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yaze/docs/infrastructure.md
2023-10-20 02:53:40 -04:00

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YAZE Infrastructure Overview

For developers to reference.

Directory Structure

  • .github/workflows: Contains workflow configuration for running yaze_test.
  • assets: Hosts assets like fonts.
  • cmake: Contains CMake configurations.
  • docs: Stores documentation.
  • src: Source files.
  • test: Contains test files and configurations.

Main Components

  • app Namespace: Represents the GUI editor YAZE.
  • cli Namespace: Represents the command line interface Z3ED.

YAZE app

  • Core Namespace:
    • Contains fundamental functionalities.
  • Editor Namespace:
    • Represents the GUI view.
    • Contains a class holding objects such as zelda3::Overworld and gfx::Bitmap for rendering and user input handling.
  • Gfx Namespace:
    • Handles graphics-related tasks.
  • Gui Namespace:
    • Manages GUI elements.
  • Zelda3 Namespace:
    • Holds business logic specific to Zelda3.

Z3ED cli

Command Arg Params Status
Apply BPS Patch -a rom_file bps_file In progress
Create BPS Patch -c bps_file src_file modified_file Not started
Open ROM -o rom_file Complete
Backup ROM -b rom_file [new_file] In progress
Expand ROM -x rom_file file_size Not started
Transfer Tile16 -t src_rom dest_rom tile32_id_list(csv) Complete
Export Graphics -e rom_file bin_file In progress
Import Graphics -i bin_file rom_file Not started
SNES to PC Address -s address Complete
PC to SNES Address -p address Complete

Further Development Ideas

  • Extend zelda3 namespace with additional functionalities.
  • Optimize program performance.
  • Introduce new features in the GUI editor.