update constant array types to std::string

This commit is contained in:
scawful
2024-05-28 11:28:37 -04:00
parent 2bd6f75061
commit e6993787e7

View File

@@ -247,7 +247,7 @@ constexpr int customAreaSpecificBGEnabled =
// Names // Names
// ============================================================================ // ============================================================================
static const absl::string_view RoomEffect[] = {"Nothing", static const std::string RoomEffect[] = {"Nothing",
"Nothing", "Nothing",
"Moving Floor", "Moving Floor",
"Moving Water", "Moving Water",
@@ -256,7 +256,7 @@ static const absl::string_view RoomEffect[] = {"Nothing",
"Light Torch to See Floor", "Light Torch to See Floor",
"Ganon's Darkness"}; "Ganon's Darkness"};
static const absl::string_view RoomTag[] = {"Nothing", static const std::string RoomTag[] = {"Nothing",
"NW Kill Enemy to Open", "NW Kill Enemy to Open",
"NE Kill Enemy to Open", "NE Kill Enemy to Open",
@@ -326,7 +326,7 @@ static const absl::string_view RoomTag[] = {"Nothing",
"Light Torches for Chest", "Light Torches for Chest",
"Kill Boss Again"}; "Kill Boss Again"};
static const absl::string_view SecretItemNames[] = { static const std::string SecretItemNames[] = {
"Nothing", "Green Rupee", "Rock hoarder", "Bee", "Health pack", "Nothing", "Green Rupee", "Rock hoarder", "Bee", "Health pack",
"Bomb", "Heart ", "Blue Rupee", "Bomb", "Heart ", "Blue Rupee",
@@ -338,7 +338,7 @@ static const absl::string_view SecretItemNames[] = {
"Hole", "Warp", "Staircase", "Bombable", "Switch"}; "Hole", "Warp", "Staircase", "Bombable", "Switch"};
static const absl::string_view TileTypeNames[] = { static const std::string TileTypeNames[] = {
"$00 Nothing (standard floor)", "$00 Nothing (standard floor)",
"$01 Collision", "$01 Collision",
"$02 Collision", "$02 Collision",
@@ -596,7 +596,7 @@ static const absl::string_view TileTypeNames[] = {
"$FE Door X top? (unused?)", "$FE Door X top? (unused?)",
"$FF Door X top? (unused?)"}; "$FF Door X top? (unused?)"};
static const absl::string_view kSpriteDefaultNames[]{ static const std::string kSpriteDefaultNames[]{
"00 Raven", "00 Raven",
"01 Vulture", "01 Vulture",
"02 Flying Stalfos Head", "02 Flying Stalfos Head",
@@ -855,7 +855,7 @@ static const absl::string_view kSpriteDefaultNames[]{
"FF", "FF",
}; };
static const absl::string_view overlordnames[] = { static const std::string overlordnames[] = {
"Overlord_SpritePositionTarget", "Overlord_SpritePositionTarget",
"Overlord_AllDirectionMetalBallFactory", "Overlord_AllDirectionMetalBallFactory",
"Overlord_CascadeMetalBallFactory", "Overlord_CascadeMetalBallFactory",