Commit Graph

24 Commits

Author SHA1 Message Date
scawful
a9ead0a45c Refactor EditorManager and OverworldEditor for enhanced functionality and error handling
- Updated EditorManager to improve welcome screen logic, ensuring it only displays in truly empty states and not when a ROM is loaded but current_rom_ is null.
- Enhanced error handling in EditorManager by routing editor errors to the toast manager for better user feedback.
- Improved OverworldEditor with enhanced tile interaction detection and added scratch space functionality for better layout management.
- Introduced a new ScratchSpaceSlot structure in OverworldEditor to manage scratch space for tile16 layouts, allowing for more flexible editing and selection.
- Added utility functions in canvas_utils for grid alignment and effective scaling, improving overall canvas interaction.
- Implemented an enhanced palette editor with ROM integration, providing users with tools for color analysis and palette management.
2025-09-27 15:24:58 -04:00
scawful
8fe90c4c50 Refactor color structure and remove theme management from style files
- Rearranged the Color struct to place the blue component after green for consistency.
- Removed the Theme struct and its associated functions from style.h and style.cc, streamlining the codebase and focusing on color management.
2025-09-27 10:55:57 -04:00
scawful
41a3ee6ce2 Enhance editor UI and functionality with improved command palette and display settings
- Updated the command palette UI to include a search input with focus management, allowing users to filter and categorize commands more effectively.
- Enhanced the global search UI with tabbed results for recent files and labels, improving organization and accessibility.
- Refactored the display settings to be accessible via a popup, allowing customization without needing to load a ROM.
- Improved the welcome screen with enhanced particle effects and customization options, making it more visually appealing and user-friendly.
- Added functionality for global font scaling and theme management within the display settings, enhancing user experience.
2025-09-27 10:12:54 -04:00
scawful
65b17c5f6a Enhance theme management and add table canvas support
- Introduced new helper functions for managing table canvases in the GUI, allowing for better sizing and layout of elements.
- Updated the theme manager to include additional color properties for navigation elements, tree lines, and tab variations, improving visual consistency.
- Enhanced the theme selection interface with a more organized table layout for built-in and file themes, along with action buttons for theme management.
2025-09-27 09:15:05 -04:00
scawful
c3d707901c Refactor MessageEditor to utilize gfx::SnesColor for font preview colors and replace custom TextBox implementation with gui::TextBox for improved functionality; adjust child window dimensions dynamically based on current font bitmap size. 2025-04-17 21:33:20 -04:00
scawful
c8ce2843b1 Enhance ClickableText function to improve hover effects and add color management; update Theme struct to include clickable text colors 2025-03-10 11:42:33 -04:00
Justin Scofield
31217e1c5c Refactor flags and add Font Manager to settings editor
Simplified `ExperimentFlags` by removing unused flags and updated
`Controller` to no longer inherit from it. Refactored `FlagsMenu`
to separate flag categories into individual methods for better
organization. Enhanced settings editor with a new "Font Manager"
tab and updated `DrawGeneralSettings` to use the new flag category
methods. Added `DrawFontManager` function for font management.
2025-01-05 11:58:45 -05:00
scawful
9745e7005c Remove ImGuiColorTextEdit integration and update includes for TextEditor 2024-12-31 15:25:26 -05:00
scawful
ed36d53600 Add Theme struct and theme management functions for improved GUI styling 2024-12-29 16:03:59 -05:00
scawful
e05e7c35db remove app namespace 2024-12-28 21:28:51 -05:00
scawful
3ebe17c7bd Cleanup style.h 2024-12-28 17:48:30 -05:00
scawful
2fd1b1fe94 Refactor includes and formatting in GUI header files for clarity; remove unused headers and improve code style 2024-11-13 08:52:02 -05:00
scawful
e8e6ab00bf Refactor ImTextureID casting for SDL_Texture rendering 2024-10-09 01:59:15 -04:00
scawful
3c433e5fd5 gui housekeeping 2024-08-13 01:09:18 -04:00
scawful
7c708519ac standardize imgui headers as user instead of system 2024-07-30 23:33:12 -04:00
scawful
cbc6788e2e move DungeonEditor, merge widgets with style, split up CMakeLists 2024-07-24 01:38:36 -04:00
scawful
693dca1329 Rename SNESPalette, SNESColor to SnesPalette, SnesColor
Create snes_color.h and snes_color.cc to separate concerns
2024-01-31 21:09:42 -05:00
scawful
d183f1d784 Canvas Gui and styling improvements, helper fns 2024-01-23 10:14:52 -05:00
scawful
2dbbeba44d Add BeginWindowWithDisplaySettings with background opacity to start 2024-01-22 22:08:29 -05:00
scawful
59e7dcc7f0 GUI Updates
Add DisplaySettings, replace ImGui style editor
Update Debugger interface with memory viewer
Decompose SNES initialization routines
Update DungeonObjectRenderer plan
Add DrawObjectRenderer UI mockup fofr DungeonEditor
2023-11-21 11:07:04 -05:00
scawful
71ceb03823 Remove imgui_internal.h where unneeded 2023-10-20 11:36:36 -04:00
scawful
c4ef29f329 Add OverworldMap tile editing 2023-08-26 15:03:18 -04:00
scawful
2bf6c5c773 Add TextWithSeparators gui function 2023-07-31 21:25:19 -04:00
scawful
5ac7002c88 Popout PaletteEditor, general housekeeping 2023-05-22 09:16:20 -05:00