Rename world_index_ to main_gfx_id_
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@@ -103,7 +103,7 @@ class OverworldMap : public editor::context::GfxContext {
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private:
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void LoadAreaInfo();
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void LoadWorldIndex();
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void LoadMainBlocksetId();
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void LoadSpritesBlocksets();
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void LoadMainBlocksets();
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void LoadAreaGraphicsBlocksets();
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@@ -123,7 +123,7 @@ class OverworldMap : public editor::context::GfxContext {
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int large_index_ = 0; // Quadrant ID [0-3]
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int world_ = 0; // World ID [0-2]
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int game_state_ = 0; // Game state [0-2]
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int world_index_ = 0; // Spr Pal Modifier
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int main_gfx_id_ = 0; // Spr Pal Modifier
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uint16_t message_id_ = 0;
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uint8_t area_graphics_ = 0;
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