Files
yaze/cmake/sdl2.cmake
scawful 3ec6f7f913 Update YAZE project configuration to use static SDL2 libraries and improve CMake integration
- Modified the `YAZE.vcxproj` file to replace dynamic SDL2 library dependencies with static versions, enhancing build performance and reducing runtime dependencies.
- Updated `cmake/sdl2.cmake` to prioritize vcpkg for SDL2 on Windows, falling back to bundled SDL when necessary, and improved handling for non-Windows platforms.
- Adjusted `cmake/vcpkg.cmake` to set the library linkage to static, ensuring consistent behavior across builds.
- These changes streamline the build process and align with the project's library management strategy.
2025-09-28 16:09:57 -04:00

44 lines
1.4 KiB
CMake

# SDL2
# On Windows, try to use vcpkg first, then fall back to bundled SDL
if(WIN32)
# Try to find SDL2 via vcpkg first
find_package(SDL2 QUIET)
if(SDL2_FOUND)
# Use vcpkg SDL2
set(SDL_TARGETS SDL2::SDL2)
list(PREPEND SDL_TARGETS SDL2::SDL2main ws2_32)
add_definitions("-DSDL_MAIN_HANDLED")
message(STATUS "Using vcpkg SDL2")
else()
# Fall back to bundled SDL
add_subdirectory(src/lib/SDL)
set(SDL_TARGETS SDL2-static)
set(SDL2_INCLUDE_DIR
${CMAKE_SOURCE_DIR}/src/lib/SDL/include
${CMAKE_BINARY_DIR}/src/lib/SDL/include
${CMAKE_BINARY_DIR}/src/lib/SDL/include-config-${CMAKE_BUILD_TYPE}
)
set(SDL2_INCLUDE_DIRS ${SDL2_INCLUDE_DIR})
list(PREPEND SDL_TARGETS SDL2main ws2_32)
add_definitions("-DSDL_MAIN_HANDLED")
message(STATUS "Using bundled SDL2")
endif()
elseif(UNIX OR MINGW)
# Non-Windows: use bundled SDL
add_subdirectory(src/lib/SDL)
set(SDL_TARGETS SDL2-static)
set(SDL2_INCLUDE_DIR
${CMAKE_SOURCE_DIR}/src/lib/SDL/include
${CMAKE_BINARY_DIR}/src/lib/SDL/include
${CMAKE_BINARY_DIR}/src/lib/SDL/include-config-${CMAKE_BUILD_TYPE}
)
set(SDL2_INCLUDE_DIRS ${SDL2_INCLUDE_DIR})
message(STATUS "Using bundled SDL2")
else()
# Fallback: try to find system SDL
find_package(SDL2)
set(SDL_TARGETS SDL2::SDL2)
message(STATUS "Using system SDL2")
endif()
# PNG and ZLIB dependencies removed