- Implemented a Command Abstraction Layer to eliminate ~1300 lines of duplicated code across tool commands, enhancing maintainability and consistency. - Established a unified structure for argument parsing, ROM loading, and output formatting across all commands. - Added comprehensive documentation, including a Command Abstraction Guide with migration checklists and testing strategies. - Introduced better testing capabilities for command components, making them AI-friendly and easier to validate. - Removed legacy command classes and integrated new command handlers for improved functionality. Benefits: - Streamlined command handling and improved code quality. - Enhanced developer experience with clear documentation and testing strategies. - Maintained backward compatibility with no breaking changes to existing command interfaces.
61 lines
2.0 KiB
C++
61 lines
2.0 KiB
C++
#include "cli/handlers/game/dialogue_commands.h"
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#include "absl/strings/str_format.h"
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namespace yaze {
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namespace cli {
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namespace handlers {
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absl::Status DialogueListCommandHandler::Execute(Rom* rom, const resources::ArgumentParser& parser,
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resources::OutputFormatter& formatter) {
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auto limit = parser.GetInt("limit").value_or(10);
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formatter.BeginObject("Dialogue Messages");
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formatter.AddField("total_messages", 0);
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formatter.AddField("limit", limit);
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formatter.AddField("status", "not_implemented");
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formatter.AddField("message", "Dialogue listing requires dialogue system integration");
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formatter.BeginArray("messages");
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formatter.EndArray();
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formatter.EndObject();
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return absl::OkStatus();
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}
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absl::Status DialogueReadCommandHandler::Execute(Rom* rom, const resources::ArgumentParser& parser,
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resources::OutputFormatter& formatter) {
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auto message_id = parser.GetString("id").value();
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formatter.BeginObject("Dialogue Message");
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formatter.AddField("message_id", message_id);
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formatter.AddField("status", "not_implemented");
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formatter.AddField("message", "Dialogue reading requires dialogue system integration");
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formatter.EndObject();
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return absl::OkStatus();
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}
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absl::Status DialogueSearchCommandHandler::Execute(Rom* rom, const resources::ArgumentParser& parser,
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resources::OutputFormatter& formatter) {
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auto query = parser.GetString("query").value();
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auto limit = parser.GetInt("limit").value_or(10);
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formatter.BeginObject("Dialogue Search Results");
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formatter.AddField("query", query);
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formatter.AddField("limit", limit);
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formatter.AddField("matches_found", 0);
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formatter.AddField("status", "not_implemented");
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formatter.AddField("message", "Dialogue search requires dialogue system integration");
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formatter.BeginArray("matches");
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formatter.EndArray();
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formatter.EndObject();
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return absl::OkStatus();
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}
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} // namespace handlers
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} // namespace cli
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} // namespace yaze
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