- Introduced MessagePreview class to handle message rendering and preview logic. - Updated MessageEditor to utilize MessagePreview for drawing messages and managing font graphics. - Refactored drawing methods to improve organization and clarity, including the addition of DrawFontAtlas and DrawExpandedMessageSettings. - Enhanced message handling by integrating new dictionary entry lookup and improved bitmap updates for message previews. - Cleaned up unused functions and variables to streamline the codebase.
45 lines
1.2 KiB
C++
45 lines
1.2 KiB
C++
#ifndef YAZEE_MESSAGE_PREVIEW_H_
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#define YAZEE_MESSAGE_PREVIEW_H_
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#include <string>
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#include <vector>
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#include "app/editor/message/message_data.h"
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namespace yaze {
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namespace editor {
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constexpr int kCurrentMessageWidth = 172;
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constexpr int kCurrentMessageHeight = 4096;
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struct MessagePreview {
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MessagePreview() {
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current_preview_data_.resize(kCurrentMessageWidth * kCurrentMessageHeight);
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std::fill(current_preview_data_.begin(), current_preview_data_.end(), 0);
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}
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void DrawTileToPreview(int x, int y, int srcx, int srcy, int pal,
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int sizex = 1, int sizey = 1);
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void DrawStringToPreview(std::string str);
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void DrawCharacterToPreview(char c);
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void DrawCharacterToPreview(const std::vector<uint8_t>& text);
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void DrawMessagePreview(const MessageData& message);
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bool skip_next = false;
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int text_line = 0;
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int text_position = 0;
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int shown_lines = 0;
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std::array<uint8_t, kWidthArraySize> width_array = {0};
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std::vector<uint8_t> font_gfx16_data_;
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std::vector<uint8_t> font_gfx16_data_2_;
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std::vector<uint8_t> current_preview_data_;
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std::vector<DictionaryEntry> all_dictionaries_;
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};
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} // namespace editor
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} // namespace yaze
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#endif // YAZEE_MESSAGE_PREVIEW_H_
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