- Introduced new methods in `Controller`, `EditorManager`, and `OverworldEditor` to access the `Overworld` instance, improving modularity and interaction with the overworld data. - Added `GetTile` method in `Overworld` to retrieve tile data based on coordinates, enhancing functionality for tile manipulation. - Implemented a new testing framework with automated GUI tests, including `CanvasSelectionTest` and `FrameworkSmokeTest`, to validate user interactions and ensure robustness. - Updated `CMakeLists.txt` to include new test files and dependencies, streamlining the build process for testing. - Refactored logging behavior to ensure proper file handling during logging operations, improving reliability in logging outputs.
9 lines
249 B
C
9 lines
249 B
C
#ifndef YAZE_TEST_E2E_CANVAS_SELECTION_TEST_H
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#define YAZE_TEST_E2E_CANVAS_SELECTION_TEST_H
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#include "imgui_test_engine/imgui_te_context.h"
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void E2ETest_CanvasSelectionTest(ImGuiTestContext* ctx);
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#endif // YAZE_TEST_E2E_CANVAS_SELECTION_TEST_H
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