- Introduced new rendering methods for various object types including stairs, chests, doors, walls, pots, and sprites, improving visual representation in the dungeon canvas. - Updated the DrawDungeonCanvas method to streamline object rendering and enhance graphics handling. - Added detailed layer information overlay to provide context on room objects and sprites. - Implemented object dimension calculations for walls to ensure accurate rendering based on size properties. - Improved fallback rendering for objects without valid graphics, enhancing user experience during object placement and editing.
4.3 KiB
4.3 KiB