scawful
|
46d14769de
|
use SDL_GetBasePath for zeml files
|
2024-09-25 01:26:40 -04:00 |
|
scawful
|
731b8f1c75
|
chore: Refactor clipboard functions to use namespace aliases
|
2024-08-14 00:11:18 -04:00 |
|
scawful
|
45941ec24c
|
fix target_os_ios macro condition
|
2024-07-31 12:42:04 -04:00 |
|
scawful
|
b08eb303ca
|
add file_path.mm for bundle resource path
|
2024-07-31 11:27:15 -04:00 |
|
scawful
|
7c708519ac
|
standardize imgui headers as user instead of system
|
2024-07-30 23:33:12 -04:00 |
|
scawful
|
976ee084e1
|
mask formatted text in zeml render
|
2024-04-25 10:22:08 -04:00 |
|
scawful
|
914132a87b
|
Add size parsing
|
2024-04-19 18:06:03 -04:00 |
|
scawful
|
a1558fd9a2
|
replace flags void* with std::shared_ptr
|
2024-04-19 17:54:14 -04:00 |
|
scawful
|
b9212732a3
|
Add flags to collapsing headers in zeml
|
2024-04-19 16:40:53 -04:00 |
|
scawful
|
b9be709832
|
Add flags, file mgmt, widgets to zeml
|
2024-04-19 11:13:34 -04:00 |
|
scawful
|
d14b2beec8
|
Condense emulator zeml layout, include function in zeml
|
2024-04-17 20:26:46 -04:00 |
|
scawful
|
6c330eabd8
|
Add zeml, zelda3 editor markup language, for UI rendering and data manipulation
|
2024-04-17 20:12:17 -04:00 |
|