Files
yaze/docs/roadmap.md
scawful a1429a8199 Update README and documentation for v0.3.0 release
- Revamped README.md to provide a clearer overview of the project, including updated platform support, key features, and installation instructions.
- Added a new asar-integration.md file detailing the Asar 65816 assembler integration, including usage examples and API references.
- Updated changelog.md to reflect new features and improvements in version 0.3.0, including Asar integration, ZSCustomOverworld v3, and enhanced message editing.
- Revised getting-started.md to indicate the completion of Asar patching features and updated CLI command statuses.
- Enhanced index.md to include new documentation links and a summary of major new features in the latest release.
- Improved infrastructure.md to reflect the transition to C++23 and modern CMake practices.
2025-09-25 09:28:46 -04:00

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Markdown

# Roadmap
## 0.3.0 (Current - Released January 2025)
- **Asar 65816 Assembler Integration**: Complete cross-platform ROM patching with assembly code
- **ZSCustomOverworld v3**: Complete integration with enhanced overworld editing capabilities
- **Advanced Message Editing**: Enhanced text editing interface with improved parsing
- **GUI Docking System**: Improved docking and workspace management for better workflow
- **Symbol Extraction**: Extract and analyze assembly symbols with addresses
- **Enhanced CLI Tools**: Modern z3ed command-line interface with improved UX
- **Modernized Build System**: CMake 3.16+ with professional packaging and CI/CD
- **Testing Infrastructure**: Comprehensive test suite with ROM-dependent test separation
## 0.4.X (Next Major Release)
- **Overworld Sprites**: Complete sprite editing, add/remove functionality
- **Enhanced Dungeon Editing**: Advanced room object draw and edit functionality
- **Tile16 Editing**: Enhanced editor for creating and modifying tile16 data
- **Plugin Architecture**: Framework for community extensions and custom tools
- **Graphics Sheets**: Complete editing, saving, and re-importing of sheets
- **Project Refactoring**: Clean up resource loading and memory usage
## 0.4.X
- Dungeon: Implement room object draw and edit functionality.
- Graphics Sheets: Complete editing, saving, and re-importing of sheets.
- Project Refactoring: Clean up resource loading and memory usage.
## 0.5.X
- Sprite Property Editor: Add support for changing sprite behavior and attributes.
- Custom Sprites: Support creating and editing custom sprites.
- Asar Patching: Stabilize existing patching system for advanced modifications.
## 0.6.X
- SCAD Format: Polish and finalize the scad file integration.
- Hex Editing Improvements: Enhance user interface for direct ROM manipulation.
- Music Editing: Add an interface to edit and manage music data.
## 0.7.X
- Cross-Platform Stability: Test and refine builds across Windows, macOS, iOS, and Linux.
- Plugin/Integration Framework: Provide hooks or scripting for community add-ons.
## 0.8.X
- Performance Optimizations: Remove bottlenecks in rendering and data processing.
- Documentation Overhaul: Update manuals, guides, and in-app tooltips.
## 0.9.X
- Beta Release: Code freeze on major features, focus on bug fixes and polish.
- User Interface Refinements: Improve UI consistency, iconography, and layout.
- Internal Cleanup: Remove deprecated code, finalize API calls.
## 1.0.0
- Stable Release: Final, production-ready version.
- Changelog: Comprehensive summary of all changes since 0.0.0.