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yaze/docs/public/reference/z3ed-command-reference.md

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# Z3ED Command Reference
Complete command reference for the z3ed CLI tool, including all automation and AI-powered features.
## Table of Contents
1. [ROM Operations](#rom-operations)
2. [Editor Automation](#editor-automation)
3. [Testing Commands](#testing-commands)
4. [Build & CI/CD](#build--cicd)
5. [Query & Discovery](#query--discovery)
6. [Interactive REPL](#interactive-repl)
7. [Network & Collaboration](#network--collaboration)
8. [AI Integration](#ai-integration)
## ROM Operations
### `z3ed rom read`
Read bytes from ROM at specified address.
**Syntax:**
```bash
z3ed rom read --address <hex> [--length <bytes>] [--format hex|ascii|binary]
```
**Examples:**
```bash
# Read 16 bytes from address 0x1000
z3ed rom read --address 0x1000 --length 16
# Read 256 bytes and display as ASCII
z3ed rom read --address 0x20000 --length 256 --format ascii
# Read single byte
z3ed rom read --address 0xFFFF
```
**Output:**
```json
{
"address": "0x001000",
"data": "A9 00 85 2C A9 01 85 2D A9 02 85 2E A9 03 85 2F",
"ascii": ".........,......",
"length": 16
}
```
### `z3ed rom write`
Write bytes to ROM at specified address.
**Syntax:**
```bash
z3ed rom write --address <hex> --data <hex_string> [--verify]
```
**Examples:**
```bash
# Write 4 bytes
z3ed rom write --address 0x1000 --data "A9 00 85 2C"
# Write with verification
z3ed rom write --address 0x2000 --data "FF FE FD FC" --verify
# Write ASCII string (converted to hex)
z3ed rom write --address 0x3000 --data "YAZE" --format ascii
```
### `z3ed rom validate`
Validate ROM integrity and structure.
**Syntax:**
```bash
z3ed rom validate [--checksums] [--headers] [--regions] [--fix]
```
**Examples:**
```bash
# Full validation
z3ed rom validate
# Validate checksums only
z3ed rom validate --checksums
# Validate and attempt fixes
z3ed rom validate --fix
```
**Output:**
```json
{
"valid": true,
"checksums": {
"header": "OK",
"complement": "OK"
},
"headers": {
"title": "THE LEGEND OF ZELDA",
"version": "1.0",
"region": "USA"
},
"issues": [],
"warnings": ["Expanded ROM detected"]
}
```
### `z3ed rom snapshot`
Create a named snapshot of current ROM state.
**Syntax:**
```bash
z3ed rom snapshot --name <name> [--compress] [--metadata <json>]
```
**Examples:**
```bash
# Create snapshot
z3ed rom snapshot --name "before_dungeon_edit"
# Compressed snapshot with metadata
z3ed rom snapshot --name "v1.0_release" --compress --metadata '{"version": "1.0", "author": "user"}'
# List snapshots
z3ed rom list-snapshots
```
### `z3ed rom restore`
Restore ROM from a previous snapshot.
**Syntax:**
```bash
z3ed rom restore --snapshot <name> [--verify]
```
**Examples:**
```bash
# Restore snapshot
z3ed rom restore --snapshot "before_dungeon_edit"
# Restore with verification
z3ed rom restore --snapshot "last_stable" --verify
```
## Editor Automation
### `z3ed editor dungeon`
Automate dungeon editor operations.
**Subcommands:**
#### `place-object`
Place an object in a dungeon room.
```bash
z3ed editor dungeon place-object --room <id> --type <object_id> --x <x> --y <y> [--layer <0|1|2>]
# Example: Place a chest at position (10, 15) in room 0
z3ed editor dungeon place-object --room 0 --type 0x22 --x 10 --y 15
```
#### `set-property`
Modify room properties.
```bash
z3ed editor dungeon set-property --room <id> --property <name> --value <value>
# Example: Set room darkness
z3ed editor dungeon set-property --room 5 --property "dark" --value true
```
#### `list-objects`
List all objects in a room.
```bash
z3ed editor dungeon list-objects --room <id> [--filter-type <type>]
# Example: List all chests in room 10
z3ed editor dungeon list-objects --room 10 --filter-type 0x22
```
#### `validate-room`
Check room for issues.
```bash
z3ed editor dungeon validate-room --room <id> [--fix-issues]
# Example: Validate and fix room 0
z3ed editor dungeon validate-room --room 0 --fix-issues
```
### `z3ed editor overworld`
Automate overworld editor operations.
**Subcommands:**
#### `set-tile`
Modify a tile on the overworld map.
```bash
z3ed editor overworld set-tile --map <id> --x <x> --y <y> --tile <tile_id>
# Example: Set grass tile at position (100, 50) on Light World
z3ed editor overworld set-tile --map 0x00 --x 100 --y 50 --tile 0x002
```
#### `place-entrance`
Add an entrance to the overworld.
```bash
z3ed editor overworld place-entrance --map <id> --x <x> --y <y> --target <room_id> [--type <type>]
# Example: Place dungeon entrance
z3ed editor overworld place-entrance --map 0x00 --x 200 --y 150 --target 0x10 --type "dungeon"
```
#### `modify-sprite`
Modify sprite properties.
```bash
z3ed editor overworld modify-sprite --map <id> --sprite-index <idx> --property <prop> --value <val>
# Example: Change enemy sprite type
z3ed editor overworld modify-sprite --map 0x00 --sprite-index 0 --property "type" --value 0x08
```
### `z3ed editor batch`
Execute multiple editor operations from a script file.
**Syntax:**
```bash
z3ed editor batch --script <file> [--dry-run] [--parallel] [--continue-on-error]
```
**Script Format (JSON):**
```json
{
"operations": [
{
"editor": "dungeon",
"action": "place-object",
"params": {
"room": 1,
"type": 34,
"x": 10,
"y": 15
}
},
{
"editor": "overworld",
"action": "set-tile",
"params": {
"map": 0,
"x": 20,
"y": 30,
"tile": 322
}
}
],
"options": {
"stop_on_error": false,
"validate_after": true
}
}
```
## Testing Commands
### `z3ed test run`
Execute test suites.
**Syntax:**
```bash
z3ed test run [--category <unit|integration|e2e>] [--filter <pattern>] [--parallel]
```
**Examples:**
```bash
# Run all tests
z3ed test run
# Run unit tests only
z3ed test run --category unit
# Run specific test pattern
z3ed test run --filter "*Overworld*"
# Parallel execution
z3ed test run --parallel
```
### `z3ed test generate`
Generate test code for a class or component.
**Syntax:**
```bash
z3ed test generate --target <class|file> --output <file> [--framework <gtest|catch2>] [--include-mocks]
```
**Examples:**
```bash
# Generate tests for a class
z3ed test generate --target OverworldEditor --output overworld_test.cc
# Generate with mocks
z3ed test generate --target DungeonRoom --output dungeon_test.cc --include-mocks
# Generate integration tests
z3ed test generate --target src/app/rom.cc --output rom_integration_test.cc --framework catch2
```
### `z3ed test record`
Record interactions for test generation.
**Syntax:**
```bash
z3ed test record --name <test_name> --start
z3ed test record --stop [--save-as <file>]
z3ed test record --pause
z3ed test record --resume
```
**Examples:**
```bash
# Start recording
z3ed test record --name "dungeon_edit_test" --start
# Perform actions...
z3ed editor dungeon place-object --room 0 --type 0x22 --x 10 --y 10
# Stop and save
z3ed test record --stop --save-as dungeon_test.json
# Generate test from recording
z3ed test generate --from-recording dungeon_test.json --output dungeon_test.cc
```
### `z3ed test baseline`
Manage test baselines for regression testing.
**Syntax:**
```bash
z3ed test baseline --create --name <baseline>
z3ed test baseline --compare --name <baseline> [--threshold <percent>]
z3ed test baseline --update --name <baseline>
```
**Examples:**
```bash
# Create baseline
z3ed test baseline --create --name "v1.0_stable"
# Compare against baseline
z3ed test baseline --compare --name "v1.0_stable" --threshold 95
# Update baseline
z3ed test baseline --update --name "v1.0_stable"
```
## Build & CI/CD
### `z3ed build`
Build the project with specified configuration.
**Syntax:**
```bash
z3ed build --preset <preset> [--verbose] [--parallel <jobs>]
```
**Examples:**
```bash
# Debug build
z3ed build --preset lin-dbg
# Release build with 8 parallel jobs
z3ed build --preset lin-rel --parallel 8
# Verbose output
z3ed build --preset mac-dbg --verbose
```
### `z3ed ci status`
Check CI/CD pipeline status.
**Syntax:**
```bash
z3ed ci status [--workflow <name>] [--branch <branch>]
```
**Examples:**
```bash
# Check all workflows
z3ed ci status
# Check specific workflow
z3ed ci status --workflow "Build and Test"
# Check branch status
z3ed ci status --branch develop
```
## Query & Discovery
### `z3ed query rom-info`
Get comprehensive ROM information.
**Syntax:**
```bash
z3ed query rom-info [--detailed] [--format <json|yaml|text>]
```
**Output:**
```json
{
"title": "THE LEGEND OF ZELDA",
"size": 2097152,
"expanded": true,
"version": "1.0",
"region": "USA",
"checksum": "0xABCD",
"header": {
"mapper": "LoROM",
"rom_speed": "FastROM",
"rom_type": "ROM+SRAM+Battery"
}
}
```
### `z3ed query available-commands`
Discover available commands and their usage.
**Syntax:**
```bash
z3ed query available-commands [--category <category>] [--format tree|list|json]
```
**Examples:**
```bash
# List all commands as tree
z3ed query available-commands --format tree
# List editor commands
z3ed query available-commands --category editor
# JSON output for programmatic use
z3ed query available-commands --format json
```
### `z3ed query find-tiles`
Search for tile patterns in ROM.
**Syntax:**
```bash
z3ed query find-tiles --pattern <hex> [--context <bytes>] [--limit <count>]
```
**Examples:**
```bash
# Find specific tile pattern
z3ed query find-tiles --pattern "FF 00 FF 00"
# Find with context
z3ed query find-tiles --pattern "A9 00" --context 8
# Limit results
z3ed query find-tiles --pattern "00 00" --limit 10
```
## Interactive REPL
### Starting REPL Mode
```bash
# Start REPL with ROM
z3ed repl --rom zelda3.sfc
# Start with history file
z3ed repl --rom zelda3.sfc --history ~/.z3ed_history
```
### REPL Features
#### Variable Assignment
```
z3ed> $info = rom info
z3ed> echo $info.title
THE LEGEND OF ZELDA
```
#### Command Pipelines
```
z3ed> rom read --address 0x1000 --length 100 | find --pattern "A9"
z3ed> query find-tiles --pattern "FF" | head -10
```
#### Session Management
```
z3ed> session save my_session
z3ed> session load my_session
z3ed> history show
z3ed> history replay 5-10
```
## Network & Collaboration
### `z3ed network connect`
Connect to collaborative editing session.
**Syntax:**
```bash
z3ed network connect --host <host> --port <port> [--username <name>]
```
**Examples:**
```bash
# Connect to session
z3ed network connect --host localhost --port 8080 --username "agent1"
# Join specific room
z3ed network join --room "dungeon_editing" --password "secret"
```
### `z3ed network sync`
Synchronize changes with other collaborators.
**Syntax:**
```bash
z3ed network sync [--push] [--pull] [--merge-strategy <strategy>]
```
**Examples:**
```bash
# Push local changes
z3ed network sync --push
# Pull remote changes
z3ed network sync --pull
# Bidirectional sync with merge
z3ed network sync --merge-strategy last-write-wins
```
## AI Integration
### `z3ed ai chat`
Interactive AI assistant for ROM hacking.
**Syntax:**
```bash
z3ed ai chat [--model <model>] [--context <file>]
```
**Examples:**
```bash
# Start chat with default model
z3ed ai chat
# Use specific model
z3ed ai chat --model gemini-pro
# Provide context file
z3ed ai chat --context room_layout.json
```
### `z3ed ai suggest`
Get AI suggestions for ROM modifications.
**Syntax:**
```bash
z3ed ai suggest --task <task> [--model <model>] [--constraints <json>]
```
**Examples:**
```bash
# Suggest dungeon layout improvements
z3ed ai suggest --task "improve dungeon flow" --constraints '{"rooms": [1,2,3]}'
# Suggest sprite placements
z3ed ai suggest --task "balance enemy placement" --model ollama:llama2
```
### `z3ed ai analyze`
Analyze ROM for patterns and issues.
**Syntax:**
```bash
z3ed ai analyze --type <pattern|bug|optimization> [--report <file>]
```
**Examples:**
```bash
# Analyze for bugs
z3ed ai analyze --type bug --report bugs.json
# Find optimization opportunities
z3ed ai analyze --type optimization
# Pattern analysis
z3ed ai analyze --type pattern --report patterns.md
```
## Global Options
These options work with all commands:
- `--rom <file>` - Specify ROM file to use
- `--verbose` - Enable verbose output
- `--quiet` - Suppress non-error output
- `--format <json|yaml|text>` - Output format
- `--output <file>` - Write output to file
- `--no-color` - Disable colored output
- `--config <file>` - Use configuration file
- `--log-level <level>` - Set logging level
- `--help` - Show help for command
## Exit Codes
- `0` - Success
- `1` - General error
- `2` - Invalid arguments
- `3` - ROM not loaded
- `4` - Operation failed
- `5` - Network error
- `6` - Build error
- `7` - Test failure
- `127` - Command not found
## Configuration
Z3ed can be configured via `~/.z3edrc` or `z3ed.config.json`:
```json
{
"default_rom": "~/roms/zelda3.sfc",
"ai_model": "gemini-pro",
"output_format": "json",
"log_level": "info",
"network": {
"default_host": "localhost",
"default_port": 8080
},
"build": {
"default_preset": "lin-dbg",
"parallel_jobs": 8
},
"test": {
"framework": "gtest",
"coverage": true
}
}
```
## Environment Variables
- `Z3ED_ROM_PATH` - Default ROM file path
- `Z3ED_CONFIG` - Configuration file location
- `Z3ED_AI_MODEL` - Default AI model
- `Z3ED_LOG_LEVEL` - Logging verbosity
- `Z3ED_HISTORY_FILE` - REPL history file location
- `Z3ED_CACHE_DIR` - Cache directory for snapshots
- `Z3ED_API_KEY` - API key for AI services