Commit Graph

1882 Commits

Author SHA1 Message Date
Justin Scofield
54a5be8d3a housekeeping 2024-12-31 20:45:43 -05:00
Justin Scofield
e04fc3d828 housekeeping 2024-12-31 20:43:23 -05:00
Justin Scofield
8b54906a51 Merge branch 'master' of https://github.com/scawful/yaze 2024-12-31 19:21:24 -05:00
scawful
427fd50496 Guard custom overworld loading code with experiment flag 2024-12-31 19:20:32 -05:00
Justin Scofield
75845b368d include string in spc700.h 2024-12-31 18:53:52 -05:00
Justin Scofield
7b00e0838f Fix ROM title extraction in LoadZelda3 function
Resized the `title_` variable to `kTitleStringLength` to ensure it can hold the ROM title string. Used `std::copy` to copy the ROM title from `rom_data_` starting at `kTitleStringOffset` to `kTitleStringOffset + kTitleStringLength` into the `title_` variable. This change ensures that the `title_` variable correctly stores the ROM title extracted from the `rom_data_`.
2024-12-31 18:53:33 -05:00
scawful
a54143cbab Refactor Hyrule Magic compression functions to return std::vector<uint8_t> instead of raw pointers for improved memory management 2024-12-31 18:32:25 -05:00
scawful
308eb4b287 Rename Hyrule Magic compression functions; update deprecation notes 2024-12-31 18:20:18 -05:00
scawful
fd102a5d3c Refactor CompressionPiece constructor to accept string by reference and clean up unused comments 2024-12-31 18:19:49 -05:00
scawful
d3eca0f950 Make ExperimentFlags a singleton, remove inheritance relationships 2024-12-31 18:13:53 -05:00
scawful
5e1e2901ff Refactor overworld constants 2024-12-31 17:50:19 -05:00
scawful
1a5d5befb9 Initialize member variables in Controller class for improved stability 2024-12-31 17:41:47 -05:00
scawful
daad7a4731 Improve error handling in LoadBinaryGfx by checking palette application status before rendering 2024-12-31 17:40:41 -05:00
scawful
aece708513 Refactor overworld entity constants for improved naming consistency and readability 2024-12-31 17:40:15 -05:00
scawful
41c31e3193 Refactor overworld constants to improve naming consistency and readability 2024-12-31 17:39:57 -05:00
scawful
da36236433 Refactor SnesPalette and PaletteGroup, fix bug with group names 2024-12-31 17:39:25 -05:00
scawful
0e67413d55 Refactor logging to use logf function and update log file name 2024-12-31 16:54:44 -05:00
scawful
50e4117230 Add entrance names to common header and update usage in OverworldEditor 2024-12-31 16:40:44 -05:00
scawful
d47e8a8387 Remove ImGui input flag and related code from core and editor components 2024-12-31 16:40:24 -05:00
scawful
6d2de44b94 Refactor Overworld blockset types and update related function signatures 2024-12-31 16:40:01 -05:00
scawful
cbec34dacf Add PROJECT_BINARY_DIR to include directories in CMake configuration 2024-12-31 15:59:03 -05:00
scawful
398ba36811 Remove ImGuiFileDialog integration and replace with FileDialogWrapper in assembly and tile editors 2024-12-31 15:47:51 -05:00
scawful
9745e7005c Remove ImGuiColorTextEdit integration and update includes for TextEditor 2024-12-31 15:25:26 -05:00
scawful
1587fa704d add TextEditor, from deprecated ImGuiColorTextEdit submodule 2024-12-31 15:04:50 -05:00
scawful
5ff7eaa526 Add yaze_config.h for version management and update version check logic 2024-12-31 12:50:14 -05:00
scawful
bac4660bac Refactor Controller: Replace SetupScreen with Initialize and clean up unused code 2024-12-31 11:46:39 -05:00
scawful
33dc1983bc Add Rom dependency injection to OverworldEditor 2024-12-31 11:43:33 -05:00
Justin Scofield
1ca1e5f17a make hex format strings const static 2024-12-31 11:41:26 -05:00
scawful
79a16bbefe mmmm housekeeping 2024-12-30 19:05:16 -05:00
scawful
19deca88ab Add OverworldEntranceTileTypes and remove EntranceContext boiler plate 2024-12-30 19:04:51 -05:00
scawful
96095969c6 Refactor GfxContext references to use gfx::GfxContext for consistency 2024-12-30 19:04:20 -05:00
Justin Scofield
10c7e15f92 Add font path prefix for non apple platforms 2024-12-30 09:56:26 -05:00
Justin Scofield
8b0d12b6c7 DrawSpriteTile 2024-12-30 09:55:50 -05:00
Justin Scofield
75cb615ed6 Breakup conditional for DrawSpriteTile due to MSVC limits 2024-12-30 09:54:12 -05:00
scawful
59e59f8a38 Refactor hex string handling: replace UppercaseHex functions with Hex equivalents 2024-12-30 09:48:19 -05:00
scawful
f13ce9d6fd Refactor hex string handling: introduce HexStringParams struct and consolidate hex formatting functions 2024-12-30 09:46:51 -05:00
Justin Scofield
d1a032a1f5 Refactor Controller in main to use std::unique_ptr 2024-12-30 08:19:17 -05:00
Justin Scofield
e7ff32e223 Refactor platform-specific initialization
- Removed `#if defined(_WIN32)` and `#define main SDL_main`
- Set `SDL_MAIN_HANDLED` and called `SDL_SetMainReady` for Windows
2024-12-30 08:18:46 -05:00
Justin Scofield
690255d29e Remove hardcoded mingw sdl2 lib linkage 2024-12-30 08:15:45 -05:00
scawful
6699c4e605 Refactor object renderer: update class member types for consistency and clarity 2024-12-30 07:50:46 -05:00
scawful
c23a2458c4 Refactor emulator code: update SNES references to Snes for consistency, clean up includes, and remove commented-out code 2024-12-30 07:50:37 -05:00
scawful
d2a6169914 Refactor SNES class: rename to Snes for consistency, update method names, and clean up includes 2024-12-30 07:50:30 -05:00
scawful
b904cfd8a4 Refactor CPU clock and instruction handling: improve variable naming for clarity and consistency 2024-12-30 07:50:18 -05:00
scawful
0e81df57fd Refactor PPU code: remove unused namespaces and clean up includes in PPU files 2024-12-30 07:50:12 -05:00
scawful
f8f7d361a7 Refactor DMA handling: rename functions for clarity, remove unused header, and optimize memory initialization 2024-12-30 07:50:06 -05:00
scawful
f48cd171e1 Remove unused audio namespace and clean up includes in APU and DSP files 2024-12-30 07:49:46 -05:00
scawful
33af535ca3 Fix formatting in input.h and include variant header 2024-12-29 16:48:33 -05:00
scawful
c0bce7fd1c Fix formatting and clean up namespace declarations in editor and GUI files 2024-12-29 16:45:48 -05:00
scawful
7e470f2b33 remove dungeon namespace 2024-12-29 16:14:20 -05:00
scawful
8cf16906e6 remove overworld namespace 2024-12-29 16:12:53 -05:00