- Added new UI components for the emulator, including dedicated panels for CPU and APU debugging, improving user interaction and debugging capabilities. - Implemented a caching mechanism for rendered objects in the DungeonCanvasViewer to optimize performance and reduce rendering time. - Updated the CMake configuration to include new UI source files, ensuring proper organization and build management. - Enhanced the theme manager with improved color definitions for better visibility and consistency across the UI. - Refactored the emulator interface to delegate rendering tasks to the UI layer, streamlining the codebase and improving maintainability.
5.1 KiB
5.1 KiB