scawful
|
43fc52dec7
|
Refactor SnesToPc and PcToSnes functions for improved readability and consistency; remove redundant core:: namespace usage
|
2025-01-22 13:45:58 -05:00 |
|
scawful
|
de53ccae21
|
Refactor ExperimentFlags to FeatureFlags for consistency across the codebase
|
2025-01-22 13:41:28 -05:00 |
|
scawful
|
b245b10963
|
Refactor logging to use util::logf and add log utility header
|
2025-01-22 13:36:37 -05:00 |
|
scawful
|
a5b94ab173
|
Refactor folder item management and move NotifyValue to a new utility header
|
2025-01-22 13:32:45 -05:00 |
|
scawful
|
50c9223a53
|
Add hex utility functions and refactor usage in editors
|
2025-01-22 13:28:21 -05:00 |
|
scawful
|
62e6157864
|
Refactor GetGraphicsAddress to return uint32_t and remove unnecessary namespace
|
2025-01-22 10:38:07 -05:00 |
|
scawful
|
dd9f05aeb7
|
Fix ROM file handling to use Get() method for flag retrieval
|
2025-01-22 10:38:01 -05:00 |
|
scawful
|
0c170b3fbb
|
Refactor flag parsing to use argc and argv directly in z3ed
|
2025-01-21 22:13:07 -05:00 |
|
scawful
|
01db131adb
|
Add flag handling for ROM file in main application
|
2025-01-21 22:13:00 -05:00 |
|
scawful
|
1764ca0dde
|
Add RETURN_IF_EXCEPTION macro for improved error handling
|
2025-01-21 21:54:10 -05:00 |
|
scawful
|
04c083bdfe
|
Add additional flag declarations for BPS and file handling in z3ed
|
2025-01-21 21:52:13 -05:00 |
|
scawful
|
d20bbd174a
|
Add Help component and update main menu to include Help option
|
2025-01-21 21:52:02 -05:00 |
|
scawful
|
31fc641dc4
|
Add flag parsing functionality and implement global flag registry
|
2025-01-19 22:53:35 -05:00 |
|
scawful
|
e0797fee24
|
Rename snes_color.h to snes.h and consolidate tile structures
|
2025-01-19 21:00:51 -05:00 |
|
scawful
|
c38108b551
|
Update Doxyfile and refactor includes in tile16_transfer and main.mm
|
2025-01-19 20:23:02 -05:00 |
|
scawful
|
809282edad
|
remove nonstandard type aliases
|
2025-01-19 20:16:40 -05:00 |
|
scawful
|
581f86bdb6
|
Add ParseSingleMessage function to handle message parsing from ROM data
|
2025-01-19 20:01:46 -05:00 |
|
scawful
|
0843d25e57
|
Remove absl flags from z3ed
|
2025-01-19 19:10:09 -05:00 |
|
scawful
|
e4cc3b977a
|
Move test dir to root
|
2025-01-19 19:09:39 -05:00 |
|
scawful
|
de75cc6850
|
Update tests
|
2025-01-19 18:55:01 -05:00 |
|
scawful
|
38d34fd40c
|
Add BPS patch utility functions and integrate into CLI handlers
|
2025-01-19 18:46:56 -05:00 |
|
scawful
|
80b84caca8
|
Add yaze_save_rom function for saving ROM files
|
2025-01-19 02:45:56 -05:00 |
|
scawful
|
e6a37970a0
|
Add equipment selection for sword, shield, and armor in save file generation
|
2025-01-19 02:24:36 -05:00 |
|
scawful
|
5523ffb3c7
|
Implement palette editor functionality with dynamic color loading and save option
|
2025-01-19 01:59:35 -05:00 |
|
scawful
|
4cd13b9215
|
Enhance BPS patch application with error handling and file output; improve main menu display
|
2025-01-19 01:36:17 -05:00 |
|
scawful
|
20ab684aae
|
Add begin() and end() methods to SnesPalette for improved iteration
|
2025-01-18 22:01:45 -05:00 |
|
scawful
|
bc52fc5116
|
Refactor TUI components for improved layout handling and add palette editor functionality
|
2025-01-18 22:01:37 -05:00 |
|
scawful
|
a28da3b2ca
|
Add Generate Save File component and improve main menu layout handling
|
2025-01-18 19:35:54 -05:00 |
|
scawful
|
444907ee4e
|
Implement main menu and layout switching in TUI; add components for applying BPS patches, loading ROMs, and palette editing
|
2025-01-18 16:13:02 -05:00 |
|
scawful
|
c1a9b49f69
|
Add file_dialog.cc to z3ed CMake configuration
|
2025-01-18 15:11:47 -05:00 |
|
scawful
|
054f78ceb1
|
Update yaze.cc lib implementation to use zelda3 scoped fns
|
2025-01-18 15:10:47 -05:00 |
|
scawful
|
146f85eb31
|
Refactor OverworldTest to initialize overworld_ with ROM data and improve formatting of assertions
|
2025-01-18 15:10:11 -05:00 |
|
scawful
|
2cc15350aa
|
Update CMakeLists.txt to include zelda.h and adjust yaze.h path
|
2025-01-18 15:09:59 -05:00 |
|
scawful
|
7b939d9a70
|
Remove unused MockClock class from testing mocks
|
2025-01-18 12:33:46 -05:00 |
|
scawful
|
339df53674
|
Refactor ROM loading methods
|
2025-01-18 12:33:33 -05:00 |
|
scawful
|
3fc52cce62
|
Add zelda.h for game version handling and refactor ROM version management
|
2025-01-18 00:45:44 -05:00 |
|
scawful
|
1c53ba24c5
|
Refactor PPU and CPU classes by removing Clock dependency and updating constructors
|
2025-01-18 00:12:12 -05:00 |
|
scawful
|
70510ec0e9
|
Fix overworld initialization by passing internal ROM to constructor
|
2025-01-17 23:31:32 -05:00 |
|
scawful
|
ec2cc95b5a
|
Update submodule references for imgui and imgui_test_engine
|
2025-01-17 23:31:27 -05:00 |
|
scawful
|
911cac401d
|
Refactor message data handling and improve variable naming for clarity
|
2025-01-17 23:30:41 -05:00 |
|
scawful
|
0cbaaccb66
|
Enhance message tests and refactor graphics data loading in overworld tests
|
2025-01-16 05:08:04 -05:00 |
|
scawful
|
c8883a1e54
|
Remove unused includes and clean up header files
|
2025-01-16 03:44:37 -05:00 |
|
scawful
|
d9cc92edca
|
Add ParseMessageData to message data helper fns
|
2025-01-09 21:23:14 -05:00 |
|
scawful
|
30bfa91427
|
Refactor yaze initialization and shutdown to use status codes and add error messaging
|
2025-01-06 23:17:18 -05:00 |
|
scawful
|
5085d8ebad
|
update imgui and imgui_test_engine
|
2025-01-06 21:39:41 -05:00 |
|
scawful
|
e13cdcbf4b
|
Add DrawDungeonMapsRoomGfx
|
2025-01-06 21:39:27 -05:00 |
|
scawful
|
40a09f17e9
|
re-render graphics injected into tile16 editor
|
2025-01-06 21:38:59 -05:00 |
|
scawful
|
7ad0672e74
|
Wrap overworld sprite graphics draw in experiment flag
|
2025-01-06 21:38:42 -05:00 |
|
scawful
|
d38ae7914d
|
Load sprites after overworld maps for current gfx
|
2025-01-06 21:36:51 -05:00 |
|
scawful
|
013edb3fae
|
update yaze public header, remove sprite.h, add z3_dungeon_sprite
|
2025-01-06 16:21:37 -05:00 |
|