Commit Graph

14 Commits

Author SHA1 Message Date
scawful
698b5a43fa update editors based on namespace changes 2025-01-02 10:16:50 -05:00
scawful
c0bce7fd1c Fix formatting and clean up namespace declarations in editor and GUI files 2024-12-29 16:45:48 -05:00
scawful
e05e7c35db remove app namespace 2024-12-28 21:28:51 -05:00
scawful
731eb456ab Refactor editor includes and update source files for improved organization 2024-11-18 14:05:08 -05:00
scawful
c32a158f77 Refactor includes in graphics editors for consistency; remove unused headers and improve clarity 2024-11-13 08:50:56 -05:00
scawful
a70414d803 Store converted binary graphics data in ScreenEditor and rename save functions for clarity 2024-11-10 17:25:26 -05:00
scawful
f3555b49ba Add SaveDungeonMapTile16 function to handle saving dungeon map tile data and enhance tile editing UI 2024-11-10 15:07:52 -05:00
scawful
f5ac6124b0 Implement LoadBinaryGfx functionality: Refactor GFX loading from BIN file into a separate method, improve error handling, and update UI button for better user experience 2024-11-10 12:31:03 -05:00
scawful
6d4f7974ae Enhance ScreenEditor: Refactor LoadDungeonMapTile16 to accept gfx data and bin mode, improve variable naming, and add functionality to load graphics from a BIN file 2024-11-10 11:29:06 -05:00
scawful
4e908d0f26 chore: Refactor screen editor to improve code organization and remove unnecessary includes 2024-08-21 00:12:21 -04:00
scawful
49611d4944 big cleanup, replace Bytes alias with std::vector<uint8_t> to reduce ambiguity 2024-08-20 12:02:47 -04:00
scawful
7c708519ac standardize imgui headers as user instead of system 2024-07-30 23:33:12 -04:00
scawful
ed770b925c add Find to Editor interface 2024-07-20 09:20:24 -04:00
scawful
e724405640 move screen editor to editor/graphics 2024-07-14 21:11:25 -04:00