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1,947 Commits 2 Branches 15 Tags
ef44313671697da47ce9faaa43b6388d60322f5b
Commit Graph

10 Commits

Author SHA1 Message Date
Justin Scofield
ef44313671 housekeeping combo 2024-12-31 20:50:24 -05:00
scawful
e05e7c35db remove app namespace 2024-12-28 21:28:51 -05:00
scawful
4da4a48aed Refactor tile data access in Bitmap and update color writing in WriteColor method 2024-12-08 08:09:36 -05:00
scawful
3a2b2e8c37 Add ModifyTile16 function to handle composition of Tile16 graphics and update tile information management 2024-11-10 15:08:00 -05:00
scawful
03da9d4eaa Add sheet_offset parameter to ComposeTile16 and update sheet ID validation 2024-11-10 11:28:51 -05:00
scawful
744ad03be3 Refactor bitmap and tilesheet classes: improve variable naming, remove unused methods, and add tile data mirroring functionality for enhanced clarity and maintainability 2024-11-10 09:52:58 -05:00
scawful
012eee1525 add more comments to gfx classes and canvas 2024-04-14 00:11:50 -05:00
scawful
f712474efe Add gfx::Tilesheet implementations to source file 2024-04-12 00:34:06 -04:00
scawful
693dca1329 Rename SNESPalette, SNESColor to SnesPalette, SnesColor
Create snes_color.h and snes_color.cc to separate concerns
2024-01-31 21:09:42 -05:00
scawful
6f80f328a8 Add Tilesheet class, update ScreenEditor for DungeonMaps 2024-01-22 03:30:55 -05:00
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