- Updated the `Copy` method in `OverworldEditor` to utilize selected points instead of tiles for copying tile16 IDs to the clipboard, enhancing the selection mechanism. - Improved the logic for determining the width and height of the selection based on the selected points, ensuring accurate tile copying. - Adjusted the `DrawSelectRect` method in `Canvas` to correctly calculate local map indices, refining the tile selection process. - Added a new configuration option in `Canvas` to control clamping behavior for local maps, providing more flexibility in canvas settings.
10 KiB
10 KiB