Justin Scofield 6decbfa047 New ROM method and decompression
Added reversal of address for command 4 of decompression for overworld
tile extraction
2022-07-12 19:51:35 -04:00
2022-07-12 19:51:35 -04:00
2022-07-09 16:56:14 -04:00
2022-07-09 17:10:10 -04:00
2022-06-15 20:56:15 -04:00
2022-06-23 16:35:22 -04:00

Yet Another Zelda3 Editor

  • Platform: Windows, macOS, GNU/Linux
  • Dependencies: SDL2, ImGui

Description

General purpose editor for The Legend of Zelda: A Link to the Past for the Super Nintendo.

Takes heavy inspiration from ALTTP community efforts such as Hyrule Magic and ZScream

Building and installation

CMake is required to build yaze

  1. Clone the repository

     git clone --recurse-submodules https://github.com/scawful/yaze.git 
    
  2. Create a build directory in the root workspace folder

     mkdir build
    
  3. Move to the build directory and generate the build files specified in CMakeLists.txt

     cmake -G "<MinGW Makefiles/Unix Makefiles>" ../
    
  4. Build and run.

     make yaze
     cmake --build <yaze_root/build> --config Debug --target yaze
    

Screenshots

image

Description
Yet Another Zelda3 Editor
Readme 34 MiB
Languages
C++ 85.8%
JavaScript 3.7%
Assembly 2.3%
CMake 2%
Shell 1.6%
Other 4.6%