Tile16 Editor and Transfer cleanup
This commit is contained in:
@@ -63,7 +63,7 @@ absl::Status Tile16Editor::DrawTile16Editor() {
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if (BeginTabItem("Tile16 Editing")) {
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if (BeginTable("#Tile16EditorTable", 2, TABLE_BORDERS_RESIZABLE,
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ImVec2(0, 0))) {
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TableSetupColumn("Tiles", ImGuiTableColumnFlags_WidthFixed,
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TableSetupColumn("Blockset", ImGuiTableColumnFlags_WidthFixed,
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ImGui::GetContentRegionAvail().x);
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TableSetupColumn("Properties", ImGuiTableColumnFlags_WidthStretch,
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ImGui::GetContentRegionAvail().x);
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@@ -83,42 +83,19 @@ absl::Status Tile16Editor::DrawTile16Editor() {
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return absl::OkStatus();
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}
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absl::Status Tile16Editor::UpdateTile16Transfer() {
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if (BeginTabItem("Tile16 Transfer")) {
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if (BeginTable("#Tile16TransferTable", 2, TABLE_BORDERS_RESIZABLE,
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ImVec2(0, 0))) {
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TableSetupColumn("Current ROM Tiles", ImGuiTableColumnFlags_WidthFixed,
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ImGui::GetContentRegionAvail().x / 2);
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TableSetupColumn("Transfer ROM Tiles", ImGuiTableColumnFlags_WidthFixed,
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ImGui::GetContentRegionAvail().x / 2);
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TableHeadersRow();
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TableNextRow();
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TableNextColumn();
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RETURN_IF_ERROR(UpdateBlockset());
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TableNextColumn();
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RETURN_IF_ERROR(UpdateTransferTileCanvas());
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ImGui::EndTable();
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}
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ImGui::EndTabItem();
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}
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return absl::OkStatus();
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}
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absl::Status Tile16Editor::UpdateBlockset() {
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gui::BeginPadding(2);
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gui::BeginChildWithScrollbar("##Tile16EditorBlocksetScrollRegion");
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blockset_canvas_.DrawBackground();
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gui::EndPadding();
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blockset_canvas_.DrawContextMenu();
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blockset_canvas_.DrawTileSelector(32);
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blockset_canvas_.DrawBitmap(tile16_blockset_bmp_, 0, map_blockset_loaded_);
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blockset_canvas_.DrawGrid();
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blockset_canvas_.DrawOverlay();
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ImGui::EndChild();
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{
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blockset_canvas_.DrawContextMenu();
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blockset_canvas_.DrawTileSelector(32);
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blockset_canvas_.DrawBitmap(tile16_blockset_bmp_, 0, map_blockset_loaded_);
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blockset_canvas_.DrawGrid();
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blockset_canvas_.DrawOverlay();
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ImGui::EndChild();
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}
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if (!blockset_canvas_.points().empty()) {
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uint16_t x = blockset_canvas_.points().front().x / 32;
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@@ -176,8 +153,7 @@ absl::Status Tile16Editor::UpdateTile16Edit() {
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if (ImGui::BeginChild("Tile8 Selector",
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ImVec2(ImGui::GetContentRegionAvail().x, 0x175),
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true)) {
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tile8_source_canvas_.DrawBackground(
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ImVec2(core::kTilesheetWidth * 4, core::kTilesheetHeight * 0x10 * 4));
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tile8_source_canvas_.DrawBackground();
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tile8_source_canvas_.DrawContextMenu();
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if (tile8_source_canvas_.DrawTileSelector(32)) {
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current_gfx_individual_[current_tile8_].ApplyPaletteWithTransparent(
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@@ -185,11 +161,12 @@ absl::Status Tile16Editor::UpdateTile16Edit() {
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rom()->UpdateBitmap(¤t_gfx_individual_[current_tile8_]);
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}
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tile8_source_canvas_.DrawBitmap(current_gfx_bmp_, 0, 0, 4.0f);
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tile8_source_canvas_.DrawGrid(32.0f);
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tile8_source_canvas_.DrawGrid();
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tile8_source_canvas_.DrawOverlay();
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}
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ImGui::EndChild();
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// The user selected a tile8
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if (!tile8_source_canvas_.points().empty()) {
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uint16_t x = tile8_source_canvas_.points().front().x / 16;
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uint16_t y = tile8_source_canvas_.points().front().y / 16;
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@@ -205,7 +182,7 @@ absl::Status Tile16Editor::UpdateTile16Edit() {
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if (ImGui::BeginChild("Tile16 Editor Options",
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ImVec2(ImGui::GetContentRegionAvail().x, 0x50), true)) {
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tile16_edit_canvas_.DrawBackground(ImVec2(0x40, 0x40));
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tile16_edit_canvas_.DrawBackground();
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tile16_edit_canvas_.DrawContextMenu();
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tile16_edit_canvas_.DrawBitmap(current_tile16_bmp_, 0, 0, 4.0f);
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if (!tile8_source_canvas_.points().empty()) {
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@@ -216,7 +193,7 @@ absl::Status Tile16Editor::UpdateTile16Edit() {
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rom()->UpdateBitmap(¤t_tile16_bmp_);
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}
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}
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tile16_edit_canvas_.DrawGrid(64.0f);
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tile16_edit_canvas_.DrawGrid();
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tile16_edit_canvas_.DrawOverlay();
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}
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ImGui::EndChild();
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@@ -254,45 +231,6 @@ void Tile16Editor::DrawTileEditControls() {
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ImGui::Checkbox("Priority Tile", &priority_tile);
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}
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absl::Status Tile16Editor::UpdateTransferTileCanvas() {
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// Create a button for loading another ROM
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if (ImGui::Button("Load ROM")) {
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ImGuiFileDialog::Instance()->OpenDialog(
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"ChooseTransferFileDlgKey", "Open Transfer ROM", ".sfc,.smc", ".");
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}
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gui::FileDialogPipeline(
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"ChooseTransferFileDlgKey", ".sfc,.smc", std::nullopt, [&]() {
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std::string filePathName =
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ImGuiFileDialog::Instance()->GetFilePathName();
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transfer_status_ = transfer_rom_.LoadFromFile(filePathName);
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transfer_started_ = true;
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});
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// TODO: Implement tile16 transfer
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if (transfer_started_ && !transfer_blockset_loaded_) {
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PRINT_IF_ERROR(transfer_rom_.LoadAllGraphicsData())
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graphics_bin_ = transfer_rom_.graphics_bin();
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// Load the Link to the Past overworld.
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PRINT_IF_ERROR(transfer_overworld_.Load(transfer_rom_))
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transfer_overworld_.set_current_map(0);
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palette_ = transfer_overworld_.AreaPalette();
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// Create the tile16 blockset image
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gui::BuildAndRenderBitmapPipeline(0x80, 0x2000, 0x80,
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transfer_overworld_.Tile16Blockset(),
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*rom(), transfer_blockset_bmp_, palette_);
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transfer_blockset_loaded_ = true;
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}
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// Create a canvas for holding the tiles which will be exported
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gui::BitmapCanvasPipeline(transfer_canvas_, transfer_blockset_bmp_, 0x100,
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(8192 * 2), 0x20, transfer_blockset_loaded_, true,
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3);
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return absl::OkStatus();
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}
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absl::Status Tile16Editor::InitBlockset(
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const gfx::Bitmap& tile16_blockset_bmp, gfx::Bitmap current_gfx_bmp,
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const std::vector<gfx::Bitmap>& tile16_individual,
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@@ -349,6 +287,73 @@ absl::Status Tile16Editor::LoadTile8() {
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return absl::OkStatus();
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}
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// ============================================================================
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// Tile16 Transfer
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absl::Status Tile16Editor::UpdateTile16Transfer() {
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if (BeginTabItem("Tile16 Transfer")) {
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if (BeginTable("#Tile16TransferTable", 2, TABLE_BORDERS_RESIZABLE,
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ImVec2(0, 0))) {
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TableSetupColumn("Current ROM Tiles", ImGuiTableColumnFlags_WidthFixed,
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ImGui::GetContentRegionAvail().x / 2);
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TableSetupColumn("Transfer ROM Tiles", ImGuiTableColumnFlags_WidthFixed,
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ImGui::GetContentRegionAvail().x / 2);
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TableHeadersRow();
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TableNextRow();
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TableNextColumn();
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RETURN_IF_ERROR(UpdateBlockset());
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TableNextColumn();
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RETURN_IF_ERROR(UpdateTransferTileCanvas());
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ImGui::EndTable();
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}
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ImGui::EndTabItem();
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}
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return absl::OkStatus();
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}
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absl::Status Tile16Editor::UpdateTransferTileCanvas() {
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// Create a button for loading another ROM
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if (ImGui::Button("Load ROM")) {
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ImGuiFileDialog::Instance()->OpenDialog(
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"ChooseTransferFileDlgKey", "Open Transfer ROM", ".sfc,.smc", ".");
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}
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gui::FileDialogPipeline(
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"ChooseTransferFileDlgKey", ".sfc,.smc", std::nullopt, [&]() {
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std::string filePathName =
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ImGuiFileDialog::Instance()->GetFilePathName();
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transfer_status_ = transfer_rom_.LoadFromFile(filePathName);
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transfer_started_ = true;
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});
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// TODO: Implement tile16 transfer
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if (transfer_started_ && !transfer_blockset_loaded_) {
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PRINT_IF_ERROR(transfer_rom_.LoadAllGraphicsData())
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graphics_bin_ = transfer_rom_.graphics_bin();
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// Load the Link to the Past overworld.
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PRINT_IF_ERROR(transfer_overworld_.Load(transfer_rom_))
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transfer_overworld_.set_current_map(0);
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palette_ = transfer_overworld_.AreaPalette();
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// Create the tile16 blockset image
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gui::BuildAndRenderBitmapPipeline(0x80, 0x2000, 0x80,
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transfer_overworld_.Tile16Blockset(),
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*rom(), transfer_blockset_bmp_, palette_);
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transfer_blockset_loaded_ = true;
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}
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// Create a canvas for holding the tiles which will be exported
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gui::BitmapCanvasPipeline(transfer_canvas_, transfer_blockset_bmp_, 0x100,
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(8192 * 2), 0x20, transfer_blockset_loaded_, true,
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3);
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return absl::OkStatus();
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}
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} // namespace editor
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} // namespace app
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} // namespace yaze
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@@ -78,7 +78,7 @@ class Tile16Editor : public GfxContext, public SharedROM {
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bool priority_tile;
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int tile_size;
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uint8_t *all_tiles_types_;
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uint8_t* all_tiles_types_;
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// Tile16 blockset for selecting the tile to edit
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gui::Canvas blockset_canvas_{ImVec2(0x100, 0x4000),
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@@ -86,12 +86,14 @@ class Tile16Editor : public GfxContext, public SharedROM {
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gfx::Bitmap tile16_blockset_bmp_;
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// Canvas for editing the selected tile
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gui::Canvas tile16_edit_canvas_;
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gui::Canvas tile16_edit_canvas_{ImVec2(0x40, 0x40), gui::CanvasGridSize::k64x64};
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gfx::Bitmap current_tile16_bmp_;
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gfx::Bitmap current_tile8_bmp_;
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// Tile8 canvas to get the tile to drawing in the tile16_edit_canvas_
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gui::Canvas tile8_source_canvas_;
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gui::Canvas tile8_source_canvas_{
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ImVec2(core::kTilesheetWidth * 4, core::kTilesheetHeight * 0x10 * 4),
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gui::CanvasGridSize::k32x32};
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gfx::Bitmap current_gfx_bmp_;
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gui::Canvas transfer_canvas_;
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