99 lines
3.6 KiB
Markdown
99 lines
3.6 KiB
Markdown
# Changelog
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## 0.3.0 (September 2025)
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### Major Features
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- **Complete Theme Management System**: 5+ built-in themes with custom theme creation and editing
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- **Multi-Session Workspace**: Work with multiple ROMs simultaneously in enhanced docked interface
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- **Enhanced Welcome Screen**: Themed interface with quick access to all editors and features
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- **Asar 65816 Assembler Integration**: Complete cross-platform ROM patching with assembly code
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- **ZSCustomOverworld v3**: Full integration with enhanced overworld editing capabilities
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- **Advanced Message Editing**: Enhanced text editing interface with improved parsing and real-time preview
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- **GUI Docking System**: Improved docking and workspace management for better user workflow
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- **Symbol Extraction**: Extract symbol names and opcodes from assembly files
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- **Modernized Build System**: Upgraded to CMake 3.16+ with target-based configuration
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### User Interface & Theming
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- **Built-in Themes**: Classic YAZE, YAZE Tre, Cyberpunk, Sunset, Forest, and Midnight themes
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- **Theme Editor**: Complete custom theme creation with save-to-file functionality
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- **Animated Background Grid**: Optional moving grid with color breathing effects
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- **Theme Import/Export**: Share custom themes with the community
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- **Responsive UI**: All UI elements properly adapt to selected themes
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### Enhancements
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- **Enhanced CLI Tools**: Improved z3ed with modern command line interface and TUI
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- **CMakePresets**: Added development workflow presets for better productivity
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- **Cross-Platform CI/CD**: Multi-platform automated builds and testing with lenient code quality checks
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- **Professional Packaging**: NSIS, DMG, and DEB/RPM installers
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- **ROM-Dependent Testing**: Separated testing infrastructure for CI compatibility with 46+ core tests
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- **Comprehensive Documentation**: Updated guides, help menus, and API documentation
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### Technical Improvements
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- **Modern C++23**: Latest language features for performance and safety
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- **Memory Safety**: Enhanced memory management with RAII and smart pointers
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- **Error Handling**: Improved error handling using absl::Status throughout
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- **Cross-Platform**: Consistent experience across Windows, macOS, and Linux
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- **Performance**: Optimized rendering and data processing
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### Bug Fixes
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- **Graphics Arena Crash**: Fixed double-free error during Arena singleton destruction
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- **SNES Tile Format**: Corrected tile unpacking algorithm based on SnesLab documentation
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- **Palette System**: Fixed color conversion functions (ImVec4 float to uint8_t conversion)
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- **CI/CD**: Fixed missing cstring include for Ubuntu compilation
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- **ROM Loading**: Fixed file path issues in tests
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## 0.2.2 (December 2024)
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- DungeonMap editing improvements
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- ZSCustomOverworld support
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- Cross platform file handling
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## 0.2.1 (August 2024)
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- Improved MessageEditor parsing
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- Added integration test window
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- Bitmap bug fixes
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## 0.2.0 (July 2024)
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- iOS app support
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- Graphics Sheet Browser
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- Project Files
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## 0.1.0 (May 2024)
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- Bitmap bug fixes
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- Error handling improvements
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## 0.0.9 (April 2024)
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- Documentation updates
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- Entrance tile types
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- Emulator subsystem overhaul
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## 0.0.8 (February 2024)
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- Hyrule Magic Compression
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- Dungeon Room Entrances
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- PNG Export
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## 0.0.7 (January 2024)
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- OverworldEntities
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- Entrances
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- Exits
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- Items
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- Sprites
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## 0.0.6 (November 2023)
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- ScreenEditor DungeonMap
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- Tile16 Editor
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- Canvas updates
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## 0.0.5 (November 2023)
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- DungeonEditor
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- DungeonObjectRenderer
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## 0.0.4 (November 2023)
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- Tile16Editor
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- GfxGroupEditor
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- Add GfxGroups functions to Rom
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- Add Tile16Editor and GfxGroupEditor to OverworldEditor
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## 0.0.3 (October 2023)
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- Emulator subsystem
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- SNES PPU and PPURegisters
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