scawful
3a2b2e8c37
Add ModifyTile16 function to handle composition of Tile16 graphics and update tile information management
2024-11-10 15:08:00 -05:00
scawful
f3555b49ba
Add SaveDungeonMapTile16 function to handle saving dungeon map tile data and enhance tile editing UI
2024-11-10 15:07:52 -05:00
scawful
7bcab06f0b
Add InputTileInfo function for tile information input handling in GUI
2024-11-10 15:07:33 -05:00
scawful
f5ac6124b0
Implement LoadBinaryGfx functionality: Refactor GFX loading from BIN file into a separate method, improve error handling, and update UI button for better user experience
2024-11-10 12:31:03 -05:00
scawful
6dd8a36e5c
Refactor input handling in Controller: Remove unused key events, streamline window size handling, and improve event processing for better performance and clarity
2024-11-10 12:11:17 -05:00
scawful
6d4f7974ae
Enhance ScreenEditor: Refactor LoadDungeonMapTile16 to accept gfx data and bin mode, improve variable naming, and add functionality to load graphics from a BIN file
2024-11-10 11:29:06 -05:00
scawful
03da9d4eaa
Add sheet_offset parameter to ComposeTile16 and update sheet ID validation
2024-11-10 11:28:51 -05:00
scawful
89a8e47e9c
Fix DungeonMap ScreenEditor gfx bug, update formatting
2024-11-10 09:55:07 -05:00
scawful
744ad03be3
Refactor bitmap and tilesheet classes: improve variable naming, remove unused methods, and add tile data mirroring functionality for enhanced clarity and maintainability
2024-11-10 09:52:58 -05:00
scawful
d118857e2e
Add keybinding save and load functionality to CommandManager
2024-11-10 09:03:50 -05:00
scawful
d7f62f4fd4
Refactor project header and source files: update includes and restore method declarations for improved organization and clarity
2024-11-10 09:03:35 -05:00
scawful
cd3540aaa2
Add kYazeVersion constant to common.h and remove duplicate definition from constants.h
2024-11-10 09:03:11 -05:00
scawful
8555dacdb5
Refactor project structure: remove labeling.h and update references to use project.h, enhancing code clarity and maintainability
2024-11-09 21:04:39 -05:00
scawful
a1443e8187
Refactor user interface management: simplify UI components and remove deprecated classes to enhance maintainability
2024-11-09 20:53:13 -05:00
scawful
ba5c86f0ba
Refactor recent files management: consolidate RecentFilesManager into project.h and remove redundant recent_files.h
2024-11-09 20:38:00 -05:00
scawful
ef2ddaa74e
Refactor memory management: remove unused enums and RomInfo class to simplify memory.h
2024-11-09 20:13:08 -05:00
scawful
d9243b26f7
Refactor message handling: remove MessageDispatcher, MessageFilter, and related classes to streamline codebase
2024-11-09 19:17:36 -05:00
scawful
b06d632ef9
Refactor project management: create Project class for handling project file operations and remove message handling code
2024-11-09 19:17:24 -05:00
scawful
3340066415
Refactor CPU and memory components: remove logging dependencies and restructure DMA channel definitions
2024-11-08 21:09:04 -05:00
scawful
1d650c0450
Refactor InputScalarLeft: remove NoMarkEdited flag and update button flags for improved interaction
2024-11-08 21:03:17 -05:00
scawful
761b0d55f6
Refactor ReadRomHeader to use consistent variable naming for RomInfo
2024-11-08 21:03:01 -05:00
scawful
33f9053e34
Refactor DMA channel structure: consolidate and update definitions, remove obsolete header
2024-11-08 21:02:56 -05:00
scawful
e21bdb3f44
Add documentation for file dialog and resource path functions
2024-11-08 21:02:24 -05:00
scawful
e1a9d40c4b
Add debug output for message loading and create test for single message verification
2024-11-08 00:18:58 -05:00
scawful
3d23922f71
Refactor dungeon room initialization for clarity and add unit tests for room loading functionality
2024-11-08 00:18:33 -05:00
scawful
2ddc04a5ce
Refactor CommandManager to simplify key press checks by removing unnecessary GetKeyIndex calls
2024-11-08 00:14:44 -05:00
scawful
0ca27cd35c
Refactor EditorManager to improve code consistency and readability by standardizing spacing and updating key press conditions in popups
2024-11-08 00:14:40 -05:00
scawful
6c0bc9877e
Refactor sprite dimension retrieval to use lowercase methods for consistency
2024-11-08 00:14:11 -05:00
scawful
94a05e6ea7
Enhance dungeon map functionality by adding buttons to manage floors and basements, and optimize tile rendering logic for improved performance
2024-11-08 00:14:01 -05:00
scawful
749defd1d4
Refactor sprite handling for consistency by standardizing variable naming and improving constructor initialization
2024-11-08 00:13:01 -05:00
scawful
1c8285a498
Refactor room handling for consistency and readability by standardizing variable naming and improving code structure
2024-11-08 00:12:45 -05:00
scawful
fd881dc1d3
Refactor snes_palette.h for consistency and readability by adjusting reference styles and removing unnecessary includes
2024-11-08 00:12:30 -05:00
scawful
83949d23b5
Remove unused includes in common.h for code cleanup
2024-11-08 00:11:43 -05:00
scawful
261525f3cb
Fix macOS bundle zeml resource loading path
2024-11-02 10:35:53 -05:00
scawful
38dc061b75
Add LoadConfigFile to Controller, include file_util src in build
2024-11-02 10:35:26 -05:00
scawful
d6a4217118
Change gfx groups from vectors to arrays in Rom
2024-11-02 10:33:39 -05:00
scawful
0d5618a5ba
Update LoadFile, GetFileExtension, GetFileName
2024-11-02 10:25:30 -05:00
scawful
665d58aa97
General cleanup
2024-11-02 00:10:24 -05:00
scawful
b22da9edb4
Refactor Rom class to improve code organization and remove unused dependencies
2024-10-11 10:46:06 -04:00
scawful
5e3f326fb2
Refactor CommandManager::ShowWhichKey to initialize defaults if commands are empty
2024-10-09 02:00:08 -04:00
scawful
e8e6ab00bf
Refactor ImTextureID casting for SDL_Texture rendering
2024-10-09 01:59:15 -04:00
scawful
2c9088d8ae
add MessageEditor::DrawDictionary
2024-10-07 08:00:16 -04:00
scawful
3be53b9e53
add dungeon.h to incl
2024-10-07 07:59:38 -04:00
scawful
1bc3188f1b
include housekeeping
2024-10-07 07:59:26 -04:00
scawful
26b54fbee8
Refactor UppercaseHexWord function to include an optional leading parameter
2024-10-05 13:29:13 -04:00
scawful
7fb71b6c38
Refactor message editor tables and constants
...
This commit refactors the message editor code by introducing separate table flags for the message table and dictionary table. The message table now uses the kMessageTableFlags, which includes the Hideable, Borders, and Resizable flags. Similarly, the dictionary table now uses the kDictTableFlags, which includes the Borders and Resizable flags.
Additionally, the commit adds two new constants to the message_editor.h file: kFontGfxMessageSize with a value of 128 and kFontGfxMessageDepth with a value of 8. These constants are used in the message_editor.cc file to specify the size and depth of the font graphics data.
No functional changes are made in this commit.
2024-10-05 12:09:49 -04:00
scawful
616c85ab1c
unused include housekeeping
2024-10-05 11:07:14 -04:00
scawful
29c2efd287
process 2 sheets for font gfx data in message editor
2024-10-05 11:06:58 -04:00
scawful
9657c5c499
add num_sheets arg to SnesTo8bppSheet
2024-10-05 11:06:40 -04:00
scawful
a64700d601
Load sys fonts if assets dir not found, return err if unsupported
2024-10-04 01:33:13 -04:00