45 lines
1.7 KiB
Markdown
45 lines
1.7 KiB
Markdown
# Roadmap
|
|
|
|
## 0.2.X (Current)
|
|
- Overworld Editing Features
|
|
- Palette Editing Features
|
|
- Hex Editing
|
|
|
|
## 0.3.X
|
|
- Overworld Sprites: Complete sprite editing, add/remove functionality.
|
|
- Tile16 Editing: Implement the core editor to create, modify, and store tile16 data.
|
|
- Palette Editing: Finalize palette editor UI and saving of palette groups.
|
|
- Dungeon Maps: Introduce map layouts and tile-based editing for dungeons.
|
|
|
|
## 0.4.X
|
|
- Dungeon: Implement room object draw and edit functionality.
|
|
- Graphics Sheets: Complete editing, saving, and re-importing of sheets.
|
|
- Project Refactoring: Clean up resource loading and memory usage.
|
|
|
|
## 0.5.X
|
|
- Sprite Property Editor: Add support for changing sprite behavior and attributes.
|
|
- Custom Sprites: Support creating and editing custom sprites.
|
|
- Asar Patching: Stabilize existing patching system for advanced modifications.
|
|
|
|
## 0.6.X
|
|
- SCAD Format: Polish and finalize the scad file integration.
|
|
- Hex Editing Improvements: Enhance user interface for direct ROM manipulation.
|
|
- Music Editing: Add an interface to edit and manage music data.
|
|
|
|
## 0.7.X
|
|
- Cross-Platform Stability: Test and refine builds across Windows, macOS, iOS, and Linux.
|
|
- Plugin/Integration Framework: Provide hooks or scripting for community add-ons.
|
|
|
|
## 0.8.X
|
|
- Performance Optimizations: Remove bottlenecks in rendering and data processing.
|
|
- Documentation Overhaul: Update manuals, guides, and in-app tooltips.
|
|
|
|
## 0.9.X
|
|
- Beta Release: Code freeze on major features, focus on bug fixes and polish.
|
|
- User Interface Refinements: Improve UI consistency, iconography, and layout.
|
|
- Internal Cleanup: Remove deprecated code, finalize API calls.
|
|
|
|
## 1.0.0
|
|
- Stable Release: Final, production-ready version.
|
|
- Changelog: Comprehensive summary of all changes since 0.0.0.
|