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yaze/src/app/editor/sprite_editor.h
2024-04-14 10:33:18 -05:00

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1.2 KiB
C++

#ifndef YAZE_APP_EDITOR_SPRITE_EDITOR_H
#define YAZE_APP_EDITOR_SPRITE_EDITOR_H
#include "absl/status/status.h"
#include "app/gui/canvas.h"
#include "app/rom.h"
namespace yaze {
namespace app {
namespace editor {
/**
* @class SpriteEditor
* @brief Allows the user to edit sprites.
*
* This class provides functionality for updating the sprite editor, drawing the
* editor table, drawing the sprite canvas, and drawing the current sheets.
*/
class SpriteEditor : public SharedROM {
public:
/**
* @brief Updates the sprite editor.
*
* @return An absl::Status indicating the success or failure of the update.
*/
absl::Status Update();
private:
/**
* @brief Draws the editor table.
*/
void DrawEditorTable();
/**
* @brief Draws the sprite canvas.
*/
void DrawSpriteCanvas();
/**
* @brief Draws the current sheets.
*/
void DrawCurrentSheets();
uint8_t current_sheets_[8]; /**< Array to store the current sheets. */
bool sheets_loaded_ =
false; /**< Flag indicating whether the sheets are loaded or not. */
};
} // namespace editor
} // namespace app
} // namespace yaze
#endif // YAZE_APP_EDITOR_SPRITE_EDITOR_H