470 lines
14 KiB
C++
470 lines
14 KiB
C++
#include "app/gui/canvas/canvas_automation_api.h"
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#include <gmock/gmock.h>
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#include <gtest/gtest.h>
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#include "app/gui/canvas/canvas.h"
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#include "testing.h"
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namespace yaze {
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namespace test {
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using ::testing::Eq;
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using ::testing::Ge;
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using ::testing::Le;
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class CanvasAutomationAPITest : public ::testing::Test {
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protected:
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void SetUp() override {
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// Create a test canvas with known dimensions
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canvas_ = std::make_unique<gui::Canvas>("TestCanvas", ImVec2(512, 512),
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gui::CanvasGridSize::k16x16);
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api_ = canvas_->GetAutomationAPI();
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ASSERT_NE(api_, nullptr);
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}
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std::unique_ptr<gui::Canvas> canvas_;
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gui::CanvasAutomationAPI* api_;
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};
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// ============================================================================
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// Coordinate Conversion Tests
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// ============================================================================
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TEST_F(CanvasAutomationAPITest, TileToCanvas_BasicConversion) {
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// At 1.0x zoom, tile (0,0) should be at canvas (0,0)
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canvas_->set_global_scale(1.0f);
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ImVec2 pos = api_->TileToCanvas(0, 0);
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EXPECT_FLOAT_EQ(pos.x, 0.0f);
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EXPECT_FLOAT_EQ(pos.y, 0.0f);
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// Tile (1,0) should be at (16,0) for 16x16 grid
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pos = api_->TileToCanvas(1, 0);
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EXPECT_FLOAT_EQ(pos.x, 16.0f);
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EXPECT_FLOAT_EQ(pos.y, 0.0f);
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// Tile (0,1) should be at (0,16)
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pos = api_->TileToCanvas(0, 1);
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EXPECT_FLOAT_EQ(pos.x, 0.0f);
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EXPECT_FLOAT_EQ(pos.y, 16.0f);
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// Tile (10,10) should be at (160,160)
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pos = api_->TileToCanvas(10, 10);
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EXPECT_FLOAT_EQ(pos.x, 160.0f);
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EXPECT_FLOAT_EQ(pos.y, 160.0f);
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}
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TEST_F(CanvasAutomationAPITest, TileToCanvas_WithZoom) {
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// At 2.0x zoom, tile coordinates should scale
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canvas_->set_global_scale(2.0f);
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ImVec2 pos = api_->TileToCanvas(1, 1);
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EXPECT_FLOAT_EQ(pos.x, 32.0f); // 1 * 16 * 2.0
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EXPECT_FLOAT_EQ(pos.y, 32.0f);
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// At 0.5x zoom, tile coordinates should scale down
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canvas_->set_global_scale(0.5f);
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pos = api_->TileToCanvas(10, 10);
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EXPECT_FLOAT_EQ(pos.x, 80.0f); // 10 * 16 * 0.5
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EXPECT_FLOAT_EQ(pos.y, 80.0f);
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}
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TEST_F(CanvasAutomationAPITest, CanvasToTile_BasicConversion) {
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canvas_->set_global_scale(1.0f);
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// Canvas (0,0) should be tile (0,0)
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ImVec2 tile = api_->CanvasToTile(ImVec2(0, 0));
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EXPECT_FLOAT_EQ(tile.x, 0.0f);
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EXPECT_FLOAT_EQ(tile.y, 0.0f);
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// Canvas (16,16) should be tile (1,1)
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tile = api_->CanvasToTile(ImVec2(16, 16));
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EXPECT_FLOAT_EQ(tile.x, 1.0f);
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EXPECT_FLOAT_EQ(tile.y, 1.0f);
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// Canvas (160,160) should be tile (10,10)
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tile = api_->CanvasToTile(ImVec2(160, 160));
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EXPECT_FLOAT_EQ(tile.x, 10.0f);
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EXPECT_FLOAT_EQ(tile.y, 10.0f);
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}
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TEST_F(CanvasAutomationAPITest, CanvasToTile_WithZoom) {
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// At 2.0x zoom
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canvas_->set_global_scale(2.0f);
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ImVec2 tile = api_->CanvasToTile(ImVec2(32, 32));
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EXPECT_FLOAT_EQ(tile.x, 1.0f); // 32 / (16 * 2.0)
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EXPECT_FLOAT_EQ(tile.y, 1.0f);
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// At 0.5x zoom
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canvas_->set_global_scale(0.5f);
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tile = api_->CanvasToTile(ImVec2(8, 8));
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EXPECT_FLOAT_EQ(tile.x, 1.0f); // 8 / (16 * 0.5)
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EXPECT_FLOAT_EQ(tile.y, 1.0f);
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}
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TEST_F(CanvasAutomationAPITest, CoordinateRoundTrip) {
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canvas_->set_global_scale(1.0f);
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// Test round-trip conversion
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for (int i = 0; i < 32; ++i) {
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ImVec2 canvas_pos = api_->TileToCanvas(i, i);
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ImVec2 tile_pos = api_->CanvasToTile(canvas_pos);
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EXPECT_FLOAT_EQ(tile_pos.x, static_cast<float>(i));
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EXPECT_FLOAT_EQ(tile_pos.y, static_cast<float>(i));
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}
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}
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// ============================================================================
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// Bounds Checking Tests
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// ============================================================================
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TEST_F(CanvasAutomationAPITest, IsInBounds_ValidCoordinates) {
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EXPECT_TRUE(api_->IsInBounds(0, 0));
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EXPECT_TRUE(api_->IsInBounds(10, 10));
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EXPECT_TRUE(api_->IsInBounds(31, 31)); // 512/16 = 32 tiles, so 31 is max
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}
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TEST_F(CanvasAutomationAPITest, IsInBounds_InvalidCoordinates) {
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EXPECT_FALSE(api_->IsInBounds(-1, 0));
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EXPECT_FALSE(api_->IsInBounds(0, -1));
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EXPECT_FALSE(api_->IsInBounds(-1, -1));
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EXPECT_FALSE(api_->IsInBounds(32, 0)); // Out of bounds
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EXPECT_FALSE(api_->IsInBounds(0, 32));
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EXPECT_FALSE(api_->IsInBounds(100, 100));
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}
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// ============================================================================
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// Tile Operations Tests
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// ============================================================================
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TEST_F(CanvasAutomationAPITest, SetTileAt_WithCallback) {
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// Set up a tile paint callback
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std::vector<std::tuple<int, int, int>> painted_tiles;
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api_->SetTilePaintCallback([&](int x, int y, int tile_id) {
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painted_tiles.push_back({x, y, tile_id});
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return true;
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});
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// Paint some tiles
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EXPECT_TRUE(api_->SetTileAt(5, 5, 42));
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EXPECT_TRUE(api_->SetTileAt(10, 10, 100));
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ASSERT_EQ(painted_tiles.size(), 2);
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EXPECT_EQ(painted_tiles[0], std::make_tuple(5, 5, 42));
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EXPECT_EQ(painted_tiles[1], std::make_tuple(10, 10, 100));
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}
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TEST_F(CanvasAutomationAPITest, SetTileAt_OutOfBounds) {
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bool callback_called = false;
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api_->SetTilePaintCallback([&](int x, int y, int tile_id) {
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callback_called = true;
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return true;
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});
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// Out of bounds tiles should return false without calling callback
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EXPECT_FALSE(api_->SetTileAt(-1, 0, 42));
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EXPECT_FALSE(api_->SetTileAt(0, -1, 42));
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EXPECT_FALSE(api_->SetTileAt(100, 100, 42));
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EXPECT_FALSE(callback_called);
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}
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TEST_F(CanvasAutomationAPITest, GetTileAt_WithCallback) {
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// Set up a tile query callback
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api_->SetTileQueryCallback([](int x, int y) {
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return x * 100 + y; // Simple deterministic value
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});
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EXPECT_EQ(api_->GetTileAt(0, 0), 0);
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EXPECT_EQ(api_->GetTileAt(1, 0), 100);
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EXPECT_EQ(api_->GetTileAt(0, 1), 1);
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EXPECT_EQ(api_->GetTileAt(5, 7), 507);
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}
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TEST_F(CanvasAutomationAPITest, GetTileAt_OutOfBounds) {
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api_->SetTileQueryCallback([](int x, int y) { return 42; });
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EXPECT_EQ(api_->GetTileAt(-1, 0), -1);
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EXPECT_EQ(api_->GetTileAt(0, -1), -1);
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EXPECT_EQ(api_->GetTileAt(100, 100), -1);
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}
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TEST_F(CanvasAutomationAPITest, SetTiles_BatchOperation) {
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std::vector<std::tuple<int, int, int>> painted_tiles;
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api_->SetTilePaintCallback([&](int x, int y, int tile_id) {
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painted_tiles.push_back({x, y, tile_id});
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return true;
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});
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std::vector<std::tuple<int, int, int>> tiles_to_paint = {
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{0, 0, 10}, {1, 0, 11}, {2, 0, 12}, {0, 1, 20}, {1, 1, 21}};
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EXPECT_TRUE(api_->SetTiles(tiles_to_paint));
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EXPECT_EQ(painted_tiles.size(), 5);
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}
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// ============================================================================
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// Selection Tests
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// ============================================================================
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TEST_F(CanvasAutomationAPITest, SelectTile) {
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api_->SelectTile(5, 5);
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auto selection = api_->GetSelection();
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EXPECT_TRUE(selection.has_selection);
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EXPECT_EQ(selection.selected_tiles.size(), 1);
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}
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TEST_F(CanvasAutomationAPITest, SelectTileRect) {
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api_->SelectTileRect(5, 5, 9, 9);
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auto selection = api_->GetSelection();
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EXPECT_TRUE(selection.has_selection);
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// 5x5 rectangle = 25 tiles
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EXPECT_EQ(selection.selected_tiles.size(), 25);
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// Check first and last tiles
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EXPECT_FLOAT_EQ(selection.selected_tiles[0].x, 5.0f);
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EXPECT_FLOAT_EQ(selection.selected_tiles[0].y, 5.0f);
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EXPECT_FLOAT_EQ(selection.selected_tiles[24].x, 9.0f);
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EXPECT_FLOAT_EQ(selection.selected_tiles[24].y, 9.0f);
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}
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TEST_F(CanvasAutomationAPITest, SelectTileRect_SwappedCoordinates) {
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// Should handle coordinates in any order
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api_->SelectTileRect(9, 9, 5, 5); // Reversed
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auto selection = api_->GetSelection();
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EXPECT_TRUE(selection.has_selection);
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EXPECT_EQ(selection.selected_tiles.size(), 25);
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}
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TEST_F(CanvasAutomationAPITest, ClearSelection) {
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api_->SelectTileRect(5, 5, 10, 10);
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auto selection = api_->GetSelection();
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EXPECT_TRUE(selection.has_selection);
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api_->ClearSelection();
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selection = api_->GetSelection();
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EXPECT_FALSE(selection.has_selection);
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EXPECT_EQ(selection.selected_tiles.size(), 0);
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}
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TEST_F(CanvasAutomationAPITest, SelectTile_OutOfBounds) {
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api_->SelectTile(-1, 0);
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auto selection = api_->GetSelection();
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EXPECT_FALSE(selection.has_selection);
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api_->SelectTile(100, 100);
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selection = api_->GetSelection();
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EXPECT_FALSE(selection.has_selection);
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}
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// ============================================================================
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// View Operations Tests
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// ============================================================================
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TEST_F(CanvasAutomationAPITest, SetZoom_ValidRange) {
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api_->SetZoom(1.0f);
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EXPECT_FLOAT_EQ(api_->GetZoom(), 1.0f);
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api_->SetZoom(2.0f);
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EXPECT_FLOAT_EQ(api_->GetZoom(), 2.0f);
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api_->SetZoom(0.5f);
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EXPECT_FLOAT_EQ(api_->GetZoom(), 0.5f);
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}
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TEST_F(CanvasAutomationAPITest, SetZoom_Clamping) {
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// Should clamp to 0.25 - 4.0 range
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api_->SetZoom(10.0f);
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EXPECT_LE(api_->GetZoom(), 4.0f);
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api_->SetZoom(0.1f);
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EXPECT_GE(api_->GetZoom(), 0.25f);
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api_->SetZoom(-1.0f);
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EXPECT_GE(api_->GetZoom(), 0.25f);
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}
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TEST_F(CanvasAutomationAPITest, ScrollToTile_ValidTile) {
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// Should not crash when scrolling to valid tiles
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api_->ScrollToTile(0, 0, true);
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api_->ScrollToTile(10, 10, false);
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api_->ScrollToTile(15, 15, true);
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// Just verify no crash - actual scroll behavior depends on ImGui state
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}
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TEST_F(CanvasAutomationAPITest, ScrollToTile_OutOfBounds) {
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// Should handle out of bounds gracefully
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api_->ScrollToTile(-1, 0, true);
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api_->ScrollToTile(100, 100, true);
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// Should not crash
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}
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TEST_F(CanvasAutomationAPITest, CenterOn_ValidTile) {
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// Should not crash when centering on valid tiles
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api_->CenterOn(10, 10);
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api_->CenterOn(0, 0);
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api_->CenterOn(20, 20);
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// Verify scroll position changed (should be non-zero after centering on
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// non-origin)
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ImVec2 scroll = canvas_->scrolling();
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// Scroll values will depend on canvas size, just verify they're set
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}
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TEST_F(CanvasAutomationAPITest, CenterOn_OutOfBounds) {
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api_->CenterOn(-1, 0);
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api_->CenterOn(100, 100);
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// Should not crash
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}
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// ============================================================================
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// Query Operations Tests
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// ============================================================================
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TEST_F(CanvasAutomationAPITest, GetDimensions) {
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canvas_->set_global_scale(1.0f);
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auto dims = api_->GetDimensions();
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EXPECT_EQ(dims.tile_size, 16); // 16x16 grid
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EXPECT_EQ(dims.width_tiles, 32); // 512 / 16
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EXPECT_EQ(dims.height_tiles, 32);
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}
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TEST_F(CanvasAutomationAPITest, GetDimensions_WithZoom) {
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canvas_->set_global_scale(2.0f);
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auto dims = api_->GetDimensions();
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EXPECT_EQ(dims.tile_size, 16);
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EXPECT_EQ(dims.width_tiles, 16); // 512 / (16 * 2.0)
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EXPECT_EQ(dims.height_tiles, 16);
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}
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TEST_F(CanvasAutomationAPITest, GetVisibleRegion) {
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canvas_->set_global_scale(1.0f);
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canvas_->set_scrolling(ImVec2(0, 0));
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auto region = api_->GetVisibleRegion();
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// At origin with no scroll, should start at (0,0)
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EXPECT_GE(region.min_x, 0);
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EXPECT_GE(region.min_y, 0);
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// Should have valid bounds
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EXPECT_GE(region.max_x, region.min_x);
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EXPECT_GE(region.max_y, region.min_y);
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}
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TEST_F(CanvasAutomationAPITest, IsTileVisible_AtOrigin) {
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canvas_->set_global_scale(1.0f);
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canvas_->set_scrolling(ImVec2(0, 0));
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// Tiles at origin should be visible
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EXPECT_TRUE(api_->IsTileVisible(0, 0));
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EXPECT_TRUE(api_->IsTileVisible(1, 1));
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// Tiles far away might not be visible (depends on canvas size)
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// We just verify the method doesn't crash
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api_->IsTileVisible(50, 50);
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}
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TEST_F(CanvasAutomationAPITest, IsTileVisible_OutOfBounds) {
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// Out of bounds tiles should return false
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EXPECT_FALSE(api_->IsTileVisible(-1, 0));
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EXPECT_FALSE(api_->IsTileVisible(0, -1));
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EXPECT_FALSE(api_->IsTileVisible(100, 100));
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}
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// ============================================================================
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// Integration Tests
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// ============================================================================
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TEST_F(CanvasAutomationAPITest, CompleteWorkflow) {
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// Simulate a complete automation workflow
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// 1. Set zoom level
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api_->SetZoom(1.0f);
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EXPECT_FLOAT_EQ(api_->GetZoom(), 1.0f);
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// 2. Select a tile region
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api_->SelectTileRect(0, 0, 4, 4);
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auto selection = api_->GetSelection();
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EXPECT_EQ(selection.selected_tiles.size(), 25);
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// 3. Query tile data with callback
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api_->SetTileQueryCallback([](int x, int y) { return x + y * 100; });
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EXPECT_EQ(api_->GetTileAt(2, 3), 302);
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// 4. Paint tiles with callback
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std::vector<std::tuple<int, int, int>> painted;
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api_->SetTilePaintCallback([&](int x, int y, int tile_id) {
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painted.push_back({x, y, tile_id});
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return true;
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});
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std::vector<std::tuple<int, int, int>> tiles = {
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{0, 0, 10}, {1, 0, 11}, {2, 0, 12}};
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EXPECT_TRUE(api_->SetTiles(tiles));
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EXPECT_EQ(painted.size(), 3);
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// 5. Clear selection
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api_->ClearSelection();
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selection = api_->GetSelection();
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EXPECT_FALSE(selection.has_selection);
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}
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TEST_F(CanvasAutomationAPITest, DifferentGridSizes) {
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// Test with 8x8 grid
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auto canvas_8x8 = std::make_unique<gui::Canvas>("Test8x8", ImVec2(512, 512),
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gui::CanvasGridSize::k8x8);
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auto api_8x8 = canvas_8x8->GetAutomationAPI();
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auto dims = api_8x8->GetDimensions();
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EXPECT_EQ(dims.tile_size, 8);
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EXPECT_EQ(dims.width_tiles, 64); // 512 / 8
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// Test with 32x32 grid
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auto canvas_32x32 = std::make_unique<gui::Canvas>(
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"Test32x32", ImVec2(512, 512), gui::CanvasGridSize::k32x32);
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auto api_32x32 = canvas_32x32->GetAutomationAPI();
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dims = api_32x32->GetDimensions();
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EXPECT_EQ(dims.tile_size, 32);
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EXPECT_EQ(dims.width_tiles, 16); // 512 / 32
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}
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TEST_F(CanvasAutomationAPITest, MultipleZoomLevels) {
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float zoom_levels[] = {0.25f, 0.5f, 1.0f, 1.5f, 2.0f, 3.0f, 4.0f};
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for (float zoom : zoom_levels) {
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api_->SetZoom(zoom);
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float actual_zoom = api_->GetZoom();
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// Should be clamped to valid range
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EXPECT_GE(actual_zoom, 0.25f);
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EXPECT_LE(actual_zoom, 4.0f);
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// Coordinate conversion should still work
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ImVec2 canvas_pos = api_->TileToCanvas(10, 10);
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ImVec2 tile_pos = api_->CanvasToTile(canvas_pos);
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EXPECT_FLOAT_EQ(tile_pos.x, 10.0f);
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EXPECT_FLOAT_EQ(tile_pos.y, 10.0f);
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}
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}
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} // namespace test
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} // namespace yaze
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