3.6 KiB
3.6 KiB
Changelog
0.3.0 (September 2025)
Major Features
- Complete Theme Management System: 5+ built-in themes with custom theme creation and editing
- Multi-Session Workspace: Work with multiple ROMs simultaneously in enhanced docked interface
- Enhanced Welcome Screen: Themed interface with quick access to all editors and features
- Asar 65816 Assembler Integration: Complete cross-platform ROM patching with assembly code
- ZSCustomOverworld v3: Full integration with enhanced overworld editing capabilities
- Advanced Message Editing: Enhanced text editing interface with improved parsing and real-time preview
- GUI Docking System: Improved docking and workspace management for better user workflow
- Symbol Extraction: Extract symbol names and opcodes from assembly files
- Modernized Build System: Upgraded to CMake 3.16+ with target-based configuration
User Interface & Theming
- Built-in Themes: Classic YAZE, YAZE Tre, Cyberpunk, Sunset, Forest, and Midnight themes
- Theme Editor: Complete custom theme creation with save-to-file functionality
- Animated Background Grid: Optional moving grid with color breathing effects
- Theme Import/Export: Share custom themes with the community
- Responsive UI: All UI elements properly adapt to selected themes
Enhancements
- Enhanced CLI Tools: Improved z3ed with modern command line interface and TUI
- CMakePresets: Added development workflow presets for better productivity
- Cross-Platform CI/CD: Multi-platform automated builds and testing with lenient code quality checks
- Professional Packaging: NSIS, DMG, and DEB/RPM installers
- ROM-Dependent Testing: Separated testing infrastructure for CI compatibility with 46+ core tests
- Comprehensive Documentation: Updated guides, help menus, and API documentation
Technical Improvements
- Modern C++23: Latest language features for performance and safety
- Memory Safety: Enhanced memory management with RAII and smart pointers
- Error Handling: Improved error handling using absl::Status throughout
- Cross-Platform: Consistent experience across Windows, macOS, and Linux
- Performance: Optimized rendering and data processing
Bug Fixes
- Graphics Arena Crash: Fixed double-free error during Arena singleton destruction
- SNES Tile Format: Corrected tile unpacking algorithm based on SnesLab documentation
- Palette System: Fixed color conversion functions (ImVec4 float to uint8_t conversion)
- CI/CD: Fixed missing cstring include for Ubuntu compilation
- ROM Loading: Fixed file path issues in tests
0.2.2 (December 2024)
- DungeonMap editing improvements
- ZSCustomOverworld support
- Cross platform file handling
0.2.1 (August 2024)
- Improved MessageEditor parsing
- Added integration test window
- Bitmap bug fixes
0.2.0 (July 2024)
- iOS app support
- Graphics Sheet Browser
- Project Files
0.1.0 (May 2024)
- Bitmap bug fixes
- Error handling improvements
0.0.9 (April 2024)
- Documentation updates
- Entrance tile types
- Emulator subsystem overhaul
0.0.8 (February 2024)
- Hyrule Magic Compression
- Dungeon Room Entrances
- PNG Export
0.0.7 (January 2024)
- OverworldEntities
- Entrances
- Exits
- Items
- Sprites
0.0.6 (November 2023)
- ScreenEditor DungeonMap
- Tile16 Editor
- Canvas updates
0.0.5 (November 2023)
- DungeonEditor
- DungeonObjectRenderer
0.0.4 (November 2023)
- Tile16Editor
- GfxGroupEditor
- Add GfxGroups functions to Rom
- Add Tile16Editor and GfxGroupEditor to OverworldEditor
0.0.3 (October 2023)
- Emulator subsystem
- SNES PPU and PPURegisters