Use lc_lz2::CompressV3 for CompressOverworld

This commit is contained in:
scawful
2024-01-26 23:19:46 -05:00
parent 5a3a693c59
commit c7762a8a2e
2 changed files with 9 additions and 2 deletions

View File

@@ -598,6 +598,11 @@ absl::StatusOr<Bytes> CompressOverworld(const uchar* data, const int pos,
return CompressV2(data, pos, length, kNintendoMode1);
}
absl::StatusOr<Bytes> CompressOverworld(const std::vector<uint8_t> data,
const int pos, const int length) {
return CompressV3(data, pos, length, kNintendoMode1);
}
// ============================================================================
// Compression V3
@@ -1019,7 +1024,7 @@ void FinalizeCompression(CompressionContext& context) {
<< context.compressed_data.size());
}
absl::StatusOr<Bytes> CompressV3(const std::vector<uint8_t> data,
absl::StatusOr<Bytes> CompressV3(const std::vector<uint8_t>& data,
const int start, const int length, int mode,
bool check) {
if (length == 0) {