154 lines
3.3 KiB
Markdown
154 lines
3.3 KiB
Markdown
# Build Instructions
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YAZE uses CMake 3.16+ with modern target-based configuration. For VSCode users, install the CMake extensions:
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- https://marketplace.visualstudio.com/items?itemName=twxs.cmake
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- https://marketplace.visualstudio.com/items?itemName=ms-vscode.cmake-tools
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## Quick Start
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### macOS (Apple Silicon)
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```bash
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cmake --preset debug
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cmake --build build
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```
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### Linux / Windows
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```bash
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cmake -B build -DCMAKE_BUILD_TYPE=Debug
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cmake --build build
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```
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### Minimal Build
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```bash
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cmake -B build -DYAZE_MINIMAL_BUILD=ON
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cmake --build build
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```
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## Dependencies
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### Required
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- CMake 3.16+
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- C++23 compiler (GCC 13+, Clang 16+, MSVC 2019+)
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- Git with submodule support
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### Bundled Libraries
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- SDL2, ImGui, Abseil, Asar, GoogleTest
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- Native File Dialog Extended (NFD)
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- All dependencies included in repository
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## Platform Setup
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### macOS
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```bash
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# Install Xcode Command Line Tools
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xcode-select --install
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# Optional: Install Homebrew dependencies (auto-detected)
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brew install cmake pkg-config
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```
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### Linux (Ubuntu/Debian)
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```bash
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sudo apt-get update
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sudo apt-get install -y build-essential cmake ninja-build pkg-config \
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libgtk-3-dev libdbus-1-dev
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```
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### Windows
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**Option 1 - Minimal (Recommended for CI):**
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- Visual Studio 2019+ with C++ CMake tools
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- No additional dependencies needed (all bundled)
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**Option 2 - Full Development:**
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- Install vcpkg and dependencies from `vcpkg.json`
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## Build Targets
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### Applications
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- **yaze**: Main GUI editor application
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- **z3ed**: Command-line interface tool
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### Libraries
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- **yaze_c**: C API library for extensions
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- **asar-static**: 65816 assembler library
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### Development (Debug Builds Only)
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- **yaze_emu**: Standalone SNES emulator
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- **yaze_test**: Comprehensive test suite
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## Build Configurations
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### Debug (Full Features)
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```bash
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cmake --preset debug # macOS
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# OR
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cmake -B build -DCMAKE_BUILD_TYPE=Debug # All platforms
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```
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**Includes**: NFD, ImGuiTestEngine, PNG support, emulator, all tools
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### Minimal (CI/Fast Builds)
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```bash
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cmake -B build -DYAZE_MINIMAL_BUILD=ON
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```
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**Excludes**: Emulator, CLI tools, UI tests, optional dependencies
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### Release
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```bash
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cmake --preset release # macOS
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# OR
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cmake -B build -DCMAKE_BUILD_TYPE=Release # All platforms
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```
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## IDE Integration
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### VS Code
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1. Install CMake Tools extension
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2. Open project, select "Debug" preset
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3. Language server uses `compile_commands.json` automatically
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### CLion
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- Opens CMake projects directly
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- Select Debug configuration
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### Xcode (macOS)
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```bash
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cmake --preset debug -G Xcode
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open build/yaze.xcodeproj
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```
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## Features by Build Type
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| Feature | Debug | Release | Minimal (CI) |
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|---------|-------|---------|--------------|
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| GUI Editor | ✅ | ✅ | ✅ |
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| Native File Dialogs | ✅ | ✅ | ❌ |
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| PNG Support | ✅ | ✅ | ❌ |
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| Emulator | ✅ | ✅ | ❌ |
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| CLI Tools | ✅ | ✅ | ❌ |
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| Test Suite | ✅ | ❌ | ✅ (limited) |
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| UI Testing | ✅ | ❌ | ❌ |
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## Troubleshooting
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### Architecture Errors (macOS)
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```bash
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# Clean and use ARM64-only preset
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rm -rf build
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cmake --preset debug # Uses arm64 only
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```
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### Missing Headers (Language Server)
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```bash
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# Regenerate compile commands
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cmake --preset debug
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cp build/compile_commands.json .
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# Restart VS Code
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```
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### CI Build Failures
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Use minimal build configuration that matches CI:
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```bash
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cmake -B build -DYAZE_MINIMAL_BUILD=ON -DYAZE_ENABLE_UI_TESTS=OFF
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cmake --build build
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```
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