scawful
c99a4b0bc4
rename ApplyPalette with SetPalette
2025-03-02 17:06:46 -05:00
scawful
6bf8b62d64
Merge remote-tracking branch 'refs/remotes/origin/master'
...
Merge changes made on visual studio repo.
2025-01-06 11:13:29 -05:00
Justin Scofield
88198323b3
Refactor ROM handling and update Overworld methods
...
Updated MessageEditor, RoomEntrance, and Overworld classes to use WriteByte instead of Write for byte values. Refactored ROM class by removing Write and toint16 methods, moving constants, and updating operator[]. Modified Overworld methods to return absl::Status and handle errors. Updated Inventory and OverworldMap methods to use ReadWord instead of toint16.
2025-01-05 21:19:53 -05:00
scawful
2909809f21
Remove unnecessary screen namespace declarations from dungeon_map, inventory, and title_screen files
2025-01-02 10:06:20 -05:00
scawful
54c170373b
Change Load2BppGraphics to standalone fn, add mutable_data accessor
2024-12-29 09:58:58 -05:00
scawful
e05e7c35db
remove app namespace
2024-12-28 21:28:51 -05:00
scawful
49611d4944
big cleanup, replace Bytes alias with std::vector<uint8_t> to reduce ambiguity
2024-08-20 12:02:47 -04:00
scawful
9a2c8ae17a
replace old renderer access pattern
2024-08-09 18:58:07 -04:00
scawful
3201f0c152
update Inventory::Create to return a status
2024-05-28 17:56:44 -04:00
scawful
cc05f1b469
add zelda3::screen namespace
2024-04-14 13:49:00 -05:00
scawful
277d959bda
Refactor PaletteGroupMap
2024-04-14 13:14:19 -05:00
scawful
03a38fc712
Add error handling to SnesPalette and SnesColor member fns
2024-04-07 12:07:47 -04:00
scawful
20515d2f0b
Housekeeping
2023-12-17 21:02:28 -05:00
scawful
fed58b836c
Fix gfx buffer bug in ROM::LoadAllGraphicsData
2023-11-25 22:45:50 -05:00
scawful
72ef0d0536
Update Bitmap fns
2023-11-18 20:05:32 -05:00
scawful
7c598b9fa0
houskeeping
2023-10-20 02:18:35 -04:00
scawful
878b1ee1eb
Add FindMetastamp, etc housekeeping
2023-08-18 17:21:17 -04:00
scawful
5ac7002c88
Popout PaletteEditor, general housekeeping
2023-05-22 09:16:20 -05:00