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7d77c51a278d81e411d0fe7335814ae72d487bab
yaze/src/app/editor/graphics
History
scawful 7d77c51a27 Refactor NotifyValue: optimize value setting and modification tracking with move semantics and improved method names
2025-02-28 01:13:16 -05:00
..
gfx_group_editor.cc
Remove unused includes and clean up header files
2025-01-16 03:44:37 -05:00
gfx_group_editor.h
remove app namespace
2024-12-28 21:28:51 -05:00
graphics_editor.cc
Refactor graphics loading: simplify function calls by removing namespace prefixes and improve header organization in scad_format
2025-02-28 00:46:39 -05:00
graphics_editor.h
Updated GraphicsEditor and Tile16Editor to use std::array instead of std::vector for better performance.
2025-01-05 20:54:19 -05:00
palette_editor.cc
remove app namespace
2024-12-28 21:28:51 -05:00
palette_editor.h
remove app namespace
2024-12-28 21:28:51 -05:00
screen_editor.cc
Refactor SnesToPc and PcToSnes functions for improved readability and consistency; remove redundant core:: namespace usage
2025-01-22 13:45:58 -05:00
screen_editor.h
Add DrawDungeonMapsRoomGfx
2025-01-06 21:39:27 -05:00
tile16_editor.cc
Refactor NotifyValue: optimize value setting and modification tracking with move semantics and improved method names
2025-02-28 01:13:16 -05:00
tile16_editor.h
Refactor common functionality into zelda3 namespace; remove references to core::common
2025-01-22 13:53:01 -05:00
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