Justin Scofield
|
ef44313671
|
housekeeping combo
|
2024-12-31 20:50:24 -05:00 |
|
scawful
|
e05e7c35db
|
remove app namespace
|
2024-12-28 21:28:51 -05:00 |
|
scawful
|
4da4a48aed
|
Refactor tile data access in Bitmap and update color writing in WriteColor method
|
2024-12-08 08:09:36 -05:00 |
|
scawful
|
3a2b2e8c37
|
Add ModifyTile16 function to handle composition of Tile16 graphics and update tile information management
|
2024-11-10 15:08:00 -05:00 |
|
scawful
|
03da9d4eaa
|
Add sheet_offset parameter to ComposeTile16 and update sheet ID validation
|
2024-11-10 11:28:51 -05:00 |
|
scawful
|
744ad03be3
|
Refactor bitmap and tilesheet classes: improve variable naming, remove unused methods, and add tile data mirroring functionality for enhanced clarity and maintainability
|
2024-11-10 09:52:58 -05:00 |
|
scawful
|
012eee1525
|
add more comments to gfx classes and canvas
|
2024-04-14 00:11:50 -05:00 |
|
scawful
|
f712474efe
|
Add gfx::Tilesheet implementations to source file
|
2024-04-12 00:34:06 -04:00 |
|
scawful
|
693dca1329
|
Rename SNESPalette, SNESColor to SnesPalette, SnesColor
Create snes_color.h and snes_color.cc to separate concerns
|
2024-01-31 21:09:42 -05:00 |
|
scawful
|
6f80f328a8
|
Add Tilesheet class, update ScreenEditor for DungeonMaps
|
2024-01-22 03:30:55 -05:00 |
|