canvas and ow edit changes

This commit is contained in:
scawful
2022-09-12 13:04:03 -05:00
parent 290844db54
commit d6081e9add
5 changed files with 54 additions and 44 deletions

View File

@@ -24,15 +24,15 @@ namespace editor {
namespace {
void UpdateSelectedTile16(int selected, gfx::Bitmap &tile16_blockset,
gfx::Bitmap &selected_tile) {
Bytes &selected_tile) {
selected_tile.reserve(256);
auto blockset = tile16_blockset.GetData();
auto bitmap = selected_tile.GetData();
int src_pos = ((selected - ((selected / 0x08) * 0x08)) * 0x10) +
((selected / 0x08) * 2048);
for (int yy = 0; yy < 0x10; yy++) {
for (int xx = 0; xx < 0x10; xx++) {
bitmap[xx + (yy * 0x10)] = blockset[src_pos + xx + (yy * 0x80)];
selected_tile[xx + (yy * 0x10)] = blockset[src_pos + xx + (yy * 0x80)];
}
}
}
@@ -70,7 +70,7 @@ absl::Status OverworldEditor::Update() {
selected_tile_bmp_.Create(16, 16, 64, 256);
}
UpdateSelectedTile16(selected_tile_, tile16_blockset_bmp_,
selected_tile_bmp_);
selected_tile_data_);
selected_tile_bmp_.ApplyPalette(palette_);
rom_.RenderBitmap(&selected_tile_bmp_);
update_selected_tile_ = false;

View File

@@ -97,6 +97,7 @@ class OverworldEditor {
gfx::Bitmap current_gfx_bmp_;
gfx::Bitmap all_gfx_bmp;
gfx::Bitmap selected_tile_bmp_;
Bytes selected_tile_data_;
gui::Canvas overworld_map_canvas_;
gui::Canvas current_gfx_canvas_;

View File

@@ -534,25 +534,26 @@ absl::StatusOr<Bytes> ROM::Decompress(int offset, int size, int mode) {
if (mode == kNintendoMode1) { // Reversed byte order for overworld maps
// addr = (s2 | s1);
addr = (rom_data_[offset + 1]) | ((rom_data_[offset]) << 8);
addr = (rom_data_[offset + 1] & kSnesByteMax) |
((rom_data_[offset] & kSnesByteMax) << 8);
if (addr > offset) {
return absl::InternalError(absl::StrFormat(
"DecompressOverworld: Offset for command copy exceeds "
"current position (Offset : %#04x | Pos : %#06x)\n",
addr, offset));
}
if (buffer_pos + length >= size) {
size *= 2;
buffer.resize(size);
}
memcpy(buffer.data() + buffer_pos, buffer.data() + addr, length);
buffer_pos += length;
offset += 2;
break;
}
if (addr > offset) {
return absl::InternalError(absl::StrFormat(
"DecompressOverworld: Offset for command copy exceeds "
"current position (Offset : %#04x | Pos : %#06x)\n",
addr, offset));
}
if (buffer_pos + length >= size) {
size *= 2;
buffer.resize(size);
}
for (int i = 0; i < length; i++) {
buffer[buffer_pos] = buffer[addr + i];
buffer_pos++;
@@ -687,7 +688,7 @@ void ROM::RenderBitmap(gfx::Bitmap* bitmap) const {
}
gfx::SNESColor ROM::ReadColor(int offset) {
short color = (short)((rom_data_[offset + 1] << 8) + rom_data_[offset]);
short color = toint16(offset);
gfx::snes_color new_color;
new_color.red = (color & 0x1F) * 8;
new_color.green = ((color >> 5) & 0x1F) * 8;
@@ -701,7 +702,7 @@ gfx::SNESPalette ROM::ReadPalette(int offset, int num_colors) {
std::vector<gfx::SNESColor> colors(num_colors);
while (color_offset < num_colors) {
short color = (short)((rom_data_[offset + 1] << 8) + rom_data_[offset]);
short color = toint16(offset);
gfx::snes_color new_color;
new_color.red = (color & 0x1F) * 8;
new_color.green = ((color >> 5) & 0x1F) * 8;
@@ -783,31 +784,6 @@ void ROM::LoadAllPalettes() {
palette_groups_["ow_mini_map"].AddPalette(
ReadPalette(core::overworldMiniMapPalettes + (i * 256), 128));
}
// TODO: check for the paletts in the empty bank space that kan will allocate
// and read them in here
// TODO magic colors
// LW
// int j = 0;
// while (j < 64) {
// zelda3::overworld_BackgroundPalette[j++] =
// Color.FromArgb(0xFF, 0x48, 0x98, 0x48);
// }
// // DW
// while (j < 128) {
// zelda3::overworld_BackgroundPalette[j++] =
// Color.FromArgb(0xFF, 0x90, 0x88, 0x50);
// }
// // SP
// while (j < core::kNumOverworldMaps) {
// zelda3::overworld_BackgroundPalette[j++] =
// Color.FromArgb(0xFF, 0x48, 0x98, 0x48);
// }
// zelda3::overworld_BackgroundPalette =
// ReadPalette(core::customAreaSpecificBGPalette, 160);
}
} // namespace app

View File

@@ -6,6 +6,7 @@
#include <string>
#include "app/gfx/bitmap.h"
#include "app/rom.h"
namespace yaze {
namespace gui {
@@ -63,6 +64,10 @@ void Canvas::DrawContextMenu() {
ImGui::OpenPopupOnItemClick("context", ImGuiPopupFlags_MouseButtonRight);
if (ImGui::BeginPopup("context")) {
if (ImGui::MenuItem("Reset Position", nullptr, false)) {
scrolling_.x = 0;
scrolling_.y = 0;
}
if (ImGui::MenuItem("Remove all", nullptr, false, points_.Size > 0)) {
points_.clear();
}
@@ -70,6 +75,27 @@ void Canvas::DrawContextMenu() {
}
}
void Canvas::DrawTilesFromUser(app::ROM &rom, Bytes &tile,
app::gfx::SNESPalette &pal) {
ImVec2 draw_tile_outline_pos;
// Add rectangle
if (is_hovered_ && ImGui::IsMouseClicked(ImGuiMouseButton_Left)) {
draw_tile_outline_pos.x =
std::round((double)mouse_pos_in_canvas_.x / 16) * 16;
draw_tile_outline_pos.y =
std::round((double)mouse_pos_in_canvas_.y / 16) * 16;
points_.push_back(draw_tile_outline_pos);
points_.push_back(
ImVec2(draw_tile_outline_pos.x + 16, draw_tile_outline_pos.y + 16));
changed_tiles_.emplace_back(app::gfx::Bitmap(16, 16, 64, tile.data()));
changed_tiles_.back().ApplyPalette(pal);
rom.RenderBitmap(&(changed_tiles_.back()));
}
}
void Canvas::DrawBitmap(const Bitmap &bitmap, int border_offset) {
draw_list_->AddImage(
(void *)bitmap.GetTexture(),

View File

@@ -7,6 +7,7 @@
#include <string>
#include "app/gfx/bitmap.h"
#include "app/rom.h"
namespace yaze {
namespace gui {
@@ -21,6 +22,8 @@ class Canvas {
void DrawBackground(ImVec2 canvas_size = ImVec2(0, 0));
void DrawContextMenu();
void DrawTilesFromUser(app::ROM& rom, Bytes& tile,
app::gfx::SNESPalette& pal);
void DrawBitmap(const Bitmap& bitmap, int border_offset = 0);
void DrawBitmap(const Bitmap& bitmap, int x_offset, int y_offset);
void DrawOutline(int x, int y, int w, int h);
@@ -39,6 +42,7 @@ class Canvas {
bool enable_grid_ = true;
bool enable_context_menu_ = true;
bool custom_canvas_size_ = false;
bool is_hovered_ = false;
ImDrawList* draw_list_;
ImVector<ImVec2> points_;
@@ -46,6 +50,9 @@ class Canvas {
ImVec2 canvas_sz_;
ImVec2 canvas_p0_;
ImVec2 canvas_p1_;
ImVec2 mouse_pos_in_canvas_;
std::vector<app::gfx::Bitmap> changed_tiles_;
std::string title_;
};