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3a2b2e8c3781be51371b1816b460f402d291dd96
yaze/src/app
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scawful 3a2b2e8c37 Add ModifyTile16 function to handle composition of Tile16 graphics and update tile information management
2024-11-10 15:08:00 -05:00
..
core
Refactor input handling in Controller: Remove unused key events, streamline window size handling, and improve event processing for better performance and clarity
2024-11-10 12:11:17 -05:00
editor
Add SaveDungeonMapTile16 function to handle saving dungeon map tile data and enhance tile editing UI
2024-11-10 15:07:52 -05:00
emu
Refactor memory management: remove unused enums and RomInfo class to simplify memory.h
2024-11-09 20:13:08 -05:00
gfx
Add ModifyTile16 function to handle composition of Tile16 graphics and update tile information management
2024-11-10 15:08:00 -05:00
gui
Add SaveDungeonMapTile16 function to handle saving dungeon map tile data and enhance tile editing UI
2024-11-10 15:07:52 -05:00
zelda3
Fix DungeonMap ScreenEditor gfx bug, update formatting
2024-11-10 09:55:07 -05:00
app.cmake
add macOS app bundle for yaze with resources
2024-09-07 09:56:29 -04:00
rom.cc
Change gfx groups from vectors to arrays in Rom
2024-11-02 10:33:39 -05:00
rom.h
Refactor project structure: remove labeling.h and update references to use project.h, enhancing code clarity and maintainability
2024-11-09 21:04:39 -05:00
yaze.cc
Refactor yaze.cc for improved code organization and readability
2024-08-30 20:29:51 -04:00
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