int world) { current_world_ = world; }
auto map_tiles() const { return map_tiles_; }
auto mutable_map_tiles() { return &map_tiles_; }
auto all_items() const { return all_items_; }

View File

@@ -19,6 +19,10 @@ constexpr int kOverworldItemsAddress = 0xDC8B9; // 1BC2F9
constexpr int kOverworldItemsBank = 0xDC8BF;
constexpr int kOverworldItemsEndData = 0xDC89C; // 0DC89E
constexpr int kOverworldBombDoorItemLocationsNew = 0x012644;
constexpr int kOverworldItemsPointersNew = 0x012784;
constexpr int kOverworldItemsStartDataNew = 0x0DC2F9;
class OverworldItem : public GameEntity {
public:
OverworldItem() = default;

View File

@@ -18,16 +18,21 @@ OverworldMap::OverworldMap(int index, Rom *rom)
: index_(index), parent_(index), rom_(rom) {
LoadAreaInfo();
if (core::FeatureFlags::get().overworld.kLoadCustomOverworld) {
// If the custom overworld ASM has NOT already been applied, manually set
// the vanilla values.
uint8_t asm_version = (*rom_)[OverworldCustomASMHasBeenApplied];
if (asm_version == 0x00) {
// Use ASM version byte as source of truth, with flag as override
uint8_t asm_version = (*rom_)[OverworldCustomASMHasBeenApplied];
bool use_custom_overworld = (asm_version != 0xFF) ||
core::FeatureFlags::get().overworld.kLoadCustomOverworld;
if (use_custom_overworld) {
if (asm_version == 0x00 || asm_version == 0xFF) {
// No custom ASM applied but flag enabled - set up vanilla values manually
LoadCustomOverworldData();
} else {
// Custom overworld ASM applied - set up custom tileset
SetupCustomTileset(asm_version);
}
}
// For vanilla ROMs without flag, LoadAreaInfo already handles everything
}
absl::Status OverworldMap::BuildMap(int count, int game_state, int world,

View File

@@ -67,6 +67,9 @@ constexpr int kOverworldPalettesScreenToSetNew = 0x4C635;
constexpr int kOverworldSpecialSpriteGfxGroupExpandedTemp = 0x0166E1;
constexpr int kOverworldSpecialSpritePaletteExpandedTemp = 0x016701;
constexpr int transition_target_northExpanded = 0x1411B8;
constexpr int transition_target_westExpanded = 0x1412F8;
constexpr int kDarkWorldMapIdStart = 0x40;
constexpr int kSpecialWorldMapIdStart = 0x80;