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yaze/test/e2e/dungeon_editor_smoke_test.h
2025-10-17 12:10:25 -04:00

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C

#ifndef YAZE_TEST_E2E_DUNGEON_EDITOR_SMOKE_TEST_H
#define YAZE_TEST_E2E_DUNGEON_EDITOR_SMOKE_TEST_H
#include "imgui_test_engine/imgui_te_context.h"
/**
* @brief Quick smoke test for DungeonEditorV2 card-based UI
*
* Tests basic functionality:
* - Opening dungeon editor
* - Opening independent cards (Rooms, Matrix, Objects, etc.)
* - Opening room cards
* - Basic interaction with canvas
*/
void E2ETest_DungeonEditorV2SmokeTest(ImGuiTestContext* ctx);
#endif // YAZE_TEST_E2E_DUNGEON_EDITOR_SMOKE_TEST_H