Files
yaze/test/test_editor.h

60 lines
1.4 KiB
C++

#ifndef YAZE_TEST_INTEGRATION_TEST_EDITOR_H
#define YAZE_TEST_INTEGRATION_TEST_EDITOR_H
#include "app/editor/editor.h"
#include "imgui_test_engine/imgui_te_context.h"
#include "imgui_test_engine/imgui_te_engine.h"
namespace yaze {
namespace test {
class TestEditor : public yaze::editor::Editor {
public:
TestEditor() = default;
~TestEditor() = default;
void Initialize() override {
}
absl::Status Cut() override {
return absl::UnimplementedError("Not implemented");
}
absl::Status Copy() override {
return absl::UnimplementedError("Not implemented");
}
absl::Status Paste() override {
return absl::UnimplementedError("Not implemented");
}
absl::Status Undo() override {
return absl::UnimplementedError("Not implemented");
}
absl::Status Redo() override {
return absl::UnimplementedError("Not implemented");
}
absl::Status Find() override {
return absl::UnimplementedError("Not implemented");
}
absl::Status Update() override;
absl::Status Save() override {
return absl::UnimplementedError("Not implemented");
}
absl::Status Load() override {
return absl::UnimplementedError("Not implemented");
}
void RegisterTests(ImGuiTestEngine* engine);
private:
ImGuiTestEngine* engine_;
};
int RunIntegrationTest();
} // namespace test
} // namespace yaze
#endif // YAZE_TEST_INTEGRATION_TEST_EDITOR_H