415 lines
9.9 KiB
Org Mode
415 lines
9.9 KiB
Org Mode
#+TITLE: YAZE Development Tracker
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#+SUBTITLE: Yet Another Zelda3 Editor
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#+AUTHOR: @scawful
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#+EMAIL: scawful@users.noreply.github.com
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#+DATE: 2025-01-31
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#+STARTUP: overview
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#+TODO: TODO ACTIVE FEEDBACK VERIFY | DONE CANCELLED
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#+TAGS: bug(b) feature(f) refactor(r) ui(u) performance(p) docs(d)
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#+PRIORITIES: A C B
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#+COLUMNS: %25ITEM %TODO %3PRIORITY %TAGS
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* Active Issues [0/6]
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** TODO [#A] Overworld sprites can't be moved on the overworld canvas :bug:
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:PROPERTIES:
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:CREATED: [2025-01-31]
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:END:
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- Issue: Sprites are not responding to drag operations
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- Location: Overworld canvas interaction
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- Impact: Blocks sprite editing workflow
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** TODO [#A] Canvas multi select has issues with large map intersection drawing :bug:
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:PROPERTIES:
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:CREATED: [2025-01-31]
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:END:
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- Issue: Selection box rendering incorrect when crossing 512px boundaries
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- Location: Canvas selection system
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- Note: E2E test exists to reproduce this bug (canvas_selection_test)
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** TODO [#B] Right click randomly shows oversized tile16 :bug:ui:
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:PROPERTIES:
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:CREATED: [2025-01-31]
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:END:
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- Issue: Context menu displays abnormally large tile16 preview
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- Location: Right-click context menu
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- Frequency: Random/intermittent
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** TODO [#B] Overworld Map properties panel popup displaying incorrectly :ui:
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:PROPERTIES:
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:CREATED: [2025-01-31]
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:END:
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- Issue: Modal popup positioning or rendering issues
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- Similar to: Canvas popup fixes (now resolved)
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- Potential fix: Apply same solution as canvas popup refactoring
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** TODO [#A] Tile8 source canvas palette issues in Tile16 Editor :bug:
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:PROPERTIES:
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:CREATED: [2025-01-31]
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:DOCUMENTATION: E7-tile16-editor-palette-system.md
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:END:
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- Issue: Tile8 source canvas (current area graphics) shows incorrect colors
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- Impact: Cannot properly preview tiles before placing them
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- Root cause: Area graphics not receiving proper palette application
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- Related issue: Palette buttons (0-7) do not update palettes correctly
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- Status: Active investigation - graphics buffer processing issue
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** TODO [#C] Scratch space implementation incomplete :feature:
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:PROPERTIES:
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:CREATED: [2025-01-31]
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:END:
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- Feature: Temporary workspace for tile/object manipulation
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- Status: Partially implemented
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- Priority: Low (quality of life feature)
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* Editors
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** Overworld [2/7]
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*** DONE Custom Overworld Map Settings Inputs
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CLOSED: [2024-11-14]
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:PROPERTIES:
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:CREATED: [2024-11-14]
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:END:
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*** DONE Load ZSCOW data from ROM in OverworldMap
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CLOSED: [2024-11-14]
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:PROPERTIES:
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:CREATED: [2024-11-14]
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:END:
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*** TODO [#A] ZSCustomOverworld Main Palette support :feature:
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:PROPERTIES:
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:CREATED: [2024-11-14]
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:DEPENDENCIES: Custom overworld data loading
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:END:
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*** TODO [#A] ZSCustomOverworld Custom Area BG Color support :feature:
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:PROPERTIES:
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:CREATED: [2024-11-14]
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:DEPENDENCIES: ZSCOW Main Palette
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:END:
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*** TODO [#B] Fix sprite icon draw positions :bug:
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:PROPERTIES:
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:CREATED: [2024-09-01]
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:END:
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*** TODO [#B] Fix exit icon draw positions :bug:
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:PROPERTIES:
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:CREATED: [2024-09-01]
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:END:
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*** TODO [#C] Overworld Map screen editor :feature:
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:PROPERTIES:
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:CREATED: [2024-09-01]
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:END:
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** Dungeon [0/2]
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*** TODO [#B] Draw dungeon objects :feature:
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:PROPERTIES:
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:CREATED: [2024-09-01]
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:END:
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- See E5-dungeon-object-system.md for design
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*** ACTIVE [#A] Dungeon Maps screen editor :feature:
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:PROPERTIES:
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:CREATED: [2024-11-14]
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:END:
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- Currently in active development
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- Supporting bin graphics for Oracle of Secrets
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** Graphics [1/2]
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*** ACTIVE [#A] Tile16 Editor palette system :feature:ui:
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:PROPERTIES:
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:CREATED: [2025-01-31]
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:DOCUMENTATION: E7-tile16-editor-palette-system.md
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:STATUS: In Progress
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:END:
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- [X] Fix palette system crashes (SIGBUS errors)
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- [X] Three-column layout refactoring
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- [X] Dynamic zoom controls
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- [X] Canvas popup fixes
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- [ ] Tile8 source canvas palette issues (incorrect colors)
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- [ ] Palette button update functionality (not working)
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- [ ] Color consistency between canvases
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*** TODO [#C] Fix graphics sheet pencil drawing :bug:
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:PROPERTIES:
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:CREATED: [2024-09-01]
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:END:
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** Message [0/1]
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*** TODO [#C] Fix Message Parsing :bug:
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:PROPERTIES:
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:CREATED: [2024-09-01]
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:END:
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** Palette [0/1]
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*** TODO [#B] Persist color changes for saving to ROM :feature:
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:PROPERTIES:
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:CREATED: [2024-09-01]
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:END:
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** Screens [2/5]
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*** ACTIVE [#A] Dungeon Maps :feature:
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:PROPERTIES:
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:CREATED: [2024-11-14]
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:END:
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*** ACTIVE [#B] Inventory Menu :feature:ui:
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:PROPERTIES:
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:CREATED: [2024-09-01]
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:END:
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*** TODO [#C] Overworld Map screen :feature:
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:PROPERTIES:
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:CREATED: [2024-09-01]
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:END:
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*** TODO [#C] Title Screen editor :feature:ui:
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:PROPERTIES:
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:CREATED: [2024-09-01]
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:END:
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*** TODO [#C] Naming Screen editor :feature:ui:
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:PROPERTIES:
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:CREATED: [2024-09-01]
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:END:
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* Infrastructure [4/7]
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** DONE Package layout files with executable
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CLOSED: [2024-09-07]
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:PROPERTIES:
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:CREATED: [2024-09-07]
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:END:
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** DONE Create util for bundled resource handling
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CLOSED: [2024-09-07]
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:PROPERTIES:
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:CREATED: [2024-09-07]
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:END:
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** DONE DisplayPalette function extraction
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CLOSED: [2024-09-02]
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:PROPERTIES:
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:CREATED: [2024-09-02]
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:END:
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** DONE Header cleanup with LSP
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CLOSED: [2024-09-07]
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:PROPERTIES:
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:CREATED: [2024-09-07]
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:END:
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** TODO [#B] Update recent files manager for bundled apps :refactor:
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:PROPERTIES:
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:CREATED: [2024-09-07]
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:END:
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** TODO [#C] Make font sizes configurable :feature:ui:
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:PROPERTIES:
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:CREATED: [2024-09-07]
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:END:
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** TODO [#C] Cross-platform font/asset loading :refactor:
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:PROPERTIES:
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:CREATED: [2024-09-07]
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:END:
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* Testing [4/6]
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** DONE [#A] E2E testing framework infrastructure
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CLOSED: [2025-01-31]
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:PROPERTIES:
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:CREATED: [2025-01-31]
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:DOCUMENTATION: A1-testing-guide.md
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:END:
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** DONE [#A] Canvas selection E2E test
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CLOSED: [2025-01-31]
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:PROPERTIES:
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:CREATED: [2025-01-31]
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:END:
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** DONE [#A] Stable test suite (CI/CD)
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CLOSED: [2024-11-14]
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:PROPERTIES:
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:CREATED: [2024-11-14]
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:END:
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** DONE [#B] ROM-dependent test separation
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CLOSED: [2024-11-14]
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:PROPERTIES:
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:CREATED: [2024-11-14]
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:END:
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** TODO [#B] Expand E2E test coverage :feature:
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:PROPERTIES:
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:CREATED: [2025-01-31]
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:END:
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** TODO [#C] E2E CI/CD integration with headless mode :feature:
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:PROPERTIES:
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:CREATED: [2025-01-31]
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:END:
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* CLI Tool (z3ed) [8/12]
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** DONE [#A] Resource-oriented command structure
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CLOSED: [2025-01-31]
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:PROPERTIES:
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:CREATED: [2025-01-31]
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:DOCUMENTATION: E6-z3ed-cli-design.md
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:END:
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** DONE [#A] FTXUI TUI component system
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CLOSED: [2025-01-31]
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:PROPERTIES:
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:CREATED: [2025-01-31]
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:END:
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** DONE [#A] Code quality refactoring
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CLOSED: [2025-01-31]
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:PROPERTIES:
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:CREATED: [2025-01-31]
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:END:
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** DONE [#A] Interactive palette editor (TUI)
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CLOSED: [2025-01-31]
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:PROPERTIES:
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:CREATED: [2025-01-31]
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:END:
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** DONE [#A] Interactive hex viewer (TUI)
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CLOSED: [2025-01-31]
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:PROPERTIES:
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:CREATED: [2025-01-31]
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:END:
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** DONE [#A] Command palette (TUI)
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CLOSED: [2025-01-31]
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:PROPERTIES:
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:CREATED: [2025-01-31]
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:END:
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** DONE [#B] ROM validation commands
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CLOSED: [2025-01-31]
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:PROPERTIES:
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:CREATED: [2025-01-31]
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:END:
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** DONE [#B] Agent framework foundation
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CLOSED: [2025-01-31]
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:PROPERTIES:
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:CREATED: [2025-01-31]
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:END:
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** TODO [#A] Complete agent execution loop (MCP) :feature:
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:PROPERTIES:
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:CREATED: [2025-01-31]
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:DEPENDENCIES: Agent framework foundation
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:END:
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** TODO [#B] Agent GUI control panel :feature:ui:
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:PROPERTIES:
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:CREATED: [2025-01-31]
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:END:
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** TODO [#B] Granular data manipulation commands :feature:
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:PROPERTIES:
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:CREATED: [2025-01-31]
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:END:
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** TODO [#C] SpriteBuilder CLI :feature:
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:PROPERTIES:
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:CREATED: [2025-01-31]
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:STATUS: Deprioritized
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:END:
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* Documentation [3/5]
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** DONE [#A] Consolidate tile16 editor documentation
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CLOSED: [2025-01-31]
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:PROPERTIES:
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:CREATED: [2025-01-31]
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:END:
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** DONE [#A] Merge E2E testing documentation
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CLOSED: [2025-01-31]
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:PROPERTIES:
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:CREATED: [2025-01-31]
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:END:
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** DONE [#A] Merge z3ed refactoring documentation
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CLOSED: [2025-01-31]
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:PROPERTIES:
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:CREATED: [2025-01-31]
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:END:
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** TODO [#B] API documentation generation :docs:
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:PROPERTIES:
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:CREATED: [2025-01-31]
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:END:
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** TODO [#C] User guide for ROM hackers :docs:
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:PROPERTIES:
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:CREATED: [2025-01-31]
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:END:
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* Research & Planning [0/3]
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** TODO [#B] Advanced canvas rendering optimizations :performance:
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:PROPERTIES:
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:CREATED: [2025-01-31]
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:REFERENCES: gfx_optimization_recommendations.md
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:END:
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** TODO [#B] Oracle of Secrets dungeon support :feature:
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:PROPERTIES:
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:CREATED: [2025-01-31]
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:END:
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** TODO [#C] Plugin system architecture :feature:
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:PROPERTIES:
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:CREATED: [2025-01-31]
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:END:
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* Org-Mode Productivity Tips
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** Quick Capture Templates
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Add to your Emacs config:
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#+begin_src emacs-lisp
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(setq org-capture-templates
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'(("t" "TODO" entry (file+headline "~/Code/yaze/docs/yaze.org" "Active Issues")
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"** TODO [#B] %?\n:PROPERTIES:\n:CREATED: %U\n:END:\n")
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("b" "Bug" entry (file+headline "~/Code/yaze/docs/yaze.org" "Active Issues")
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"** TODO [#A] %? :bug:\n:PROPERTIES:\n:CREATED: %U\n:END:\n")
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("f" "Feature" entry (file+headline "~/Code/yaze/docs/yaze.org" "Active Issues")
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"** TODO [#B] %? :feature:\n:PROPERTIES:\n:CREATED: %U\n:END:\n")))
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#+end_src
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** Useful Commands
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- =C-c C-t= : Cycle TODO state
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- =C-c C-q= : Add tags
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- =C-c ,= : Set priority
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- =C-c C-x C-s= : Archive DONE items
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- =C-c C-v= : View agenda
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- =C-c a t= : Global TODO list
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- =C-c a m= : Match tags/properties
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** Agenda Configuration
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#+begin_src emacs-lisp
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(setq org-agenda-files '("~/Code/yaze/docs/yaze.org"))
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(setq org-agenda-custom-commands
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'(("y" "YAZE Active Tasks"
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((tags-todo "bug"
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((org-agenda-overriding-header "Active Bugs")))
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(tags-todo "feature"
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((org-agenda-overriding-header "Features in Development")))
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(todo "ACTIVE"
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((org-agenda-overriding-header "Currently Working On")))))))
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#+end_src
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** Workflow Tips
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1. Use =C-c C-c= on headlines to update statistics cookies [/] and [%]
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2. Create custom views with =org-agenda-custom-commands=
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3. Use =org-refile= (C-c C-w) to reorganize tasks
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4. Archive completed tasks regularly
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5. Use =org-sparse-tree= (C-c /) to filter by TODO state or tags
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6. Link to documentation: =[[file:E7-tile16-editor-palette-system.md]]=
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7. Track time with =C-c C-x C-i= (clock in) and =C-c C-x C-o= (clock out)
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