Rearrange test namespaces

This commit is contained in:
scawful
2024-04-14 09:30:21 -05:00
parent ed7b1aa3df
commit ce2cae2242
7 changed files with 39 additions and 33 deletions

View File

@@ -0,0 +1,25 @@
#include "app/zelda3/dungeon/room_object.h"
#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include "app/emu/cpu/cpu.h"
#include "app/emu/memory/memory.h"
#include "app/emu/memory/mock_memory.h"
#include "app/emu/video/ppu.h"
#include "app/gfx/bitmap.h"
#include "app/rom.h"
namespace yaze_test {
namespace zelda3_test {
TEST(DungeonObjectTest, RenderObjectsAsBitmaps) {
app::ROM rom;
// rom.LoadFromFile("/Users/scawful/Code/yaze/build/bin/zelda3.sfc"));
// EXPECT_EQ(rom_status, absl::Status::ok());
app::zelda3::dungeon::DungeonObjectRenderer renderer;
}
} // namespace zelda3_test
} // namespace yaze_test