Files
yaze/test/e2e/framework_smoke_test.cc
scawful 5cc5c08122 Add Overworld accessors and enhance testing framework
- Introduced new methods in `Controller`, `EditorManager`, and `OverworldEditor` to access the `Overworld` instance, improving modularity and interaction with the overworld data.
- Added `GetTile` method in `Overworld` to retrieve tile data based on coordinates, enhancing functionality for tile manipulation.
- Implemented a new testing framework with automated GUI tests, including `CanvasSelectionTest` and `FrameworkSmokeTest`, to validate user interactions and ensure robustness.
- Updated `CMakeLists.txt` to include new test files and dependencies, streamlining the build process for testing.
- Refactored logging behavior to ensure proper file handling during logging operations, improving reliability in logging outputs.
2025-09-30 19:32:34 -04:00

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C++

#include "e2e/framework_smoke_test.h"
#include "test_utils.h"
#include "imgui.h"
#include "imgui_test_engine/imgui_te_context.h"
// Smoke test for the E2E testing framework.
// This test is run by the `test-gui` command.
// It opens a window, clicks a button, and verifies that the button was clicked.
// The GUI for this test is rendered in `test/yaze_test.cc`.
void E2ETest_FrameworkSmokeTest(ImGuiTestContext* ctx)
{
yaze::test::gui::LoadRomInTest(ctx, "zelda3.sfc");
ctx->SetRef("Hello World Window");
ctx->ItemClick("Button");
ctx->ItemCheck("Clicked 1 times");
}