- Updated `.clang-tidy` and `.clangd` configurations for improved code quality checks and diagnostics. - Added new submodules for JSON and HTTP libraries to support future features. - Refined README and documentation files to standardize naming conventions and improve clarity. - Introduced a new command palette in the CLI for easier command access and execution. - Implemented various CLI handlers for managing ROM, sprites, palettes, and dungeon functionalities. - Enhanced the TUI components for better user interaction and command execution. - Added AI service integration for generating commands based on user prompts, expanding the CLI's capabilities.
134 lines
4.5 KiB
Markdown
134 lines
4.5 KiB
Markdown
# yaze - Yet Another Zelda3 Editor
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A modern, cross-platform editor for The Legend of Zelda: A Link to the Past ROM hacking, built with C++23 and featuring complete Asar 65816 assembler integration.
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[](https://github.com/scawful/yaze/actions)
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[](https://www.gnu.org/licenses/gpl-3.0)
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## Version 0.3.2 - Release
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#### Asar 65816 Assembler Integration
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- **Cross-platform ROM patching** with assembly code support
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- **Symbol extraction** with addresses and opcodes from assembly files
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- **Assembly validation** with comprehensive error reporting
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- **Modern C++ API** with safe memory management
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#### ZSCustomOverworld v3
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- **Enhanced overworld editing** capabilities
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- **Advanced map properties** and metadata support
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- **Custom graphics support** and tile management
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- **Improved compatibility** with existing projects
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#### Advanced Features
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- **Theme Management**: Complete theme system with 5+ built-in themes and custom theme editor
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- **Multi-Session Support**: Work with multiple ROMs simultaneously in docked workspace
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- **Enhanced Welcome Screen**: Themed interface with quick access to all editors
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- **Message Editing**: Enhanced text editing interface with real-time preview
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- **GUI Docking**: Flexible workspace management with customizable layouts
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- **Modern CLI**: Enhanced z3ed tool with interactive TUI and subcommands
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- **Cross-Platform**: Full support for Windows, macOS, and Linux
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### 🛠️ Technical Improvements
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- **Modern CMake 3.16+**: Target-based configuration and build system
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- **CMakePresets**: Development workflow presets for better productivity
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- **Cross-platform CI/CD**: Automated builds and testing for all platforms
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- **Professional packaging**: NSIS, DMG, and DEB/RPM installers
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- **Enhanced testing**: ROM-dependent test separation for CI compatibility
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## Quick Start
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### Build
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```bash
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# Clone with submodules
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git clone --recursive https://github.com/scawful/yaze.git
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cd yaze
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# Build with CMake
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cmake --preset debug # macOS
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cmake -B build && cmake --build build # Linux/Windows
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```
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### Applications
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- **yaze**: Complete GUI editor for Zelda 3 ROM hacking
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- **z3ed**: Command-line tool with interactive interface
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- **yaze_test**: Comprehensive test suite for development
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## Usage
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### GUI Editor
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Launch the main application to edit Zelda 3 ROMs:
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- Load ROM files using native file dialogs
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- Edit overworld maps, dungeons, sprites, and graphics
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- Apply assembly patches with integrated Asar support
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- Export modifications as patches or modified ROMs
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### Command Line Tool
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```bash
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# Apply assembly patch
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z3ed asar patch.asm --rom=zelda3.sfc
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# Extract symbols from assembly
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z3ed extract patch.asm
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# Interactive mode
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z3ed --tui
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```
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### C++ API
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```cpp
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#include "yaze.h"
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// Load ROM and apply patch
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yaze_project_t* project = yaze_load_project("zelda3.sfc");
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yaze_apply_asar_patch(project, "patch.asm");
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yaze_save_project(project, "modified.sfc");
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```
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## Documentation
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- [Getting Started](docs/01-getting-started.md) - Setup and basic usage
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- [Build Instructions](docs/02-build-instructions.md) - Building from source
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- [API Reference](docs/04-api-reference.md) - Programming interface
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- [Contributing](docs/B1-contributing.md) - Development guidelines
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**[Complete Documentation](docs/index.md)**
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## Supported Platforms
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- **Windows** (MSVC 2019+, MinGW)
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- **macOS** (Intel and Apple Silicon)
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- **Linux** (GCC 13+, Clang 16+)
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## ROM Compatibility
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- Original Zelda 3 ROMs (US/Japan versions)
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- ZSCustomOverworld v2/v3 enhanced overworld features
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- Community ROM hacks and modifications
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## Contributing
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See [Contributing Guide](docs/B1-contributing.md) for development guidelines.
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**Community**: [Oracle of Secrets Discord](https://discord.gg/MBFkMTPEmk)
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## License
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GNU GPL v3 - See [LICENSE](LICENSE) for details.
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## 🙏 Acknowledgments
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Takes inspiration from:
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- [Hyrule Magic](https://www.romhacking.net/utilities/200/) - Original Zelda 3 editor
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- [ZScream](https://github.com/Zarby89/ZScreamDungeon) - Dungeon editing capabilities
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- [Asar](https://github.com/RPGHacker/asar) - 65816 assembler integration
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## 📸 Screenshots
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---
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**Ready to hack Zelda 3? [Get started now!](docs/01-getting-started.md)** |