- Added an option to enable Unity (Jumbo) builds in CMake. - Updated CMakeLists.txt to conditionally set CMAKE_UNITY_BUILD and batch size. - Removed outdated analysis documentation for overworld implementation. - Deleted z3ed resources YAML file as it is no longer needed. - Refactored CMake files to modularize the build system, separating core, editor, gfx, gui, and zelda3 components into library files. - Added precompiled headers for various libraries to improve compilation times. - Updated yaze_config.h.in to define IMGUI_DEFINE_MATH_OPERATORS for C++ compatibility. - Enhanced editor integration tests with necessary includes for ImGui.
11 KiB
11 KiB