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yaze/test/unit/gui/canvas_automation_api_test.cc
2025-10-17 12:10:25 -04:00

478 lines
14 KiB
C++

#include "app/gui/canvas/canvas_automation_api.h"
#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include "app/gui/canvas/canvas.h"
#include "testing.h"
namespace yaze {
namespace test {
using ::testing::Eq;
using ::testing::Ge;
using ::testing::Le;
class CanvasAutomationAPITest : public ::testing::Test {
protected:
void SetUp() override {
// Create a test canvas with known dimensions
canvas_ = std::make_unique<gui::Canvas>("TestCanvas", ImVec2(512, 512),
gui::CanvasGridSize::k16x16);
api_ = canvas_->GetAutomationAPI();
ASSERT_NE(api_, nullptr);
}
std::unique_ptr<gui::Canvas> canvas_;
gui::CanvasAutomationAPI* api_;
};
// ============================================================================
// Coordinate Conversion Tests
// ============================================================================
TEST_F(CanvasAutomationAPITest, TileToCanvas_BasicConversion) {
// At 1.0x zoom, tile (0,0) should be at canvas (0,0)
canvas_->set_global_scale(1.0f);
ImVec2 pos = api_->TileToCanvas(0, 0);
EXPECT_FLOAT_EQ(pos.x, 0.0f);
EXPECT_FLOAT_EQ(pos.y, 0.0f);
// Tile (1,0) should be at (16,0) for 16x16 grid
pos = api_->TileToCanvas(1, 0);
EXPECT_FLOAT_EQ(pos.x, 16.0f);
EXPECT_FLOAT_EQ(pos.y, 0.0f);
// Tile (0,1) should be at (0,16)
pos = api_->TileToCanvas(0, 1);
EXPECT_FLOAT_EQ(pos.x, 0.0f);
EXPECT_FLOAT_EQ(pos.y, 16.0f);
// Tile (10,10) should be at (160,160)
pos = api_->TileToCanvas(10, 10);
EXPECT_FLOAT_EQ(pos.x, 160.0f);
EXPECT_FLOAT_EQ(pos.y, 160.0f);
}
TEST_F(CanvasAutomationAPITest, TileToCanvas_WithZoom) {
// At 2.0x zoom, tile coordinates should scale
canvas_->set_global_scale(2.0f);
ImVec2 pos = api_->TileToCanvas(1, 1);
EXPECT_FLOAT_EQ(pos.x, 32.0f); // 1 * 16 * 2.0
EXPECT_FLOAT_EQ(pos.y, 32.0f);
// At 0.5x zoom, tile coordinates should scale down
canvas_->set_global_scale(0.5f);
pos = api_->TileToCanvas(10, 10);
EXPECT_FLOAT_EQ(pos.x, 80.0f); // 10 * 16 * 0.5
EXPECT_FLOAT_EQ(pos.y, 80.0f);
}
TEST_F(CanvasAutomationAPITest, CanvasToTile_BasicConversion) {
canvas_->set_global_scale(1.0f);
// Canvas (0,0) should be tile (0,0)
ImVec2 tile = api_->CanvasToTile(ImVec2(0, 0));
EXPECT_FLOAT_EQ(tile.x, 0.0f);
EXPECT_FLOAT_EQ(tile.y, 0.0f);
// Canvas (16,16) should be tile (1,1)
tile = api_->CanvasToTile(ImVec2(16, 16));
EXPECT_FLOAT_EQ(tile.x, 1.0f);
EXPECT_FLOAT_EQ(tile.y, 1.0f);
// Canvas (160,160) should be tile (10,10)
tile = api_->CanvasToTile(ImVec2(160, 160));
EXPECT_FLOAT_EQ(tile.x, 10.0f);
EXPECT_FLOAT_EQ(tile.y, 10.0f);
}
TEST_F(CanvasAutomationAPITest, CanvasToTile_WithZoom) {
// At 2.0x zoom
canvas_->set_global_scale(2.0f);
ImVec2 tile = api_->CanvasToTile(ImVec2(32, 32));
EXPECT_FLOAT_EQ(tile.x, 1.0f); // 32 / (16 * 2.0)
EXPECT_FLOAT_EQ(tile.y, 1.0f);
// At 0.5x zoom
canvas_->set_global_scale(0.5f);
tile = api_->CanvasToTile(ImVec2(8, 8));
EXPECT_FLOAT_EQ(tile.x, 1.0f); // 8 / (16 * 0.5)
EXPECT_FLOAT_EQ(tile.y, 1.0f);
}
TEST_F(CanvasAutomationAPITest, CoordinateRoundTrip) {
canvas_->set_global_scale(1.0f);
// Test round-trip conversion
for (int i = 0; i < 32; ++i) {
ImVec2 canvas_pos = api_->TileToCanvas(i, i);
ImVec2 tile_pos = api_->CanvasToTile(canvas_pos);
EXPECT_FLOAT_EQ(tile_pos.x, static_cast<float>(i));
EXPECT_FLOAT_EQ(tile_pos.y, static_cast<float>(i));
}
}
// ============================================================================
// Bounds Checking Tests
// ============================================================================
TEST_F(CanvasAutomationAPITest, IsInBounds_ValidCoordinates) {
EXPECT_TRUE(api_->IsInBounds(0, 0));
EXPECT_TRUE(api_->IsInBounds(10, 10));
EXPECT_TRUE(api_->IsInBounds(31, 31)); // 512/16 = 32 tiles, so 31 is max
}
TEST_F(CanvasAutomationAPITest, IsInBounds_InvalidCoordinates) {
EXPECT_FALSE(api_->IsInBounds(-1, 0));
EXPECT_FALSE(api_->IsInBounds(0, -1));
EXPECT_FALSE(api_->IsInBounds(-1, -1));
EXPECT_FALSE(api_->IsInBounds(32, 0)); // Out of bounds
EXPECT_FALSE(api_->IsInBounds(0, 32));
EXPECT_FALSE(api_->IsInBounds(100, 100));
}
// ============================================================================
// Tile Operations Tests
// ============================================================================
TEST_F(CanvasAutomationAPITest, SetTileAt_WithCallback) {
// Set up a tile paint callback
std::vector<std::tuple<int, int, int>> painted_tiles;
api_->SetTilePaintCallback([&](int x, int y, int tile_id) {
painted_tiles.push_back({x, y, tile_id});
return true;
});
// Paint some tiles
EXPECT_TRUE(api_->SetTileAt(5, 5, 42));
EXPECT_TRUE(api_->SetTileAt(10, 10, 100));
ASSERT_EQ(painted_tiles.size(), 2);
EXPECT_EQ(painted_tiles[0], std::make_tuple(5, 5, 42));
EXPECT_EQ(painted_tiles[1], std::make_tuple(10, 10, 100));
}
TEST_F(CanvasAutomationAPITest, SetTileAt_OutOfBounds) {
bool callback_called = false;
api_->SetTilePaintCallback([&](int x, int y, int tile_id) {
callback_called = true;
return true;
});
// Out of bounds tiles should return false without calling callback
EXPECT_FALSE(api_->SetTileAt(-1, 0, 42));
EXPECT_FALSE(api_->SetTileAt(0, -1, 42));
EXPECT_FALSE(api_->SetTileAt(100, 100, 42));
EXPECT_FALSE(callback_called);
}
TEST_F(CanvasAutomationAPITest, GetTileAt_WithCallback) {
// Set up a tile query callback
api_->SetTileQueryCallback([](int x, int y) {
return x * 100 + y; // Simple deterministic value
});
EXPECT_EQ(api_->GetTileAt(0, 0), 0);
EXPECT_EQ(api_->GetTileAt(1, 0), 100);
EXPECT_EQ(api_->GetTileAt(0, 1), 1);
EXPECT_EQ(api_->GetTileAt(5, 7), 507);
}
TEST_F(CanvasAutomationAPITest, GetTileAt_OutOfBounds) {
api_->SetTileQueryCallback([](int x, int y) { return 42; });
EXPECT_EQ(api_->GetTileAt(-1, 0), -1);
EXPECT_EQ(api_->GetTileAt(0, -1), -1);
EXPECT_EQ(api_->GetTileAt(100, 100), -1);
}
TEST_F(CanvasAutomationAPITest, SetTiles_BatchOperation) {
std::vector<std::tuple<int, int, int>> painted_tiles;
api_->SetTilePaintCallback([&](int x, int y, int tile_id) {
painted_tiles.push_back({x, y, tile_id});
return true;
});
std::vector<std::tuple<int, int, int>> tiles_to_paint = {
{0, 0, 10},
{1, 0, 11},
{2, 0, 12},
{0, 1, 20},
{1, 1, 21}
};
EXPECT_TRUE(api_->SetTiles(tiles_to_paint));
EXPECT_EQ(painted_tiles.size(), 5);
}
// ============================================================================
// Selection Tests
// ============================================================================
TEST_F(CanvasAutomationAPITest, SelectTile) {
api_->SelectTile(5, 5);
auto selection = api_->GetSelection();
EXPECT_TRUE(selection.has_selection);
EXPECT_EQ(selection.selected_tiles.size(), 1);
}
TEST_F(CanvasAutomationAPITest, SelectTileRect) {
api_->SelectTileRect(5, 5, 9, 9);
auto selection = api_->GetSelection();
EXPECT_TRUE(selection.has_selection);
// 5x5 rectangle = 25 tiles
EXPECT_EQ(selection.selected_tiles.size(), 25);
// Check first and last tiles
EXPECT_FLOAT_EQ(selection.selected_tiles[0].x, 5.0f);
EXPECT_FLOAT_EQ(selection.selected_tiles[0].y, 5.0f);
EXPECT_FLOAT_EQ(selection.selected_tiles[24].x, 9.0f);
EXPECT_FLOAT_EQ(selection.selected_tiles[24].y, 9.0f);
}
TEST_F(CanvasAutomationAPITest, SelectTileRect_SwappedCoordinates) {
// Should handle coordinates in any order
api_->SelectTileRect(9, 9, 5, 5); // Reversed
auto selection = api_->GetSelection();
EXPECT_TRUE(selection.has_selection);
EXPECT_EQ(selection.selected_tiles.size(), 25);
}
TEST_F(CanvasAutomationAPITest, ClearSelection) {
api_->SelectTileRect(5, 5, 10, 10);
auto selection = api_->GetSelection();
EXPECT_TRUE(selection.has_selection);
api_->ClearSelection();
selection = api_->GetSelection();
EXPECT_FALSE(selection.has_selection);
EXPECT_EQ(selection.selected_tiles.size(), 0);
}
TEST_F(CanvasAutomationAPITest, SelectTile_OutOfBounds) {
api_->SelectTile(-1, 0);
auto selection = api_->GetSelection();
EXPECT_FALSE(selection.has_selection);
api_->SelectTile(100, 100);
selection = api_->GetSelection();
EXPECT_FALSE(selection.has_selection);
}
// ============================================================================
// View Operations Tests
// ============================================================================
TEST_F(CanvasAutomationAPITest, SetZoom_ValidRange) {
api_->SetZoom(1.0f);
EXPECT_FLOAT_EQ(api_->GetZoom(), 1.0f);
api_->SetZoom(2.0f);
EXPECT_FLOAT_EQ(api_->GetZoom(), 2.0f);
api_->SetZoom(0.5f);
EXPECT_FLOAT_EQ(api_->GetZoom(), 0.5f);
}
TEST_F(CanvasAutomationAPITest, SetZoom_Clamping) {
// Should clamp to 0.25 - 4.0 range
api_->SetZoom(10.0f);
EXPECT_LE(api_->GetZoom(), 4.0f);
api_->SetZoom(0.1f);
EXPECT_GE(api_->GetZoom(), 0.25f);
api_->SetZoom(-1.0f);
EXPECT_GE(api_->GetZoom(), 0.25f);
}
TEST_F(CanvasAutomationAPITest, ScrollToTile_ValidTile) {
// Should not crash when scrolling to valid tiles
api_->ScrollToTile(0, 0, true);
api_->ScrollToTile(10, 10, false);
api_->ScrollToTile(15, 15, true);
// Just verify no crash - actual scroll behavior depends on ImGui state
}
TEST_F(CanvasAutomationAPITest, ScrollToTile_OutOfBounds) {
// Should handle out of bounds gracefully
api_->ScrollToTile(-1, 0, true);
api_->ScrollToTile(100, 100, true);
// Should not crash
}
TEST_F(CanvasAutomationAPITest, CenterOn_ValidTile) {
// Should not crash when centering on valid tiles
api_->CenterOn(10, 10);
api_->CenterOn(0, 0);
api_->CenterOn(20, 20);
// Verify scroll position changed (should be non-zero after centering on non-origin)
ImVec2 scroll = canvas_->scrolling();
// Scroll values will depend on canvas size, just verify they're set
}
TEST_F(CanvasAutomationAPITest, CenterOn_OutOfBounds) {
api_->CenterOn(-1, 0);
api_->CenterOn(100, 100);
// Should not crash
}
// ============================================================================
// Query Operations Tests
// ============================================================================
TEST_F(CanvasAutomationAPITest, GetDimensions) {
canvas_->set_global_scale(1.0f);
auto dims = api_->GetDimensions();
EXPECT_EQ(dims.tile_size, 16); // 16x16 grid
EXPECT_EQ(dims.width_tiles, 32); // 512 / 16
EXPECT_EQ(dims.height_tiles, 32);
}
TEST_F(CanvasAutomationAPITest, GetDimensions_WithZoom) {
canvas_->set_global_scale(2.0f);
auto dims = api_->GetDimensions();
EXPECT_EQ(dims.tile_size, 16);
EXPECT_EQ(dims.width_tiles, 16); // 512 / (16 * 2.0)
EXPECT_EQ(dims.height_tiles, 16);
}
TEST_F(CanvasAutomationAPITest, GetVisibleRegion) {
canvas_->set_global_scale(1.0f);
canvas_->set_scrolling(ImVec2(0, 0));
auto region = api_->GetVisibleRegion();
// At origin with no scroll, should start at (0,0)
EXPECT_GE(region.min_x, 0);
EXPECT_GE(region.min_y, 0);
// Should have valid bounds
EXPECT_GE(region.max_x, region.min_x);
EXPECT_GE(region.max_y, region.min_y);
}
TEST_F(CanvasAutomationAPITest, IsTileVisible_AtOrigin) {
canvas_->set_global_scale(1.0f);
canvas_->set_scrolling(ImVec2(0, 0));
// Tiles at origin should be visible
EXPECT_TRUE(api_->IsTileVisible(0, 0));
EXPECT_TRUE(api_->IsTileVisible(1, 1));
// Tiles far away might not be visible (depends on canvas size)
// We just verify the method doesn't crash
api_->IsTileVisible(50, 50);
}
TEST_F(CanvasAutomationAPITest, IsTileVisible_OutOfBounds) {
// Out of bounds tiles should return false
EXPECT_FALSE(api_->IsTileVisible(-1, 0));
EXPECT_FALSE(api_->IsTileVisible(0, -1));
EXPECT_FALSE(api_->IsTileVisible(100, 100));
}
// ============================================================================
// Integration Tests
// ============================================================================
TEST_F(CanvasAutomationAPITest, CompleteWorkflow) {
// Simulate a complete automation workflow
// 1. Set zoom level
api_->SetZoom(1.0f);
EXPECT_FLOAT_EQ(api_->GetZoom(), 1.0f);
// 2. Select a tile region
api_->SelectTileRect(0, 0, 4, 4);
auto selection = api_->GetSelection();
EXPECT_EQ(selection.selected_tiles.size(), 25);
// 3. Query tile data with callback
api_->SetTileQueryCallback([](int x, int y) {
return x + y * 100;
});
EXPECT_EQ(api_->GetTileAt(2, 3), 302);
// 4. Paint tiles with callback
std::vector<std::tuple<int, int, int>> painted;
api_->SetTilePaintCallback([&](int x, int y, int tile_id) {
painted.push_back({x, y, tile_id});
return true;
});
std::vector<std::tuple<int, int, int>> tiles = {
{0, 0, 10}, {1, 0, 11}, {2, 0, 12}
};
EXPECT_TRUE(api_->SetTiles(tiles));
EXPECT_EQ(painted.size(), 3);
// 5. Clear selection
api_->ClearSelection();
selection = api_->GetSelection();
EXPECT_FALSE(selection.has_selection);
}
TEST_F(CanvasAutomationAPITest, DifferentGridSizes) {
// Test with 8x8 grid
auto canvas_8x8 = std::make_unique<gui::Canvas>(
"Test8x8", ImVec2(512, 512), gui::CanvasGridSize::k8x8);
auto api_8x8 = canvas_8x8->GetAutomationAPI();
auto dims = api_8x8->GetDimensions();
EXPECT_EQ(dims.tile_size, 8);
EXPECT_EQ(dims.width_tiles, 64); // 512 / 8
// Test with 32x32 grid
auto canvas_32x32 = std::make_unique<gui::Canvas>(
"Test32x32", ImVec2(512, 512), gui::CanvasGridSize::k32x32);
auto api_32x32 = canvas_32x32->GetAutomationAPI();
dims = api_32x32->GetDimensions();
EXPECT_EQ(dims.tile_size, 32);
EXPECT_EQ(dims.width_tiles, 16); // 512 / 32
}
TEST_F(CanvasAutomationAPITest, MultipleZoomLevels) {
float zoom_levels[] = {0.25f, 0.5f, 1.0f, 1.5f, 2.0f, 3.0f, 4.0f};
for (float zoom : zoom_levels) {
api_->SetZoom(zoom);
float actual_zoom = api_->GetZoom();
// Should be clamped to valid range
EXPECT_GE(actual_zoom, 0.25f);
EXPECT_LE(actual_zoom, 4.0f);
// Coordinate conversion should still work
ImVec2 canvas_pos = api_->TileToCanvas(10, 10);
ImVec2 tile_pos = api_->CanvasToTile(canvas_pos);
EXPECT_FLOAT_EQ(tile_pos.x, 10.0f);
EXPECT_FLOAT_EQ(tile_pos.y, 10.0f);
}
}
} // namespace test
} // namespace yaze