- Deleted clipboard-related files (clipboard.cc, clipboard.h, clipboard.mm) to streamline the codebase. - Added a performance dashboard in the EditorManager to monitor performance metrics and improve user experience. - Integrated performance monitoring capabilities across various editors, allowing for detailed timing of critical operations. - Updated the graphics system with batch processing for texture updates, significantly improving rendering performance. - Introduced a memory pool allocator for efficient memory management during graphics operations.
16 lines
361 B
CMake
16 lines
361 B
CMake
set(
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YAZE_APP_GFX_SRC
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app/gfx/arena.cc
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app/gfx/atlas_renderer.cc
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app/gfx/background_buffer.cc
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app/gfx/bitmap.cc
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app/gfx/compression.cc
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app/gfx/memory_pool.cc
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app/gfx/performance_dashboard.cc
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app/gfx/performance_profiler.cc
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app/gfx/scad_format.cc
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app/gfx/snes_palette.cc
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app/gfx/snes_tile.cc
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app/gfx/snes_color.cc
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app/gfx/tilemap.cc
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) |