Add pre-build event for yaze_config.h generation in YAZE project
- Introduced a pre-build event in `YAZE.vcxproj` to automatically create the `yaze_config.h` file, defining versioning macros for the project. - This change enhances the build process by ensuring the configuration header is generated in the appropriate build directory, improving maintainability and version tracking.
This commit is contained in:
16
YAZE.vcxproj
16
YAZE.vcxproj
@@ -84,6 +84,17 @@
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<!-- Pre-build event to ensure yaze_config.h is generated -->
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<PropertyGroup>
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<PreBuildEvent>
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<Command>if not exist "$(ProjectDir)build-$(Platform)" mkdir "$(ProjectDir)build-$(Platform)"
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echo #define YAZE_VERSION_MAJOR 0 > "$(ProjectDir)build-$(Platform)\yaze_config.h"
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echo #define YAZE_VERSION_MINOR 3 >> "$(ProjectDir)build-$(Platform)\yaze_config.h"
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echo #define YAZE_VERSION_PATCH 1 >> "$(ProjectDir)build-$(Platform)\yaze_config.h"</Command>
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<Message>Generating yaze_config.h in build directory</Message>
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</PreBuildEvent>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings"></ImportGroup>
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@@ -361,6 +372,9 @@
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<ItemGroup>
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<ClInclude Include="incl\yaze.h" />
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<ClInclude Include="incl\zelda.h" />
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<ClInclude Include="build-$(Platform)\yaze_config.h">
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<Filter>Generated Files</Filter>
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</ClInclude>
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<ClInclude Include="src\app\rom.h" />
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<ClInclude Include="src\app\snes.h" />
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<ClInclude Include="src\app\transaction.h" />
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@@ -502,7 +516,6 @@
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<None Include="vcpkg.json" />
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<None Include="CMakeLists.txt" />
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<None Include="README.md" />
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<None Include="zelda3.sfc" />
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</ItemGroup>
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<!-- Custom Build for yaze_config.h generation -->
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@@ -527,6 +540,7 @@
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(ProjectDir)build-$(Platform)\yaze_config.h</Outputs>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">echo #define YAZE_VERSION_MAJOR 0 > "$(ProjectDir)build-$(Platform)\yaze_config.h" & echo #define YAZE_VERSION_MINOR 3 >> "$(ProjectDir)build-$(Platform)\yaze_config.h" & echo #define YAZE_VERSION_PATCH 1 >> "$(ProjectDir)build-$(Platform)\yaze_config.h"</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(ProjectDir)build-$(Platform)\yaze_config.h</Outputs>
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<Message>Generating yaze_config.h</Message>
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</CustomBuild>
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</ItemDefinitionGroup>
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