- Enhanced CMake configuration to conditionally apply /WHOLEARCHIVE linking for protobuf targets, ensuring only library targets are included.
- Updated linking logic across multiple components including `yaze`, `yaze_emu`, `z3ed`, and test suites to improve compatibility and prevent linker errors.
Benefits:
- Increases build stability and clarity by ensuring only relevant targets are linked, reducing potential conflicts during the build process.
- Adjusted CMake files to conditionally link protobuf using /WHOLEARCHIVE on Windows to include internal symbols while avoiding LNK1241 errors.
- Updated linking logic for `yaze`, `yaze_editor`, `yaze_emu`, `z3ed`, and test suites to ensure compatibility across platforms.
Benefits:
- Improves build stability and compatibility for Windows users by ensuring proper symbol inclusion without resource duplication issues.
- Added /WHOLEARCHIVE linking for protobuf in various CMake files to ensure internal symbols are included while preventing resource duplication.
- Updated linking options for `yaze`, `yaze_emu`, `z3ed`, and test suites to apply this option conditionally on Windows with MSVC.
Benefits:
- Ensures proper inclusion of protobuf symbols in executables, improving compatibility and functionality across platforms.
- Upgraded gRPC version from v1.68.0 to v1.75.1 for improved compatibility across all platforms.
- Removed /WHOLEARCHIVE linking for protobuf to prevent duplicate version resource errors in the dependency chain.
- Updated status messages to reflect the latest gRPC version and build optimizations.
Benefits:
- Enhances build stability and compatibility with modern toolchains.
- Simplifies linking process by avoiding unnecessary options that cause conflicts.
- Modified CMake presets to include static triplet for vcpkg in Windows configurations, enhancing build consistency.
- Updated vcpkg baseline and commit ID across configuration files to ensure compatibility with the latest package versions.
- Enhanced CI workflows to utilize the new vcpkg toolchain file, improving the setup process for Windows builds.
Benefits:
- Ensures the project leverages the latest features and fixes from vcpkg, enhancing overall stability.
- Streamlines the Windows build process by consolidating vcpkg configurations, reducing potential discrepancies during builds.
- Removed the `core_library.cmake` file and integrated its components into `app.cmake` to streamline the application structure.
- Updated the CMake configuration to reflect the new organization, ensuring proper inclusion of core components such as ROM management and application controller.
- Enhanced build messages to clarify the status of the application core library configuration.
Benefits:
- Simplifies the CMake structure by consolidating related components, improving maintainability and clarity.
- Promotes a clearer separation of concerns within the application architecture.
- Introduced YAZE_PROTOBUF_WHOLEARCHIVE_TARGETS to streamline linking of Protobuf targets, excluding "lite" variants.
- Updated CMake configurations across various components (yaze, yaze_core_lib, yaze_editor, yaze_net, yaze_agent, z3ed) to utilize the new whole-archive targets for MSVC builds.
- Improved test suite linking to ensure all Protobuf symbols are included during the build process.
Benefits:
- Enhances compatibility and maintainability of Protobuf linking, leading to a more robust build configuration.
Benefits:
- Streamlines the build process by allowing for multiple Protobuf targets, enhancing compatibility and maintainability.
- Improves session management capabilities within the editor, leading to a more organized and efficient user experience.
- Enhance Protobuf target handling in CMake configuration
- Updated CMake files to support multiple Protobuf targets, improving flexibility in linking.
- Adjusted target link libraries across various components (yaze, yaze_core_lib, yaze_editor, etc.) to utilize the new
- Updated CMake files to conditionally link against libprotobuf based on the YAZE_PROTOBUF_TARGET variable across various modules (core, net, agent, z3ed).
- Ensured consistent use of the static MSVC runtime to align with vcpkg static triplets.
- Improved clarity in build logs by adding status messages for whole-archive linking conditions.
Benefits:
- Enhances modularity and compatibility of the build system with protobuf.
- Streamlines the build process for different platforms by ensuring appropriate linking based on configuration options.
- Updated CMake configuration to align Windows static builds (MSVC, clang-cl) with vcpkg's /MT runtime.
- Added conditional linking for libprotobuf when YAZE_WITH_GRPC is enabled, enhancing modularity.
- Addressed potential macro conflicts by undefining SendMessage in the conversational agent service files.
Benefits:
- Improves compatibility and reliability of builds on Windows platforms.
- Enhances the flexibility of the build system by conditionally linking libraries based on configuration options.
- Updated CMake configuration to conditionally link the yaze_test_support library for both yaze and yaze_emu targets, ensuring proper integration with TestManager.
- Enhanced status messages to provide clearer feedback on the linkage status and potential issues if the target is not found.
Benefits:
- Improved clarity and maintainability of the CMake configuration.
- Enhanced modularity by managing test dependencies more effectively.
- Improved the CMake configuration to conditionally link the yaze_test_support library for the yaze target when tests are enabled, providing clearer feedback on linkage status.
- Updated the file dialog implementation to include specific filters for ROM files and all files, enhancing user experience during file selection.
- Added status messages to inform users about the linkage of test support and potential issues if the target is not found.
Benefits:
- Enhanced clarity and maintainability of the CMake configuration.
- Improved user interaction with file dialogs through better filtering options.
- Added conditional linkage of the yaze_test_support library for both yaze and yaze_emu targets when tests are enabled, ensuring proper integration with TestManager.
- This change enhances the modularity of the CMake configuration by managing test dependencies more effectively.
Benefits:
- Improved organization of test support linkage in the CMake configuration.
- Enhanced maintainability by ensuring that test dependencies are only included when necessary.
- Removed direct linkage of yaze_test_support in the yaze target when tests are enabled, as it is now included transitively through yaze_editor.
- Added linkage of yaze_editor to yaze_test_support to facilitate TestManager usage, ensuring test dependencies are managed privately.
Benefits:
- Simplified CMake configuration by reducing direct dependencies.
- Enhanced modularity and maintainability of test support in the editor.
- Refactored CMakeLists.txt to streamline project configuration and improve readability.
- Introduced new utility functions in `utils.cmake` for setting compiler flags and managing dependencies.
- Added `dependencies.cmake` to centralize third-party dependency management, enhancing modularity.
- Updated CI workflows to include new build options and improved logging for better feedback during configuration.
- Implemented precompiled headers in various libraries to speed up compilation times.
Benefits:
- Improved maintainability and clarity of the build system.
- Enhanced build performance through precompiled headers.
- Streamlined dependency management for easier integration of third-party libraries.
- Modified CMake configuration to include additional proto files for gRPC services, enhancing the build process for canvas automation features.
- Adjusted the number of buttons in the Toolset to improve UI layout.
- Introduced a new constructor for EditorCard to manage open state, enhancing flexibility in editor card management.
- Introduced a new common_tiles.txt file for AI agents, providing a customizable reference for various tile types used in projects.
- Updated CMake configuration to improve asset copying for macOS and non-Apple platforms, ensuring agent assets are correctly placed in the output directory.
- Enhanced the AssetLoader to support additional search paths for asset retrieval, improving cross-platform compatibility.
- Improved error handling in the AgentEditor for missing prompt files, providing clearer instructions for users on file locations and creation.
- Updated CMake presets for macOS to include binary directory and cache variables for improved build configuration.
- Added new function schemas for ROM manipulation, including `hex-read`, `hex-write`, `hex-search`, and palette management functions such as `palette-get-colors` and `palette-set-color`.
- Introduced TODO management functions to create, list, and update tasks, enhancing task tracking capabilities within the application.
- Introduced `RomVersionManager` for managing ROM snapshots, including automatic backups, manual checkpoints, and corruption detection.
- Added `ProposalApprovalManager` to facilitate collaborative proposal submissions and voting, enhancing team workflows.
- Updated `CollaborationPanel` to integrate version management features, allowing users to track changes and manage proposals effectively.
- Enhanced documentation to reflect new functionalities and usage instructions for version management and collaboration features.
- Added an option to enable Unity (Jumbo) builds in CMake.
- Updated CMakeLists.txt to conditionally set CMAKE_UNITY_BUILD and batch size.
- Removed outdated analysis documentation for overworld implementation.
- Deleted z3ed resources YAML file as it is no longer needed.
- Refactored CMake files to modularize the build system, separating core, editor, gfx, gui, and zelda3 components into library files.
- Added precompiled headers for various libraries to improve compilation times.
- Updated yaze_config.h.in to define IMGUI_DEFINE_MATH_OPERATORS for C++ compatibility.
- Enhanced editor integration tests with necessary includes for ImGui.
- Added option to enable modular build with `YAZE_USE_MODULAR_BUILD`.
- Updated CMake configuration to support modular libraries for core, editor, graphics, GUI, and emulator functionalities.
- Refactored existing libraries to separate concerns and improve build times.
- Introduced new utility library `yaze_util` for low-level utilities.
- Adjusted CI and release workflows to accommodate the new build system.
- Updated various source files to reflect new include paths and modular structure.
- Enhanced YAML configuration handling in the agent component.
- Added support for JSON in CMake configuration for AI integrations.
- Implemented new tool commands: resource-list and dungeon-list-sprites.
- Created ToolDispatcher for managing tool command execution.
- Refactored CMake structure to include agent sources and improve build configuration.
- Updated agent roadmap and README documentation to reflect current status and next steps.
- Introduced `ToolDispatcher` class to handle tool calls from the AI agent, allowing for dynamic execution of commands based on user requests.
- Updated `ConversationalAgentService` to integrate tool dispatching, enabling the agent to respond to tool calls and manage execution results.
- Enhanced `AgentResponse` structure to include a list of tool calls, facilitating communication between the AI and the tool dispatcher.
- Modified AI service implementations to parse and include tool calls in responses, improving the agent's interactive capabilities.
This commit significantly enhances the z3ed system's ability to manage and execute tool calls, paving the way for more complex interactions in ROM hacking.
- Added support for AI agent services, including `ConversationalAgentService`, to facilitate user interactions through a chat interface.
- Implemented `ChatTUI` for a terminal-based chat experience, allowing users to send messages and receive responses from the AI agent.
- Updated `EditorManager` to include options for displaying the agent chat widget and performance dashboard.
- Enhanced CMake configurations to include new source files for AI services and chat interface components.
This commit significantly expands the functionality of the z3ed system, paving the way for a more interactive and user-friendly experience in ROM hacking.
- Restructured CLI service source files to improve organization, moving files into dedicated directories for better maintainability.
- Introduced new AI service components, including `AIService`, `MockAIService`, and `GeminiAIService`, to facilitate natural language command generation.
- Implemented `PolicyEvaluator` and `ProposalRegistry` for enhanced proposal management and policy enforcement in AI workflows.
- Updated CMake configurations to reflect new file paths and ensure proper linking of the restructured components.
- Enhanced test suite with new test workflow generation capabilities, improving the robustness of automated testing.
This commit significantly advances the architecture of the z3ed system, laying the groundwork for more sophisticated AI-driven features and streamlined development processes.
- Added a new helper function `CaptureHarnessScreenshot` to encapsulate SDL screenshot logic.
- Updated `ImGuiTestHarnessServiceImpl::Screenshot` to utilize the new screenshot helper.
- Enhanced `TestManager::CaptureFailureContext` to automatically capture screenshots and widget state on test failures.
- Introduced new fields in the `GetTestResultsResponse` proto for screenshot path, size, failure context, and widget state.
- Updated CLI and gRPC client to expose new diagnostic fields in test results.
- Ensured that screenshots are saved in a structured directory under the system's temp directory.
- Improved logging for auto-capture events, including success and failure messages.
- Added new test commands for GUI automation in `test_commands.cc`, including handling test runs, statuses, listings, and results.
- Refactored instances of `app::core::AsarWrapper` to `core::AsarWrapper` across multiple files for consistency.
- Updated CMake configuration to include new test command files.
- Modified integration and unit tests to reflect the changes in AsarWrapper usage.
- Ensured proper error handling and output formatting for test commands.
- Introduced TestRecorder class to capture GUI automation RPCs and export them as JSON test scripts.
- Implemented StartRecording, StopRecording, and ReplayTest RPCs in ImGuiTestHarnessService.
- Updated imgui_test_harness.proto to include new RPCs and message definitions for recording and replay.
- Created TestScriptParser for reading and writing test scripts in JSON format.
- Enhanced DiscoverWidgetsRequest and DiscoveredWidget messages with detailed comments for clarity.
- Added ScopedSuspension mechanism in TestRecorder to manage recording state.
- Added `DiscoverWidgets` RPC to the ImGuiTestHarness service for enumerating GUI widgets.
- Introduced `WidgetDiscoveryService` to handle widget collection and filtering based on various criteria.
- Updated `agent gui discover` command to support new options for filtering and output formats.
- Enhanced `GuiAutomationClient` to facilitate widget discovery requests and responses.
- Added necessary protobuf messages for widget discovery in `imgui_test_harness.proto`.
- Updated CLI command handling to include new GUI discovery functionality.
- Improved documentation for the `agent gui discover` command with examples and output formats.
- Integrated gRPC service for automated GUI testing in ImGuiTestHarness.
- Implemented service methods: Ping, Click, Type, Wait, Assert, and Screenshot.
- Created proto definitions for the gRPC service and messages.
- Added server lifecycle management for the gRPC server.
- Included necessary dependencies and build configurations in CMake.
- Increased stack size for Windows builds to prevent stack overflow during asset loading and testing.
- Added separate executable for rom_patch_utility to enhance modularity and maintainability.
- Updated target link libraries for both extract_vanilla_values and rom_patch_utility to ensure proper dependencies are included.
- Added conditional checks to prevent building development-only utilities in CI environments.
- Removed the custom target for copying assets and integrated post-build commands directly into the yaze target.
- Updated commands to create necessary directories and copy asset files (fonts, themes, layouts, libraries) to the output directory, streamlining the build process for Windows and Linux.
- Updated `CMakeLists.txt` to configure asset deployment for macOS, Windows, and Linux, ensuring proper handling of resource files based on the target platform.
- Added custom build steps in `app.cmake` to copy asset files (fonts, themes, layouts, libraries) to the output directory for Windows and Linux builds, improving the build process and asset accessibility.
- Organized asset files into source groups for better project structure and clarity.
- Updated `CMakeLists.txt` to improve the generation and inclusion of `yaze_config.h` by specifying source and binary directories.
- Added include directories in various CMake files to ensure proper access to generated headers, enhancing build reliability and maintainability.
- Set properties for the generated header to improve IDE integration and organization within the project structure.
- Removed unnecessary dependencies from vcpkg.json for a cleaner configuration.
- Updated sdl2.cmake to improve handling of ZLIB and PNG dependencies for minimal builds on Windows.
- Added a comprehensive Visual Studio setup guide to assist users in configuring the YAZE project on Windows, including prerequisites and troubleshooting tips.
- Improved app configuration to prevent conflicts with Google Test integration, ensuring a smoother testing experience.
- Added conditional compilation flags for enabling testing features in EditorManager, ensuring that testing-related functionalities are only initialized when tests are enabled.
- Updated app configuration to define YAZE_ENABLE_TESTING based on the build settings, improving clarity and control over testing capabilities.
- Refactored comments to clarify the context of testing features throughout the EditorManager code.
- Refactored target_include_directories in app.cmake, emu.cmake, and z3ed.cmake to use absolute paths for better clarity and maintainability.
- Updated test_manager.cc and test_manager.h to simplify ImGui header inclusion.
- Enhanced test CMakeLists.txt to conditionally include directories for the extract_vanilla_values utility, ensuring proper integration with the new structure.
- Updated the CMake configuration to use target_compile_definitions for ImGuiTestEngine, improving clarity and maintainability.
- Introduced IMGUI_TEST_ENGINE_DEFINITIONS to streamline the definition process for targets linking to ImGuiTestEngine.
- Modified feature flags in features.h to conditionally enable the native file dialog based on the YAZE_ENABLE_NFD flag, enhancing flexibility in feature management.
- Added support for UI tests in the CMake configuration by introducing the YAZE_ENABLE_UI_TESTS option, ensuring proper linking with the ImGuiTestEngine if available.
- Updated SDL2 linking in test CMakeLists to use variable targets for improved flexibility and compatibility across platforms.
- Modified sprite_position_test to check for ROM file existence using std::ifstream for better error handling.