Fixes formatting violations that were causing CI failures.
Applied clang-format-14 to ensure consistent code formatting
across the codebase.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Introduced a new assembly file for SNES hardware registers, defining key memory addresses and structures for the PPU and DMA channels.
- Included detailed comments and references for better understanding and usage of the hardware registers.
- Updated the yaze.asm file to disable custom mosaic settings, ensuring compatibility with the new hardware register definitions.
- Changed the included assembly file for custom overworld to version 3 for improved features.
- Enhanced documentation in the overworld loading guide to clarify overlay effects and configurations.
- Refactored MapPropertiesSystem to support overlay previews and improved mosaic controls.
- Added functionality for loading vanilla overlays and displaying overlay descriptions in the editor.
- Updated UI components in OverworldEditor to integrate new overlay settings and preview options.
- Added a new submodule for usdasm located in assets/asm/usdasm to facilitate asset management.
- Updated .gitmodules to include the new submodule URL for easier integration and updates.
- Introduced ZScream Custom Overworld ASM to enhance customization of the ALTTP overworld, allowing users to modify various aspects such as palettes, backgrounds, and transitions.
- Updated OverworldEditor to include area size selection for v3 support, enabling users to choose between different area sizes (Small, Large, Wide, Tall).
- Enhanced OverworldMap to load area size information based on the applied ASM version, ensuring compatibility with expanded features.
- Implemented SaveAreaSizes method in Overworld to persist area size settings in the ROM, supporting the new customization capabilities.
- Refactored related classes and methods to accommodate the new area size logic and ensure seamless integration with existing functionalities.