- Updated multiple editor components to check visibility flags before rendering cards, ensuring that only visible cards are displayed.
- Refactored card rendering logic in GraphicsEditor, ScreenEditor, MessageEditor, MusicEditor, SpriteEditor, and Emulator to enhance user experience and performance.
- Improved maintainability by centralizing visibility checks and ensuring consistent behavior across different editor types.
Benefits:
- Streamlines the rendering process, leading to a more efficient UI experience.
- Enhances code clarity and maintainability by standardizing visibility handling across editors.
- Updated the sidebar UI in EditorCardRegistry to improve visibility and theming consistency using ThemeManager.
- Refactored SettingsEditor to register multiple settings cards, enhancing modularity and organization of settings.
- Improved the layout and interaction of category tabs, ensuring a more intuitive user experience.
Benefits:
- Streamlines the settings management process, leading to a more organized and efficient user interface.
- Enhances maintainability by clearly defining card registration and visibility logic within the editor framework.
- Introduced EditorCardRegistry class to centralize card registration and management, enhancing session awareness and visibility control.
- Refactored EditorManager to delegate card-related operations to EditorCardRegistry, improving separation of concerns and maintainability.
- Updated CMake configuration to include new source files for the EditorCardRegistry component.
Benefits:
- Streamlines card management within the editor, leading to a more organized and efficient user experience.
- Enhances the overall architecture by clearly defining roles for card handling and editor operations.