Commit Graph

1263 Commits

Author SHA1 Message Date
scawful
3a2b2e8c37 Add ModifyTile16 function to handle composition of Tile16 graphics and update tile information management 2024-11-10 15:08:00 -05:00
scawful
f3555b49ba Add SaveDungeonMapTile16 function to handle saving dungeon map tile data and enhance tile editing UI 2024-11-10 15:07:52 -05:00
scawful
7bcab06f0b Add InputTileInfo function for tile information input handling in GUI 2024-11-10 15:07:33 -05:00
scawful
f5ac6124b0 Implement LoadBinaryGfx functionality: Refactor GFX loading from BIN file into a separate method, improve error handling, and update UI button for better user experience 2024-11-10 12:31:03 -05:00
scawful
6dd8a36e5c Refactor input handling in Controller: Remove unused key events, streamline window size handling, and improve event processing for better performance and clarity 2024-11-10 12:11:17 -05:00
scawful
6d4f7974ae Enhance ScreenEditor: Refactor LoadDungeonMapTile16 to accept gfx data and bin mode, improve variable naming, and add functionality to load graphics from a BIN file 2024-11-10 11:29:06 -05:00
scawful
03da9d4eaa Add sheet_offset parameter to ComposeTile16 and update sheet ID validation 2024-11-10 11:28:51 -05:00
scawful
89a8e47e9c Fix DungeonMap ScreenEditor gfx bug, update formatting 2024-11-10 09:55:07 -05:00
scawful
744ad03be3 Refactor bitmap and tilesheet classes: improve variable naming, remove unused methods, and add tile data mirroring functionality for enhanced clarity and maintainability 2024-11-10 09:52:58 -05:00
scawful
d118857e2e Add keybinding save and load functionality to CommandManager 2024-11-10 09:03:50 -05:00
scawful
d7f62f4fd4 Refactor project header and source files: update includes and restore method declarations for improved organization and clarity 2024-11-10 09:03:35 -05:00
scawful
cd3540aaa2 Add kYazeVersion constant to common.h and remove duplicate definition from constants.h 2024-11-10 09:03:11 -05:00
scawful
8555dacdb5 Refactor project structure: remove labeling.h and update references to use project.h, enhancing code clarity and maintainability 2024-11-09 21:04:39 -05:00
scawful
a1443e8187 Refactor user interface management: simplify UI components and remove deprecated classes to enhance maintainability 2024-11-09 20:53:13 -05:00
scawful
ba5c86f0ba Refactor recent files management: consolidate RecentFilesManager into project.h and remove redundant recent_files.h 2024-11-09 20:38:00 -05:00
scawful
ef2ddaa74e Refactor memory management: remove unused enums and RomInfo class to simplify memory.h 2024-11-09 20:13:08 -05:00
scawful
d9243b26f7 Refactor message handling: remove MessageDispatcher, MessageFilter, and related classes to streamline codebase 2024-11-09 19:17:36 -05:00
scawful
b06d632ef9 Refactor project management: create Project class for handling project file operations and remove message handling code 2024-11-09 19:17:24 -05:00
scawful
3340066415 Refactor CPU and memory components: remove logging dependencies and restructure DMA channel definitions 2024-11-08 21:09:04 -05:00
scawful
1d650c0450 Refactor InputScalarLeft: remove NoMarkEdited flag and update button flags for improved interaction 2024-11-08 21:03:17 -05:00
scawful
761b0d55f6 Refactor ReadRomHeader to use consistent variable naming for RomInfo 2024-11-08 21:03:01 -05:00
scawful
33f9053e34 Refactor DMA channel structure: consolidate and update definitions, remove obsolete header 2024-11-08 21:02:56 -05:00
scawful
e21bdb3f44 Add documentation for file dialog and resource path functions 2024-11-08 21:02:24 -05:00
scawful
e1a9d40c4b Add debug output for message loading and create test for single message verification 2024-11-08 00:18:58 -05:00
scawful
3d23922f71 Refactor dungeon room initialization for clarity and add unit tests for room loading functionality 2024-11-08 00:18:33 -05:00
scawful
2ddc04a5ce Refactor CommandManager to simplify key press checks by removing unnecessary GetKeyIndex calls 2024-11-08 00:14:44 -05:00
scawful
0ca27cd35c Refactor EditorManager to improve code consistency and readability by standardizing spacing and updating key press conditions in popups 2024-11-08 00:14:40 -05:00
scawful
6c0bc9877e Refactor sprite dimension retrieval to use lowercase methods for consistency 2024-11-08 00:14:11 -05:00
scawful
94a05e6ea7 Enhance dungeon map functionality by adding buttons to manage floors and basements, and optimize tile rendering logic for improved performance 2024-11-08 00:14:01 -05:00
scawful
749defd1d4 Refactor sprite handling for consistency by standardizing variable naming and improving constructor initialization 2024-11-08 00:13:01 -05:00
scawful
1c8285a498 Refactor room handling for consistency and readability by standardizing variable naming and improving code structure 2024-11-08 00:12:45 -05:00
scawful
fd881dc1d3 Refactor snes_palette.h for consistency and readability by adjusting reference styles and removing unnecessary includes 2024-11-08 00:12:30 -05:00
scawful
83949d23b5 Remove unused includes in common.h for code cleanup 2024-11-08 00:11:43 -05:00
scawful
261525f3cb Fix macOS bundle zeml resource loading path 2024-11-02 10:35:53 -05:00
scawful
38dc061b75 Add LoadConfigFile to Controller, include file_util src in build 2024-11-02 10:35:26 -05:00
scawful
d6a4217118 Change gfx groups from vectors to arrays in Rom 2024-11-02 10:33:39 -05:00
scawful
0d5618a5ba Update LoadFile, GetFileExtension, GetFileName 2024-11-02 10:25:30 -05:00
scawful
665d58aa97 General cleanup 2024-11-02 00:10:24 -05:00
scawful
b22da9edb4 Refactor Rom class to improve code organization and remove unused dependencies 2024-10-11 10:46:06 -04:00
scawful
5e3f326fb2 Refactor CommandManager::ShowWhichKey to initialize defaults if commands are empty 2024-10-09 02:00:08 -04:00
scawful
e8e6ab00bf Refactor ImTextureID casting for SDL_Texture rendering 2024-10-09 01:59:15 -04:00
scawful
2c9088d8ae add MessageEditor::DrawDictionary 2024-10-07 08:00:16 -04:00
scawful
3be53b9e53 add dungeon.h to incl 2024-10-07 07:59:38 -04:00
scawful
1bc3188f1b include housekeeping 2024-10-07 07:59:26 -04:00
scawful
26b54fbee8 Refactor UppercaseHexWord function to include an optional leading parameter 2024-10-05 13:29:13 -04:00
scawful
7fb71b6c38 Refactor message editor tables and constants
This commit refactors the message editor code by introducing separate table flags for the message table and dictionary table. The message table now uses the kMessageTableFlags, which includes the Hideable, Borders, and Resizable flags. Similarly, the dictionary table now uses the kDictTableFlags, which includes the Borders and Resizable flags.

Additionally, the commit adds two new constants to the message_editor.h file: kFontGfxMessageSize with a value of 128 and kFontGfxMessageDepth with a value of 8. These constants are used in the message_editor.cc file to specify the size and depth of the font graphics data.

No functional changes are made in this commit.
2024-10-05 12:09:49 -04:00
scawful
616c85ab1c unused include housekeeping 2024-10-05 11:07:14 -04:00
scawful
29c2efd287 process 2 sheets for font gfx data in message editor 2024-10-05 11:06:58 -04:00
scawful
9657c5c499 add num_sheets arg to SnesTo8bppSheet 2024-10-05 11:06:40 -04:00
scawful
a64700d601 Load sys fonts if assets dir not found, return err if unsupported 2024-10-04 01:33:13 -04:00