- Moved all third-party libraries (SDL, ImGui, Asar, etc.) from `src/lib/` and `third_party/` to a new `ext/` directory for better organization and clarity in dependency management.
- Updated CMake configuration to reflect the new paths, ensuring all targets and includes point to the `ext/` directory.
- Enhanced CMake presets to support new build options for AI and gRPC features, improving modularity and build flexibility.
- Added new feature flags for agent UI and remote automation, allowing for more granular control over build configurations.
- Updated documentation to reflect changes in the project structure and build options, ensuring clarity for contributors and users.
Line 205 had '$dir`: $_' which is invalid PowerShell syntax.
Changed to '$dir': $_' (regular colon without backtick escape).
PowerShell backticks are only needed for:
- Escape sequences (`n for newline, `t for tab)
- Line continuation
- Escaping special chars like $, `, "
Colons in strings don't need escaping and the backtick was causing
'missing terminator' parse errors.
Add comprehensive checks for Windows development tools:
- Ninja build system detection (required for win-dbg presets)
- NASM assembler check (needed for gRPC/BoringSSL builds)
- VS Code and CMake Tools extension detection
- CMakePresets.json validation with Windows preset enumeration
- Detailed Visual Studio component verification (C++ tools, SDKs, CMake support)
Improve user experience:
- Smart preset recommendations based on installed tools
- Separate guidance for Visual Studio, VS Code, and command-line workflows
- Context-aware help messages (Ninja vs VS generator presets)
- Enhanced troubleshooting section with tool-specific solutions
- Added verbose mode to list all available presets
The script now provides tailored next-steps based on the user's environment,
recommending win-vs-* presets when Ninja is missing, and win-* presets when
Ninja is available for faster builds.
- Modified `.vscode/settings.json` to use workspace-relative paths for `compileCommands` and `buildDirectory`, enhancing portability across different environments.
- Updated task labels in `tasks.json` for clarity, renaming them to reflect their specific CMake operations.
- Added new tasks for cleaning builds and running tests, streamlining the development workflow.
Benefits:
- Improves the development experience by ensuring configurations are adaptable and tasks are clearly defined, facilitating easier project management.
- Updated `.clangd` configuration to include additional include paths and feature flags tailored for ROM hacking workflows, optimizing IntelliSense support.
- Introduced `.pre-commit-config.yaml` for managing code quality checks and formatting, ensuring consistent code style across the project.
- Added `cmake-format.yaml` for CMake formatting configuration, promoting adherence to style guidelines.
- Enhanced CI workflows to include new actions for testing and building, improving overall reliability and efficiency in the development process.
Benefits:
- Streamlines development setup and improves code quality through automated checks.
- Facilitates better collaboration by ensuring consistent coding standards and configurations.
- Introduced new CMake presets for Linux release and AI builds, enhancing cross-platform support.
- Updated CI workflows to include Linux build configurations, ensuring consistent build processes across platforms.
- Added a new release packaging script to streamline artifact creation for different operating systems.
Benefits:
- Improves build flexibility and reliability for Linux users.
- Simplifies the release process by automating artifact packaging and checksum generation.
- Enhanced the Ollama server startup process with additional logging for better diagnostics.
- Increased the maximum wait time for the server to start from 30 to 60 seconds for CI environments.
- Added checks to ensure the Ollama process remains alive during startup.
- Included a check for the availability of the curl command, which is required for health checks.
Benefits:
- Improves reliability and feedback during the Ollama server integration tests, facilitating easier troubleshooting.
- Added functionality to start and manage the Ollama server within the agent test suite.
- Implemented checks for the availability of the Ollama model and provided user feedback for setup.
- Updated usage instructions to include environment variables for configuring the Ollama model.
Benefits:
- Improves the testing framework by allowing dynamic management of the Ollama server and model, enhancing test coverage and flexibility.
- Enhanced the discover_cmake_libraries function to identify decomposed libraries and handle special cases for source variables.
- Updated gui_library.cmake to utilize auto-maintenance markers, streamlining the management of source lists for GUI components.
- Commented out hardcoded CMake source blocks, allowing for dynamic discovery of source files.
Benefits:
- Simplifies the maintenance of GUI library sources by automating updates and reducing manual configuration.
- Improves clarity and efficiency in the build process for GUI components.
- Updated the discover_cmake_libraries function to support new marker comments for auto-maintenance.
- Improved variable extraction logic to handle decomposed libraries and subdirectory detection.
- Removed hardcoded CMake source blocks in favor of auto-discovery, streamlining the management of graphics library sources.
Benefits:
- Simplifies the maintenance of CMake files by automating source list updates.
- Enhances build efficiency and clarity by reducing manual configuration requirements.
- Deleted the `agent.sh` script, which provided background agent functionality for YAZE, as it is no longer needed.
- Removed the `create_release.sh` script used for creating release tags, streamlining the release process.
- Eliminated the `test_apu_boot.sh` script for APU/SPC700 boot sequence testing, as it is outdated.
Benefits:
- Cleans up the scripts directory by removing unused and deprecated scripts, improving project maintainability.
- Added support for .gitignore patterns to the build_cleaner script, allowing it to respect ignored files during maintenance tasks.
- Implemented auto-discovery of CMake libraries marked for auto-maintenance, improving the automation of source list updates.
- Introduced functions for extracting includes and symbols from source files to suggest missing headers based on usage.
- Updated README to reflect new features and usage instructions.
Benefits:
- Streamlines the build process by automating maintenance tasks and ensuring proper header management.
- Enhances code organization and maintainability by integrating with existing project structures.
- Added a new feature to the `z3ed` AI agent allowing testing in mock ROM mode, which creates a minimal valid ROM structure with embedded labels but no actual game data.
- Updated the `agent_test_suite.sh` script to default to mock ROM mode for easier testing.
- Introduced `--mock-rom` command line flag to enable mock ROM mode in various agent commands.
- Enhanced documentation to cover the usage and benefits of mock ROM mode for CI/CD and development testing.
- Implemented necessary changes in the codebase to support mock ROM initialization and label management.
- Modified the CI workflow to ensure the test script has the correct path for execution.
- Added a new script for testing dungeon room loading, which checks for torches, blocks, pits, and doors, and analyzes the log for errors.
- Enhanced the script with detailed output for successful loading and error detection, improving testing capabilities for dungeon features.
- Documented fixes for CI/CD workflows, including artifact management and build diagnostics for Windows.
- Highlighted improvements in the graphics editor, including palette management and synchronization across editors.
- Updated system requirements for Windows, macOS, and Linux to reflect recent changes.
- Enhanced the Tile16 editor with new palette coordination and performance optimizations.
- Removed the `validate-vs-build.yml` GitHub workflow as it was redundant.
- Enhanced the `verify-build-environment.ps1` script to include checks for Git configuration settings (`core.autocrlf` and `core.longpaths`) to prevent common issues on Windows.
- Updated build instructions in `B1-build-instructions.md` to emphasize the use of the verification script for troubleshooting and automatic fixes.
- Improved documentation in `B2-platform-compatibility.md` to reflect filesystem abstraction changes and ensure consistent cross-platform behavior.
- Introduced a new script to launch yaze-server, including checks for server directory, Node.js installation, and npm dependencies.
- Added a test script for APU/SPC700 boot sequence debugging to filter and display critical APU events during execution.
- Created a GUI automation tools test script to verify tool registration, dispatcher handling, and environment checks for GUI-related functionalities.
- Modified file paths in verify-build-environment scripts to reflect the new directory structure for agent-related files, enhancing clarity and organization.
- Added new SettingsBar and Toolset classes to improve the editor's UI, providing a modern, compact interface for managing settings and tools.
- Implemented helper functions for animations and responsive layouts in ui_helpers, enhancing the overall user experience and visual appeal.
- Updated CMake configuration to include new source files, ensuring a seamless build process.
- Updated the README to reflect the latest version and last updated date, enhancing documentation clarity.
- Introduced a new build_cleaner.py script to automate source list maintenance and self-header includes for YAZE, improving project organization and build efficiency.
- Added detailed instructions for hybrid CLI and GUI workflows, enhancing user guidance for utilizing the z3ed toolset.
- Introduced `test_ai_features.ps1` for Windows to validate AI agent, multimodal vision, and GUI automation capabilities.
- Added `test_ai_features.sh` for macOS/Linux with similar testing functionalities, ensuring cross-platform compatibility.
- Created `yaze.plist.in` for macOS bundle configuration, enabling proper application packaging.
- Enhanced build verification scripts to check for vcpkg availability, improving dependency management for Windows builds.
- Updated CMake configurations to include new test scripts and plist file, streamlining the build process.
- Enabled JSON support by default in CMake to resolve Windows build issues.
- Added checks for the existence of the JSON library and its target, providing clear error messages if missing.
- Updated README with instructions for building with AI features.
- Enhanced the build environment verification script for better feedback on setup issues and added checks for agent folder structure.
- Introduced new CMake presets for AI-enabled builds and collaboration support.
- Introduced Test-AgentFolderStructure function to verify the presence of required agent files and check for old structure indicators.
- Enhanced Clean-CMakeCache function to provide better error handling and clean additional CMake-generated files.
- Updated build process to include agent folder structure checks before CMake configuration.
- Converted the agent test suite script to a more comprehensive format, consolidating multiple tests into a single script.
- Enhanced pre-flight checks for AI provider availability, including Ollama and Gemini.
- Implemented detailed test execution and result logging, providing clearer output and recommendations for troubleshooting.
- Removed outdated test scripts to streamline the testing process and improve maintainability.
- Updated README to reflect changes in the test suite and added build environment verification instructions.
- Created LLM-INTEGRATION-SUMMARY.md detailing the integration plan for Ollama, Gemini, and Claude.
- Updated README.md to reflect the shift in focus towards LLM integration.
- Added quickstart_ollama.sh script to facilitate testing of Ollama integration with z3ed.
- Added `verify-build-environment.ps1` for Windows users to check CMake, Git, Visual Studio, and submodules, with options for verbose output, automatic fixes, and cache cleaning.
- Introduced `verify-build-environment.sh` for macOS/Linux users, providing similar functionality with detailed output and automatic issue resolution.
- Updated documentation to include new verification steps and usage instructions for both scripts.
- Improved dependency checks and cache management in both scripts to ensure a smooth build setup.
- Refactored the HandleTestCommand to support subcommands: status, list, and results.
- Implemented HandleTestStatusCommand to fetch and display the status of a test by ID.
- Added HandleTestListCommand to list tests with optional filters for category and status.
- Created HandleTestResultsCommand to retrieve detailed results for a specific test execution.
- Introduced new structures for test status details, test summaries, and results.
- Updated GuiAutomationClient to support gRPC calls for fetching test status and results.
- Enhanced the ModernCLI to reflect new command usage for test operations.
- Added JSON and YAML formatting for test results output.
- Added new session summary documentation for the z3ed agent implementation on October 2, 2025, detailing achievements, infrastructure, and usage.
- Created evening session summary documenting the resolution of the ImGuiTestEngine runtime issue and preparation for E2E validation.
- Updated the E2E test harness script to reflect changes in the test commands, including menu item interactions and improved error handling.
- Modified imgui_test_harness_service.cc to implement an async test queue pattern, improving test lifecycle management and error reporting.
- Enhanced documentation for runtime fixes and testing procedures, ensuring comprehensive coverage of changes made.
- Updated README.md to reflect the completion of IT-01 and the transition to end-to-end validation phase.
- Introduced a new end-to-end test script (scripts/test_harness_e2e.sh) for validating all RPC methods of the ImGuiTestHarness gRPC service.
- Implemented dynamic test functionality in ImGuiTestHarnessService for Type, Wait, and Assert methods, utilizing ImGuiTestEngine.
- Enhanced error handling and response messages for better clarity during test execution.
- Updated existing methods to support dynamic test registration and execution, ensuring robust interaction with the GUI elements.
- Updated `02-build-instructions.md` to enhance clarity and organization, including renaming sections for better understanding.
- Removed outdated automated setup scripts (`build-windows.bat`, `build-windows.ps1`, `setup-windows-dev.ps1`, and `validate-windows-build.ps1`) to streamline the build process.
- Introduced optional vcpkg setup for SDL2 dependency management, emphasizing the use of bundled dependencies by default.
- Improved documentation for Visual Studio CMake workflow, highlighting the recommended approach for building the project.
- Consolidated and clarified command line build instructions, ensuring a more straightforward setup experience for developers.
- Added comprehensive sections on the E2E GUI testing framework in `A1-testing-guide.md`, detailing architecture, test writing, and execution.
- Introduced a new document `E7-tile16-editor-palette-system.md` outlining the redesign and implementation of the Tile16 editor palette system, including problem analysis, solution architecture, and UI/UX refactoring.
- Updated `E6-z3ed-cli-design.md` with recent refactoring improvements and code quality enhancements for the z3ed CLI tool.
- Expanded the YAZE development tracker in `yaze.org` to reflect ongoing issues and features related to the Tile16 editor and E2E testing.
- Updated `.clang-tidy` and `.clangd` configurations for improved code quality checks and diagnostics.
- Added new submodules for JSON and HTTP libraries to support future features.
- Refined README and documentation files to standardize naming conventions and improve clarity.
- Introduced a new command palette in the CLI for easier command access and execution.
- Implemented various CLI handlers for managing ROM, sprites, palettes, and dungeon functionalities.
- Enhanced the TUI components for better user interaction and command execution.
- Added AI service integration for generating commands based on user prompts, expanding the CLI's capabilities.
- Removed the Windows ARM64 configuration from the GitHub Actions release workflow to streamline the build process.
- Deleted the generate-vs-projects.py script as it was no longer needed for project setup, simplifying the codebase.
- Updated the OverworldEditor header to improve clarity by renaming a method parameter for better understanding.
- Refactored the Emulator class to enhance the rendering interface, improving the user experience in the emulator's GUI.
- Introduced a detailed documentation guide for testing the YAZE overworld implementation, covering unit tests, integration tests, end-to-end tests, and golden data validation.
- Added a new script to orchestrate the complete testing workflow, including building the golden data extractor, running tests, and generating reports.
- Implemented new test files for end-to-end testing and integration testing, ensuring compatibility with ZScream logic and validating overworld data integrity.
- Enhanced the Overworld class with additional methods for expanded tile and entrance handling, improving test coverage and functionality.
- Updated `CMakeLists.txt` to improve vcpkg integration by adding checks for the existence of the toolchain file and providing warnings if it is not found.
- Introduced new CMake presets for Windows ARM64 configurations (debug, release, and development) in `CMakePresets.json`, ensuring proper setup for ARM64 architecture.
- Modified `setup-vcpkg-windows.ps1` to auto-detect ARM64 architecture, enhancing the setup script's usability for different environments.
- Deleted `generate-vs-projects-simple.py`, `generate-vs-projects.bat`, and `generate-vs-projects.ps1` scripts to streamline project setup.
- Updated `README.md` to reflect the removal of these scripts and simplify project generation instructions.
- Removed `test_asar_integration.py` and `test-vs-generation.ps1` scripts as part of the cleanup process.
- Increased warning level to Level4 in YAZE.vcxproj for better code quality checks.
- Enhanced preprocessor definitions to address C++23 deprecation warnings and improve compatibility with Clang.
- Added additional compiler options for better build performance and compatibility.
- Updated build instructions to recommend Clang for Windows, highlighting its advantages over MSVC.
- Included detailed setup options for both Clang and MSVC, along with troubleshooting tips for common issues.
- Eliminated all references to PNG and ZLIB dependencies in CMake configuration and project files.
- Updated documentation to reflect the removal of PNG support and related functionalities.
- Adjusted build scripts and source files to remove unused code related to PNG handling, ensuring a cleaner codebase.
- Improved the vcpkg path checking mechanism to include additional common installation locations and check for global installations.
- Added support for manifest mode by detecting the presence of a vcpkg.json file, allowing automatic dependency management.
- Enhanced output messages to provide clearer feedback on vcpkg usage and installation status, improving user experience.
- Updated the vcpkg path check in the generate-vs-projects.ps1 script to ensure proper path formatting.
- Changed the path concatenation method for improved clarity and consistency.